Commit graph

16 commits

Author SHA1 Message Date
Lucas S. Vieira
e524fd60b0 Remove parallax rendering when screen is full of level geometry 2024-12-24 13:33:58 -03:00
Lucas S. Vieira
6ebe8c1844 Add front layer for chunk mapping and tweak R5Z1 2024-11-19 20:45:55 -03:00
Lucas S. Vieira
f4cac9a94e Parallax optimization 2024-10-27 22:41:31 -03:00
Lucas S. Vieira
0b778243cd Add interaction with rings and goal post 2024-10-04 02:34:39 -03:00
Lucas S. Vieira
2f2a0f5862 Add first rendering POC, rendering rings 2024-10-02 18:47:08 -03:00
Lucas S. Vieira
d296245b32 Load common object table and object placement data 2024-10-02 00:06:15 -03:00
Lucas S. Vieira
0acbb69b10 Optimize level renderer to reduce frame drops 2024-09-17 20:00:29 -03:00
Lucas S. Vieira
b4fa5e6d9c Add one-way collision and collision properties on 128x128 mappings 2024-09-17 17:49:29 -03:00
Lucas S. Vieira
2cc9f224e9 Improve R1Z1 and do code cleanup and reorganization 2024-08-16 01:11:53 -03:00
Lucas S. Vieira
9e76edbc60 New collision algorithm!!!!! 2024-08-16 00:07:38 -03:00
Lucas S. Vieira
2b3a516e4b Add terrain angles and consider it on movement 2024-08-12 22:28:34 -03:00
Lucas S. Vieira
304c64eda1 Perform all level allocation through an arena allocator 2024-08-05 22:25:06 -03:00
Lucas S. Vieira
c85417fc16 Add camera, adjust timer variables, add push anim, extend level 2024-08-05 00:19:50 -03:00
Lucas S. Vieira
7cd01c2b4a Add FPS counter and collision linecast (WIP) 2024-08-02 21:10:58 -03:00
Lucas S. Vieira
12890caf33 Add collision data loading into RAM 2024-08-01 02:23:36 -03:00
Lucas S. Vieira
8c36d08617 Add level rendering 2024-07-28 02:59:16 -03:00