mirror of
https://gitlab.com/skmp/dca3-game.git
synced 2025-04-28 13:07:59 +03:00
Is quit game even needed for a console port?.. just leads to a crash and serves no purpose, player can still load save again even in pause menu without quitting current game.
This commit is contained in:
parent
999a765828
commit
befdc30c86
1 changed files with 2 additions and 2 deletions
|
@ -664,7 +664,7 @@ CMenuScreenCustom aScreens[] = {
|
|||
{ "FEM_MM", MENUPAGE_DISABLED, nil, nil,
|
||||
MENUACTION_CHANGEMENU, "FEP_STG", {nil, SAVESLOT_NONE, MENUPAGE_NEW_GAME}, 320, 170, MENUALIGN_CENTER,
|
||||
MENUACTION_CHANGEMENU, "FEP_OPT", {nil, SAVESLOT_NONE, MENUPAGE_OPTIONS}, 0, 0, MENUALIGN_CENTER,
|
||||
MENUACTION_CHANGEMENU, "FEP_QUI", {nil, SAVESLOT_NONE, MENUPAGE_EXIT}, 0, 0, MENUALIGN_CENTER,
|
||||
//MENUACTION_CHANGEMENU, "FEP_QUI", {nil, SAVESLOT_NONE, MENUPAGE_EXIT}, 0, 0, MENUALIGN_CENTER,
|
||||
},
|
||||
|
||||
// MENUPAGE_KEYBOARD_CONTROLS = 30
|
||||
|
@ -691,7 +691,7 @@ CMenuScreenCustom aScreens[] = {
|
|||
MENUACTION_CHANGEMENU, "FEP_STA", {nil, SAVESLOT_NONE, MENUPAGE_STATS}, 0, 0, MENUALIGN_CENTER,
|
||||
MENUACTION_CHANGEMENU, "FEH_BRI", {nil, SAVESLOT_NONE, MENUPAGE_BRIEFS}, 0, 0, MENUALIGN_CENTER,
|
||||
MENUACTION_CHANGEMENU, "FET_OPT", {nil, SAVESLOT_NONE, MENUPAGE_OPTIONS}, 0, 0, MENUALIGN_CENTER,
|
||||
MENUACTION_CHANGEMENU, "FEP_QUI", {nil, SAVESLOT_NONE, MENUPAGE_EXIT}, 0, 0, MENUALIGN_CENTER,
|
||||
//MENUACTION_CHANGEMENU, "FEP_QUI", {nil, SAVESLOT_NONE, MENUPAGE_EXIT}, 0, 0, MENUALIGN_CENTER,
|
||||
},
|
||||
|
||||
// MENUPAGE_NONE = 33
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue