smallmodel
02fc573e31
Apply client and server config tweaks when loading the original config
2025-01-21 22:56:05 +01:00
smallmodel
154464cda1
Set the server huddraw elements on single-player mode
...
This fixes huddraw elements not being archived properly when the map starts
2024-11-17 18:26:00 +01:00
smallmodel
1ef1bad9ae
Add network profiling tool from Spearhead and Breakthrough
...
Profiling can be enabled with `cl_netprofile` and `sv_netprofile`, the overlay can be shown using `cl_netprofileoverlay` and `sv_netprofileoverlay` and the server can dump network profile using the `netprofiledump` command
2024-11-09 21:38:16 +01:00
smallmodel
5136aa4886
Properly handle and delete unused non visible entity sounds to free up sound indexes
2024-10-18 23:01:27 +02:00
smallmodel
6d69a8033f
Initialize the radar
2024-10-18 20:12:47 +02:00
smallmodel
bcea5af30f
Remove unused sound index that were used for non visible players
2024-10-10 21:22:59 +02:00
smallmodel
11f5870a8b
Add ioq3 server fixes and improvement
...
- Add a rate limit to protect against DoS attacks
- Better IPv6 support
2024-08-31 21:04:10 +02:00
smallmodel
4b29c63fc9
Added ioq3 features like bans
2023-11-14 17:30:17 +01:00
smallmodel
e3562f9e56
Added serverIdAcknowledge
2023-10-19 20:20:07 +02:00
smallmodel
9e535e509a
Fixed snapshot ignoring "snaps" value from client
2023-08-30 19:59:45 +02:00
smallmodel
86888a32d4
Added SV_ClientSound
2023-08-29 21:55:24 +02:00
smallmodel
b592d15d1f
Added netoptimize enum types
2023-08-29 20:00:13 +02:00
smallmodel
664ae905bb
Fixed lastRadarTime and lastVisCheckTime fields
2023-08-29 00:03:44 +02:00
smallmodel
af8990acf0
Added SV_ProcessGamespyQueries() declaration
2023-08-26 18:16:35 +02:00
smallmodel
c6ae5ed551
Added gamespy cd key authorization code (mohaas/mohaab only)
2023-08-24 23:19:21 +02:00
smallmodel
47c7c5a5e3
Renamed centerprint to stringToPrint
2023-08-18 15:10:10 +02:00
smallmodel
525a0c7c82
Renamed and moved soundSystem_t to snd_local_new.h
2023-08-16 18:14:06 +02:00
smallmodel
06a7341eda
Moved radarUnpacked_t from server.h to q_shared.h
2023-08-15 22:20:25 +02:00
smallmodel
456ed42e14
Implemented the radar system for non-pvs clients
2023-08-15 19:29:12 +02:00
smallmodel
8e05347ba0
Moved CL_FinishedIntro and SV_CheckSaveGame to qcommon.h
2023-08-14 01:27:13 +02:00
smallmodel
963318264c
Added SV_HitEntity from mohaab
2023-07-30 20:21:08 +02:00
OM
87b238e6de
Renamed gameImport to game_import_t, and gameExport_t to game_export_t
2023-07-02 19:22:17 +02:00
OM
e4fa0fff3a
Renamed **game** to **fgame**
2023-06-15 23:44:02 +02:00
OM
24cf12dd36
Fixed Linux compilation errors
2023-05-28 22:54:19 +02:00
OM
92a5883243
Networking fixes
2023-05-28 21:36:09 +02:00
OM
c1213e6027
Various fixes and additions
2023-05-28 20:19:35 +02:00
OM
ca3340b158
ioquake3 porting
2023-05-24 19:29:36 +02:00
L
92f58d2144
Added GameSpy function declaration
2023-02-05 01:41:31 +01:00
L
768b5e9d43
Removed botlib
2023-01-31 01:28:35 +01:00
L
58c8e743d2
added sv.frameTime variable on server (passed as a parameter on WriteDeltaEntity/WriteDeltaPlayerState)
2023-01-30 14:12:37 +01:00
Ley0k
85b7ac3ed5
Using size_t for lengths (also remove most warnings when compiling for x64)
2017-02-19 21:14:27 +01:00
Ley0k
09bed43f97
Hard reset
2016-03-27 11:49:47 +02:00