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Is quit game even needed for a console port?.. just leads to a crash and serves no purpose, player can still load save again even in pause menu without quitting current game.
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This commit is contained in:
parent
befdc30c86
commit
f7dc913237
1 changed files with 2 additions and 2 deletions
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@ -831,7 +831,7 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
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{ "FEM_MM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, nil, nil,
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MENUACTION_CHANGEMENU, "FEN_STA", { nil, SAVESLOT_NONE, MENUPAGE_NEW_GAME },
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MENUACTION_CHANGEMENU, "FET_OPT", { nil, SAVESLOT_NONE, MENUPAGE_OPTIONS },
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MENUACTION_CHANGEMENU, "FEM_QT", { nil, SAVESLOT_NONE, MENUPAGE_EXIT },
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//MENUACTION_CHANGEMENU, "FEM_QT", { nil, SAVESLOT_NONE, MENUPAGE_EXIT },
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},
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// MENUPAGE_PAUSE_MENU = 52
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@ -842,7 +842,7 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
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MENUACTION_CHANGEMENU, "FEP_STA", { nil, SAVESLOT_NONE, MENUPAGE_STATS },
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MENUACTION_CHANGEMENU, "FEP_BRI", { nil, SAVESLOT_NONE, MENUPAGE_BRIEFS },
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MENUACTION_CHANGEMENU, "FET_OPT", { nil, SAVESLOT_NONE, MENUPAGE_OPTIONS },
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MENUACTION_CHANGEMENU, "FEM_QT", { nil, SAVESLOT_NONE, MENUPAGE_EXIT },
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//MENUACTION_CHANGEMENU, "FEM_QT", { nil, SAVESLOT_NONE, MENUPAGE_EXIT },
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},
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// MENUPAGE_CHOOSE_MODE = 53
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