smallmodel
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2afda6a470
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Check the map checksum in CG_GameStateReceived
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2023-08-28 20:29:18 +02:00 |
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smallmodel
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acc8081ef2
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Added checksum return parameter in CL_CM_LoadMap for cgame
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2023-08-28 20:28:59 +02:00 |
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smallmodel
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7433677ead
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CG_Init(): clear fog overrides
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2023-08-28 20:22:43 +02:00 |
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smallmodel
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d6b93b712c
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Fixed sound location when in camera view + subtract refdef viewangles when PMF_DAMAGE_ANGLES is set
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2023-08-28 18:35:47 +02:00 |
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smallmodel
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2c1f341099
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Initialize cg.farplaneColorOverride values to -1
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2023-08-28 17:53:47 +02:00 |
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smallmodel
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52bb709ca5
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Implemented CG_SetupFog() and CG_SetupPortalSky()
CG_SetupFog() must be called by CG_CalcViewValues()
CG_SetupPortalSky() must be called in CG_DrawActiveFrame()
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2023-08-28 17:53:35 +02:00 |
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smallmodel
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d5e93d863a
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Set ps.walking in CG_TransitionSnapshot() instead
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2023-08-27 19:53:29 +02:00 |
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smallmodel
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d3f93aae15
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Interpolate fLeanAngle #66
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2023-08-27 19:32:38 +02:00 |
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smallmodel
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963e4aa7ec
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Restore saved Cgame state if the server is different (clear it otherwise)
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2023-08-27 19:31:45 +02:00 |
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smallmodel
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5a250ea247
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Fill cent->snapShotTime
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2023-08-27 19:30:08 +02:00 |
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smallmodel
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bc8d8aafc0
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Fixed the viewmodel not being normal when no prediction is active
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2023-08-27 19:14:23 +02:00 |
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smallmodel
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21d41ce14b
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Use facfont-20 for objective font
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2023-08-27 17:48:18 +02:00 |
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smallmodel
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1562ba3f97
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Fixed CG_ImpactMark being wrong with fSScale and fTScale
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2023-08-27 17:48:10 +02:00 |
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smallmodel
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2798e73707
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Fixed CG_CastFootShadow not working if only one of the red/green/blue channels was below 0.01
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2023-08-27 17:47:49 +02:00 |
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smallmodel
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ac55a44761
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Implemented CG_CastFootShadow, CG_CastSimpleFeetShadow
Reimplemented CG_EntityShadow
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2023-08-27 17:01:40 +02:00 |
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smallmodel
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86ee9089e9
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Include cg_radar.h
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2023-08-25 23:22:44 +02:00 |
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smallmodel
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80a22ca2ed
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Fixed pm error
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2023-08-20 14:13:34 +02:00 |
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smallmodel
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17f6c25bc7
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Fixed leaning values in mohaas/mohaab
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2023-08-20 13:54:25 +02:00 |
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smallmodel
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030b291af1
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Fixed library locations
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2023-08-19 23:29:19 +02:00 |
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smallmodel
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9d0a5faed3
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Fixed errors
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2023-08-19 23:23:36 +02:00 |
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smallmodel
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f9ef6733b9
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Fixed errors on CMake 3.5
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2023-08-19 23:07:12 +02:00 |
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smallmodel
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0d501ec38a
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Fixed CG_SameTeam always returning true
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2023-08-16 00:44:44 +02:00 |
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smallmodel
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d39e6421fe
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Call CG_UpdateRadarClient() in CG_AddCEntity
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2023-08-16 00:44:30 +02:00 |
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smallmodel
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c2125947ab
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Removed R_RegisterSkin
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2023-08-16 00:20:16 +02:00 |
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smallmodel
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953a33a6ff
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Call CG_InitRadar and restore saved cgame state
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2023-08-16 00:20:10 +02:00 |
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smallmodel
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9116063d3f
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Added CL_RestoreSavedCgameState and CL_RestoreSavedCgameState
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2023-08-16 00:08:24 +02:00 |
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smallmodel
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e2a0d2d01e
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Fixed function parameter
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2023-08-16 00:07:45 +02:00 |
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smallmodel
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c17454b124
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Renamed bValid to teamShader
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2023-08-15 23:24:23 +02:00 |
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smallmodel
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968b073338
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Implemented client-game radar code
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2023-08-15 22:21:44 +02:00 |
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smallmodel
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03582bb59a
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Added radars and radarShaders in cg_t
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2023-08-15 22:21:24 +02:00 |
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smallmodel
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149d3ce2fc
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Added CL_InitRadar
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2023-08-15 22:21:01 +02:00 |
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pryon
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7593ea53f9
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Fix generated executable/lib names missing the -dbg postfix on Visual Studio (#55)
* Fix generated executable/lib names missing the -dbg postfix on Visual Studio
* Spaces to tabs
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2023-08-15 10:57:36 +00:00 |
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smallmodel
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e634fb5022
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Using objective flags enum
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2023-08-14 02:34:06 +02:00 |
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smallmodel
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8d6b3d0bd8
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Added cg_archive and cg_radar (unimplemented)
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2023-08-13 23:20:00 +02:00 |
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smallmodel
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7258a2e972
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Fixed CG_DrawObjectives stack overflow
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2023-08-13 22:07:19 +02:00 |
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smallmodel
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3fd87f90a2
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Fixed objectives not showing properly
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2023-08-13 20:17:23 +02:00 |
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smallmodel
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0be9e69833
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Added protocol for pmove_t for PM_CheckDuck
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2023-08-13 17:59:21 +02:00 |
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smallmodel
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a92bfbde40
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Fixed variable names
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2023-08-10 21:22:50 +02:00 |
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smallmodel
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fc7029c271
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Added stopwatch type
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2023-08-10 19:32:21 +02:00 |
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smallmodel
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3627760748
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Removed parent entity not found message in CG_GetOrigin
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2023-07-30 01:10:26 +02:00 |
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smallmodel
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68bf89c522
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Fixed entity axis index crash (was using i instead of j)
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2023-07-29 21:26:28 +02:00 |
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smallmodel
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ab534623c4
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Fixed crash due to trace.allSolid not being initialized
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2023-07-29 19:56:54 +02:00 |
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smallmodel
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7941524aad
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Set alwaysAllowLean depending on the game version and the dmflags
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2023-07-25 20:59:34 +02:00 |
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smallmodel
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12d6b064ec
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Increased tempmodel count
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2023-07-23 19:24:07 +02:00 |
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smallmodel
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9de676a86b
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Set the correct special effect for CG_Splash
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2023-07-23 19:21:53 +02:00 |
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smallmodel
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fa3479cc96
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Fixed entities with RF_DONTDRAW being drawn
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2023-07-23 18:19:26 +02:00 |
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smallmodel
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0e27ebb3e4
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Fixed modelanim skyorigin
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2023-07-23 18:19:08 +02:00 |
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smallmodel
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6082e0abe1
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Workaround to fix crash on mohaa fx
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2023-07-23 13:46:32 +02:00 |
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smallmodel
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23cf561405
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Fixed infinite loop in VSS_CalcRepulsionForces
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2023-07-23 13:46:15 +02:00 |
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smallmodel
|
74f230077d
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Fixed ClientGameCommandManager::BeginTagSpawnLinked incorrectly working
Implemented ClientGameCommandManager::IsBlockCommand
Support for T_WAVE in ClientGameCommandManager::UpdateEmitter
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2023-07-22 21:34:18 +02:00 |
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