dolphin/Source/Core
Pokechu22 537e40afb5 Only update DIMAR and DILENGTH if transfer completed without error
Turns out, Gamecube games actually do check DILENGTH, and if DILENGTH is at 0, they'll think the transfer completed successfully even if DEINT is used, since after all, surely that means everything was sent.  That caused all sorts of issues, from audio looping when a disc is removed since it's re-using the same buffer to just flat-out crashing instead of showing the disc removed screen.
2020-07-29 16:57:35 -07:00
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AudioCommon Externals: Fix OpenAL include directory. 2020-04-29 13:07:51 +02:00
Common Merge pull request #8905 from JosJuice/jni-encoding 2020-07-18 22:13:14 -04:00
Core Only update DIMAR and DILENGTH if transfer completed without error 2020-07-29 16:57:35 -07:00
DiscIO DiscIO: fix -Wreorder warning 2020-07-24 17:41:37 +01:00
DolphinNoGUI Common: Rename UTF16ToUTF8 2020-07-08 14:51:35 +02:00
DolphinQt DolphinQt: fix -Wunused-variable warning 2020-07-24 17:44:32 +01:00
InputCommon Merge pull request #8905 from JosJuice/jni-encoding 2020-07-18 22:13:14 -04:00
MacUpdater Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
UICommon DolphinQt: Show WAD as "WAD" instead of "" in file format column 2020-07-19 21:30:48 +02:00
UpdaterCommon Fix windows build system. 2020-04-29 12:56:52 +02:00
VideoBackends Merge pull request #8905 from JosJuice/jni-encoding 2020-07-18 22:13:14 -04:00
VideoCommon Merge pull request #8988 from JosJuice/no-refresh-rate-round 2020-07-28 17:17:34 -04:00
WinUpdater Common: Rename UTF16ToUTF8 2020-07-08 14:51:35 +02:00
CMakeLists.txt WinUpdater: Add CMakeLists.txt 2019-05-08 23:59:04 +02:00