Commit graph

19 commits

Author SHA1 Message Date
smallmodel
14f3e2faf9
Add a comment about driver solidity 2024-11-08 21:26:23 +01:00
smallmodel
a0c20663a0
Don't make the player not solid in a vehicle slot
This fixes player not taking hits from explosions
2024-10-01 23:25:01 +02:00
Sébastien Noel
a010e648ee Fix a few typos 2024-09-19 10:52:47 +02:00
smallmodel
4cc3a84e98
Make the driver non-solid instead of the tank if it's a player 2023-10-13 21:31:47 +02:00
smallmodel
656f212608
Fixed tank's driver not being able to remote control the turret under some circumstances 2023-10-13 21:09:47 +02:00
smallmodel
3506cb3f94
Fixed vlink's origin being incorrectly set 2023-10-08 18:28:01 +02:00
smallmodel
3d9a60c415
Turn off vehicle sound entities when the tank is idle 2023-10-06 22:12:19 +02:00
smallmodel
01be5bee72
Ignore user control when in autopilot 2023-10-04 20:13:00 +02:00
smallmodel
5b06a0c2a4
Small code reduction 2023-10-02 02:15:12 +02:00
smallmodel
8ecc8122b8
Fixed tank turning too fast 2023-10-02 01:11:09 +02:00
smallmodel
61e7571388
Added a crash fix in AttachDriverSlot() 2023-10-02 00:07:44 +02:00
smallmodel
b3bdd9d563
Enabled UpdateNormals() 2023-10-01 23:09:55 +02:00
smallmodel
65ebdf0862
Commented out UpdateNormals() till a solution is found 2023-09-27 23:51:12 +02:00
smallmodel
4b4e8f806b
Fixed vlink angles in Postthink 2023-09-27 23:17:14 +02:00
smallmodel
b2ee346f68
Formatted documents 2023-09-27 20:10:16 +02:00
smallmodel
7ba48dd666
Made code lighter 2023-09-27 19:35:24 +02:00
smallmodel
afb718f01f
Removed vm, using m_bAnimMove instead 2023-09-25 21:18:43 +02:00
smallmodel
c5c2aa5348
Fully implemented VehicleTank 2023-09-24 19:14:50 +02:00
OM
e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
Renamed from code/game/VehicleTank.cpp (Browse further)