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14 lines
306 B
Lua
14 lines
306 B
Lua
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function afterLevelLoad()
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-- Level parameters
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setAmbientSound(110);
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setHorizon(true, true);
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setLayer1(120, 80, 30, -8);
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-- Inventory
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--addWeaponToInventory(WEAPON_SHOTGUN);
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--addAmmoToInventory(SHOTGUN_AMMO1, 100);
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--addAmmoToInventory(SHOTGUN_AMMO2, 25);
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--addItemToInventory(
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end
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