Commit graph

18 commits

Author SHA1 Message Date
smallmodel
ce7005103c
Handle the case where a vector is given for the face command 2024-10-31 23:51:36 +01:00
smallmodel
87e41f0c21
Set the model before anything else 2024-10-19 22:44:07 +02:00
smallmodel
dce2bcca7c
Initialize bModelSet 2024-10-19 22:41:32 +02:00
smallmodel
d83634f8a2
Allow to specify a model when spawning an entity 2024-10-19 21:40:23 +02:00
smallmodel
6efac1c0f7
Don't set animation 2024-10-19 21:27:03 +02:00
smallmodel
6bbbbcfb05
Allow spawning a simple entity 2024-10-05 20:15:50 +02:00
smallmodel
b039333922
Call AnimName() to get the current animation name 2024-09-25 19:48:06 +02:00
smallmodel
f83839e01b
Fixed crash with WhatIs command if the entity doesn't have a model 2024-01-28 23:32:43 +01:00
smallmodel
d588012168
Don't use ANIM_MASK 2023-11-15 19:45:58 +01:00
smallmodel
58e3056374
Fixed coordinates displaying twice in the console 2023-10-03 17:02:36 +02:00
smallmodel
5dec21dd43
Include <utility> for std::move 2023-09-07 20:01:07 +02:00
smallmodel
c5a46be23e
Optimized calls to Event() (avoid allocating a new Event when it can be reused) 2023-09-07 18:22:07 +02:00
smallmodel
477735cb3d
Cleanup player class
Added all mohaas/mohaab methods (partially implemented)
2023-08-10 03:46:28 +02:00
smallmodel
d86ea606eb
Formatted source files 2023-08-04 00:21:19 +02:00
smallmodel
ae5d51f2e9
Reworked the player class
Added player_animation.cpp and player_conditionals.cpp
Renamed conditions functions and moved them to player_conditionals.cpp
2023-08-04 00:04:29 +02:00
smallmodel
75572eb1b9
Fixed testthread crashing the game when the label parameter is unspecified 2023-07-05 21:41:43 +02:00
smallmodel
5333c7ff4a
Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM
e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
Renamed from code/game/player_util.cpp (Browse further)