Commit graph

14 commits

Author SHA1 Message Date
smallmodel
c9f2603692
Don't suppress below 2.0 2024-02-14 20:48:11 +01:00
smallmodel
651b86b066
Added comment for more clarity 2024-02-13 18:23:23 +01:00
smallmodel
a4003dd61c
Only execute anim/suppress.scr if targeting 2.0 and above 2024-02-13 18:16:52 +01:00
smallmodel
f90b6cd18c
Fixed State_Turret_Wait() not checking if enemy can shoot, and fixed last enemy visible time not being set 2023-11-13 00:34:26 +01:00
smallmodel
70c628d759
Finalized actor_turret 2023-10-22 17:30:37 +02:00
smallmodel
c2aec1ff57
Use named enums for actor states 2023-10-20 23:28:01 +02:00
smallmodel
77bfc4b599
Added bDesperate parameter to DecideToThrowGrenade 2023-10-17 19:44:48 +02:00
smallmodel
101894be37
Renamed THINKLEVEL_NORMAL to THINKLEVEL_IDLE 2023-10-15 20:52:06 +02:00
smallmodel
7930cda277
Added and use eAnimMode enum 2023-10-14 14:18:56 +02:00
smallmodel
c55a78b8b4
Moved location of actor methods 2023-10-12 20:17:18 +02:00
smallmodel
7b721c7849
Added fields and methods from mohaas and mohaab 2023-10-12 19:21:41 +02:00
smallmodel
57422ce793
Formatted actor source files 2023-10-12 18:19:22 +02:00
smallmodel
5333c7ff4a
Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM
e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
Renamed from code/game/actor_turret.cpp (Browse further)