OM
|
ecf59afd51
|
const param fix
|
2023-05-11 18:45:56 +02:00 |
|
L
|
8908890d72
|
Quick compilation fixes (still linker errors)
|
2023-05-08 14:59:08 +02:00 |
|
L
|
53c1c94dac
|
Using Quake 3 renderer
|
2023-05-08 14:33:37 +02:00 |
|
L
|
7030c23994
|
Fixed compilation issues
|
2023-05-07 20:38:08 +02:00 |
|
L
|
6c3a4e7a18
|
const char* param fix
|
2023-05-07 19:36:53 +02:00 |
|
L
|
68edccef05
|
Fixed const char* param
|
2023-05-06 23:06:32 +02:00 |
|
L
|
110e60e3dd
|
Fixed SetTime parameter (should be an int) in clientGameImport_t
|
2023-05-03 21:20:50 +02:00 |
|
L
|
5eba2f5662
|
Fixed Anim_CrossblendTime return value
|
2023-05-03 20:03:55 +02:00 |
|
L
|
434aba95eb
|
Added parentEntityNumber to R_AddRefEntityToScene
|
2023-05-01 17:28:14 +02:00 |
|
L
|
c14d13007c
|
Raised MAX_ENTITIES_IN_SNAPSHOT to 1024
|
2023-05-01 17:06:39 +02:00 |
|
L
|
914e036fe2
|
Added clientNum parameter to CG_Init
|
2023-05-01 15:12:57 +02:00 |
|
L
|
ecf0157dba
|
CG_GetColumnName return const char*
|
2023-05-01 00:09:16 +02:00 |
|
L
|
0e0c9a9b37
|
Added more imports
Fixed FS_ReadFile not taking quiet parameter
|
2023-04-30 23:30:00 +02:00 |
|
L
|
d8cffd6adf
|
Added GetCGameAPI export
|
2023-04-30 23:29:21 +02:00 |
|
L
|
7daa98c9fa
|
Constant string fix
|
2023-04-30 20:20:45 +02:00 |
|
L
|
19ea1ac76f
|
Fixed TIKI_Name parameter
|
2023-04-30 16:33:17 +02:00 |
|
L
|
0745c42af9
|
Using const char* instead of char* for names
Added *frameTime* integer parameter to CG_DrawActiveFrame
|
2023-04-30 14:50:11 +02:00 |
|
L
|
29f328abf0
|
Added Ubertools CGAME module
|
2023-04-30 00:02:16 +02:00 |
|
L
|
fbd03b6a26
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
|
L
|
95a244fde0
|
Fixed compiler warnings by removing tiki.h inclusion from qcommon.h
|
2023-01-30 00:23:47 +01:00 |
|
mohabhassan
|
cb7ef4f98e
|
Multiple/general imporvements.
|
2019-06-25 01:17:10 +02:00 |
|
mohabhassan
|
be0fa16fb1
|
Game + Actor improvements p1.
|
2018-09-17 23:50:38 +02:00 |
|
Ley0k
|
09bed43f97
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
|