Commit graph

19 commits

Author SHA1 Message Date
smallmodel
f8f9d2f65c
Use MAX_PATHNODES rather than a constant number 2025-01-21 20:56:26 +01:00
smallmodel
5ec106642d
Fix node cover mask 2024-10-08 21:00:01 +02:00
smallmodel
a05fbfe69b
Fix incorrect value of AI_CONCEALMENT_MASK 2024-10-08 20:38:34 +02:00
smallmodel
feb76f4fb4
Allow entities other than SimpleActor for finding covers and sniper nodes 2024-10-08 20:31:50 +02:00
smallmodel
d467b68187
Add node editing support, with a way to dynamically load, remove and modify nodes while editing 2024-10-08 20:25:33 +02:00
smallmodel
58f6c719a9
Add code to select current node in view and draw it for editing later 2024-10-08 01:14:40 +02:00
smallmodel
b2fa21a111
Format navigation source file 2024-10-07 23:52:39 +02:00
smallmodel
627f66fb5b
Add basic pathnode editing feature 2024-10-05 20:45:56 +02:00
smallmodel
1f0f5764a8
Added PathInfo() constructor initialization 2024-06-22 21:41:28 +02:00
smallmodel
d6b7fecb69
Refactored navigation with moh 2.0 features 2023-11-09 23:44:53 +01:00
smallmodel
e5b7e16d1a
Added AI_CONCEALMENT_MASK and use AI_LOW_WALL_ARC 2023-11-09 21:10:20 +01:00
smallmodel
343ce4a6a7
Using vec3_t type for start/end/position 2023-11-09 19:58:46 +01:00
smallmodel
8a9285c64f
Cleaned up navigate source files and added low-wall arc 2023-11-09 19:31:20 +01:00
smallmodel
31014808c8
Added and using AI_COVER_MASK 2023-10-29 20:20:19 +01:00
smallmodel
dc1be17b2a
Added badPlaceTeam 2023-10-24 19:35:42 +02:00
smallmodel
b996918d3b
Formatted navigate source files 2023-10-22 21:06:43 +02:00
smallmodel
c9c7a4beed
Implemented PathSearch::UpdatePathwaysForBadPlace 2023-09-12 23:59:38 +02:00
smallmodel
5333c7ff4a
Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM
e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
Renamed from code/game/navigate.h (Browse further)