OM
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21916a5ab7
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Reduced compilation warnings with overrides
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2023-05-11 22:48:26 +02:00 |
|
OM
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7228a07e50
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Fixed Linux compilation errors
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2023-05-11 22:48:13 +02:00 |
|
OM
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3c16267738
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Implemented View3D::Pressed
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2023-05-10 20:56:26 +02:00 |
|
OM
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3865e1a784
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Fixed UI crashing on exit
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2023-05-10 20:39:49 +02:00 |
|
OM
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195ed5872a
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Implemented View3D::OnActivate
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2023-05-10 19:34:21 +02:00 |
|
OM
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f985785629
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CL_ShutdownCGame: don't set the key catcher
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2023-05-10 19:34:09 +02:00 |
|
OM
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e31b284243
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Using Key_SetCatcher instead of setting the variable directly
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2023-05-10 19:33:50 +02:00 |
|
OM
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b4ad70dc20
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Fixed server connection issue
|
2023-05-10 18:21:21 +02:00 |
|
OM
|
95c0f4fe2d
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Fixed renderer crash
|
2023-05-10 17:07:10 +02:00 |
|
OM
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08cf0462dc
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CL_MapLoading refactor + added connectStartTime
|
2023-05-10 00:52:29 +02:00 |
|
OM
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102e395133
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Fixed loadString empty
|
2023-05-10 00:52:05 +02:00 |
|
OM
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797ae47b46
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Renderer fixes
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2023-05-09 21:58:24 +02:00 |
|
OM
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86cfa42f2c
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ri.Hunk_Alloc: use CL_RefStaticMalloc instead
|
2023-05-09 20:07:40 +02:00 |
|
OM
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8a821b51bd
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Fixed usereyes uninitialized
|
2023-05-09 20:07:17 +02:00 |
|
L
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521af45611
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Fixed all errors (now compile & link)
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2023-05-09 17:50:29 +02:00 |
|
L
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c7f877c8b4
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Added Quake III arena unix/win32 folders
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2023-05-08 22:58:54 +02:00 |
|
L
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53c1c94dac
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Using Quake 3 renderer
|
2023-05-08 14:33:37 +02:00 |
|
L
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5a87b21efc
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Fixed all compilation errors
|
2023-05-08 00:02:31 +02:00 |
|
L
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f68b402d24
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Other fixes
|
2023-05-07 21:32:30 +02:00 |
|
L
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72f090b289
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Fixed openmohaa.exe compilation (only 102 linker errors)
|
2023-05-07 21:28:54 +02:00 |
|
L
|
7030c23994
|
Fixed compilation issues
|
2023-05-07 20:38:08 +02:00 |
|
L
|
bb33f7fbcd
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Moved MAX_HUDDRAW_ELEMENTS to q_shared.h
|
2023-05-01 15:15:13 +02:00 |
|
L
|
1cf4076be1
|
Added MAX_HUDDRAW_ELEMENTS
|
2023-04-30 00:05:07 +02:00 |
|
L
|
6e59e30f17
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Only declare functions when compiling the APP module
|
2023-04-30 00:04:55 +02:00 |
|
L
|
8ef16a91f2
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
|
mohabhassan
|
cb7ef4f98e
|
Multiple/general imporvements.
|
2019-06-25 01:17:10 +02:00 |
|
mohabhassan
|
be0fa16fb1
|
Game + Actor improvements p1.
|
2018-09-17 23:50:38 +02:00 |
|
Ley0k
|
85b7ac3ed5
|
Using size_t for lengths (also remove most warnings when compiling for x64)
|
2017-02-19 21:14:27 +01:00 |
|
Ley0k
|
176c433b82
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included DBGHEAP in most loud code
|
2017-02-19 12:13:43 +01:00 |
|
Ley0k
|
3436b47544
|
Lot of changes
|
2016-08-13 18:32:13 +02:00 |
|
Ley0k
|
09bed43f97
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
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