smallmodel
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b0c1d79132
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Fixed AI mg42 fire delay
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2024-02-20 23:29:38 +01:00 |
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smallmodel
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0167f0a3a4
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Using Added in OPM comments
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2023-12-28 20:35:33 +01:00 |
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smallmodel
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cb23f3bb70
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Added missing weapon_class archived variable
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2023-11-27 20:05:36 +01:00 |
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smallmodel
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7a1e07e72a
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Made ApplyFireKickback() and ReadyToFire() virtual
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2023-09-19 21:01:41 +02:00 |
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smallmodel
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e1093d0c0c
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Using vec3_t instead of Vector for Weapon::GetMuzzlePosition()
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2023-09-18 21:19:08 +02:00 |
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smallmodel
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acc9c241a3
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Added const specifier for Weapon::IsCarryableTurret()
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2023-09-17 16:27:58 +02:00 |
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smallmodel
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5db086e470
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Made GetMuzzlePosition a virtual method
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2023-09-10 23:54:30 +02:00 |
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smallmodel
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c4738966fe
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Using g_utils.cpp from fakk
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2023-08-15 01:27:35 +02:00 |
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smallmodel
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f0571385d5
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Export events for AISpawnPoint
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2023-08-14 19:00:16 +02:00 |
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smallmodel
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83318af532
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Export EV_Weapon_SetProjectile
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2023-08-14 17:43:28 +02:00 |
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smallmodel
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a175ea27d7
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Cleanup weapon class
Added ShowInfo, SetItemSlot and SetIdleState
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2023-08-12 00:10:47 +02:00 |
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smallmodel
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4ded5c3380
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Added EV_Weapon_SetAmmoClipSize declaration
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2023-08-10 17:00:51 +02:00 |
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smallmodel
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ffa5a91cd2
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Added Landmine and Defuse fire types for Shoot
Added GetUseCrosshair()
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2023-08-02 19:53:14 +02:00 |
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smallmodel
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4c17d12fc6
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Added new fire types
Added GetFireAnim()
Using m_sTagBarrel rather than an hardcoded tag name
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2023-08-01 21:18:35 +02:00 |
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smallmodel
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e8df36998e
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Added mohaas/mohaab variables
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2023-07-31 23:41:45 +02:00 |
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smallmodel
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6562bcb164
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Added mohaas/mohaab weapon events (unimplemented)
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2023-07-30 19:41:11 +02:00 |
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smallmodel
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5333c7ff4a
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Removed empty line before opening braces
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2023-07-05 20:52:55 +02:00 |
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OM
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c287638f99
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Reworked file inclusion (using relative path)
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2023-06-17 01:24:20 +02:00 |
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OM
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e4fa0fff3a
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Renamed **game** to **fgame**
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2023-06-15 23:44:02 +02:00 |
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