smallmodel
1758a0cd2e
Move whitelisted server commands to a dedicated source file
2025-04-18 18:49:12 +02:00
smallmodel
74e909d17f
Add echo
2025-03-15 19:48:17 +01:00
smallmodel
4b3c150004
Add cg_cameraverticaldisplacement
2025-03-15 19:47:35 +01:00
smallmodel
5ee7948071
Add more sound-related commands
2025-03-15 19:43:23 +01:00
smallmodel
52744fb784
Whitelist cg_3rd_person
2025-01-22 21:35:27 +01:00
smallmodel
08e5208835
Add "append" as allowed command
2025-01-22 21:35:09 +01:00
smallmodel
b8c7223da7
Allow "name" to be changed by server
...
Players often get their name changed due to them having an empty or duplicate name
2025-01-21 22:55:00 +01:00
smallmodel
d5ec17ec26
Allow subtitles to be set from stufftext
2024-12-13 19:24:58 +01:00
smallmodel
861338b0fc
Add support for smaller lightmaps
...
Large lightmap can be disabled for very low-end hardware. A BSP file with a smaller lightmap (_sml.bsp) will be used instead of the standard one if the map supports it
2024-12-02 20:36:45 +01:00
smallmodel
9e060d11b6
Allow user-created variables
2024-11-11 20:58:37 +01:00
smallmodel
8114003c84
Add screenshot/levelshot allowed stuff commands
2024-11-03 18:54:34 +01:00
smallmodel
4565b6a9a8
Add cg_addhud and cg_removehud as whitelisted stuff commands
2024-10-31 01:45:37 +01:00
smallmodel
ff3c25cc07
Add cg_allowvote
2024-10-23 23:09:39 +02:00
smallmodel
267e2f4b15
Add a workaround against inactivity timer for mods that handle spectating
2024-10-21 19:25:52 +02:00
smallmodel
2f8b6a2009
Satisfy stufftext tests
2024-10-02 12:27:57 +02:00
smallmodel
78918eb59d
Correctly process statements with a semicolon
2024-09-22 01:23:23 +02:00
smallmodel
f9d264058b
Use safe version of sprintf and strcpy
2024-09-20 23:08:53 +02:00
smallmodel
e27c0716c4
Allow more stufftext commands when the local server is running
...
Those stufftext commands are primarily used by single-player maps and briefings
2024-09-19 20:14:15 +02:00
smallmodel
1c7b561aa9
Filter stufftext commands
...
This works by allowing the stufftext server command to be executed if the statement only contains whitelisted commands and variables
2024-09-18 23:51:39 +02:00
smallmodel
a7b3fdd70b
Added getConfigStringIdNormalized client game import to normalize config strings
2024-03-02 14:06:32 +01:00
smallmodel
6d8b6b5f29
Fixed objectives text
2023-11-13 19:25:52 +01:00
smallmodel
cf0808e119
Added client vote options code (partially implemented)
2023-11-03 21:09:18 +01:00
smallmodel
92333909fd
Fixed commands being executed twice
2023-11-03 20:40:45 +01:00
smallmodel
503320d13f
Added modelOnly parameter to CG_ProcessConfigString + added votes
2023-10-29 20:40:07 +01:00
smallmodel
f88e9960f2
Use the map's checksum only if the server has sv_mapChecksum
exported
2023-08-28 20:45:10 +02:00
smallmodel
a92bfbde40
Fixed variable names
2023-08-10 21:22:50 +02:00
smallmodel
fc7029c271
Added stopwatch type
2023-08-10 19:32:21 +02:00
smallmodel
f930d39a42
Used clang-format on cgame module
2023-07-05 21:24:23 +02:00
OM
36dce22071
Moved cgi.protocol to a new variable called cg_protocol
instead, due to issues like GetCGameAPI being loaded before having client imports (cgi)
2023-07-02 19:16:48 +02:00
OM
8418da422c
Stopwatch: checking protocol at runtime instead
2023-07-01 21:17:30 +02:00
OM
dd0799b52f
Implemented printdeathmsg
2023-05-22 13:01:38 +02:00
OM
756198a02c
**CG_Stopwatch_f** behavior is different on Spearhead and Breakthrough servers
2023-05-22 12:30:42 +02:00
OM
af3dd2602b
Compilation warnings fixes
2023-05-21 22:30:35 +02:00
OM
ab2a26a14e
Added support for *Team Assault* and *Team Tactics*
2023-05-21 19:59:36 +02:00
L
7030c23994
Fixed compilation issues
2023-05-07 20:38:08 +02:00
L
0a94d50c4f
CG_ParseServerinfo: set cvars and show huds depending on the game type
2023-05-06 18:48:32 +02:00
L
5220a7c2f7
Implemented CG_ParseStats, CG_Stopwatch_f, CG_ServerLag_f
...
Added MOH:AA server commands in CG_ServerCommand
2023-05-01 15:13:50 +02:00
L
29f328abf0
Added Ubertools CGAME module
2023-04-30 00:02:16 +02:00
Ley0k
09bed43f97
Hard reset
2016-03-27 11:49:47 +02:00