TombEngine/TR5Main/Scripting/GameScriptCameraInfo.h
2021-09-14 05:11:43 +02:00

34 lines
847 B
C++

#pragma once
#include "GameScriptNamedBase.h"
#include "Specific\phd_global.h"
namespace sol {
class state;
}
class GameScriptPosition;
class GameScriptCameraInfo : public GameScriptNamedBase<GameScriptCameraInfo, LEVEL_CAMERA_INFO &>
{
public:
using IdentifierType = std::reference_wrapper<LEVEL_CAMERA_INFO>;
GameScriptCameraInfo(LEVEL_CAMERA_INFO& ref, bool temp);
~GameScriptCameraInfo();
GameScriptCameraInfo& operator=(GameScriptCameraInfo const& other) = delete;
GameScriptCameraInfo(GameScriptCameraInfo const& other) = delete;
static void Register(sol::state *);
GameScriptPosition GetPos() const;
void SetPos(GameScriptPosition const& pos);
short GetRoom() const;
void SetRoom(short Room);
std::string GetName() const;
void SetName(std::string const &);
private:
LEVEL_CAMERA_INFO & m_camera;
bool m_temporary;
};