Commit graph

85 commits

Author SHA1 Message Date
OM
2e11cd4ea2 *CG_Command_ProcessFile*: call *cgi.LoadResource* to update the UI while loading 2023-05-19 21:34:59 +02:00
OM
4f588d939d Prevent spawning a tempmodel that has the world as a tempmodel 2023-05-18 18:45:25 +02:00
OM
7228a07e50 Fixed Linux compilation errors 2023-05-11 22:48:13 +02:00
OM
5b89e25e9b Fixed null spawnthing crash 2023-05-09 21:21:16 +02:00
L
7030c23994 Fixed compilation issues 2023-05-07 20:38:08 +02:00
L
d805881721 Added more beams features 2023-05-07 17:45:07 +02:00
L
1a44bd8fec Added cg_vehicle.cpp and moved stub treads code 2023-05-07 16:50:32 +02:00
L
f2714340e7 Various FX fixes like color and spawning 2023-05-07 15:32:10 +02:00
L
422d16e8eb Crash fixes 2023-05-07 14:45:23 +02:00
L
7cea7392a4 Implemented all commands 2023-05-06 23:37:05 +02:00
L
ecd2c0a742 Implemented more basic methods 2023-05-06 21:12:13 +02:00
L
9fadfb3577 Added more T2 flags
Implemented few basic methods
2023-05-06 20:54:14 +02:00
L
03d72d4240 Fixed viewkick 2023-05-06 17:50:41 +02:00
L
3e6afaf509 Implemented DeleteEmitters, LandingSound, BodyFallSound, GetTagPositionAndOrientation, CG_ProcessInitCommands, and CG_ProcessCacheInitCommands 2023-05-06 17:27:25 +02:00
L
b327ff5159 Added EffectsEventQueueNode
Implemented ProcessPendingEventsForEntity, PostEventForEntity, Footstep, and SelectProcessEvent
2023-05-06 17:02:40 +02:00
L
b6dfd7db06 Implemented viewkick 2023-05-06 16:15:28 +02:00
L
8bc6499944 Added events 2023-05-05 23:43:27 +02:00
L
c649d27f75 Added stubs and unimplemented methods/functions 2023-05-05 22:58:34 +02:00
L
d459191f01 Implemented SetCurrentSFX and ClearCurrentSFX 2023-05-05 21:11:48 +02:00
L
f84b61a94d Fixed temp model crashes 2023-05-04 21:07:33 +02:00
L
ead4cfc94e Implemented ClientGameCommandManager::PlaySound 2023-05-04 20:51:24 +02:00
L
f505142244 Fixed vec3_t *origin parameter for PlaySound 2023-05-04 20:30:02 +02:00
L
bfb6416cfa ClientGameCommandManager::PlaySound: fixed crash when alias_list is NULL 2023-05-02 20:13:48 +02:00
L
28190c6649 CG_ProcessEntityCommands return boolean
CG_ClientCommands stub
2023-05-02 20:03:15 +02:00
L
388d3bef62 Unused CG_Footstep 2023-05-01 19:22:05 +02:00
L
434aba95eb Added parentEntityNumber to R_AddRefEntityToScene 2023-05-01 17:28:14 +02:00
L
ca79cf659b Added more cvars and initialization 2023-05-01 17:06:15 +02:00
L
8f4258716f Added VSS sources related methods 2023-05-01 15:49:45 +02:00
L
5aa9b21d2f Removed RestartAllEmitters
Added CG_DeleteEmitters
2023-05-01 15:11:08 +02:00
L
f78c2b826c Impact marks and commands modifications 2023-05-01 00:10:07 +02:00
L
39623d910b FS_ReadFile doesn't take a quiet parameter on client 2023-04-30 23:30:26 +02:00
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e49bb9af31 Compilation error fixes 2023-04-30 20:20:58 +02:00
L
672d9fc4a2 Replaced tikihandle with dtiki_t* 2023-04-30 14:47:18 +02:00
L
abfb82f340 Multiple compilation errors fixes #1 2023-04-30 01:42:57 +02:00
L
29f328abf0 Added Ubertools CGAME module 2023-04-30 00:02:16 +02:00