TombEngine/Build/Scripts/Andrea2.lua
2018-09-02 21:13:48 +02:00

13 lines
306 B
Lua

function afterLevelLoad()
-- Level parameters
setAmbientSound(110);
setHorizon(true, true);
setLayer1(120, 80, 30, -8);
-- Inventory
--addWeaponToInventory(WEAPON_SHOTGUN);
--addAmmoToInventory(SHOTGUN_AMMO1, 100);
--addAmmoToInventory(SHOTGUN_AMMO2, 25);
--addItemToInventory(
end