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Game
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Remove broken CollideStaticObjects function
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2021-09-02 19:50:10 +02:00 |
Libs
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Add spdlog 1.9.1.
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2021-08-17 14:06:08 +01:00 |
Objects
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Remove broken CollideStaticObjects function
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2021-09-02 19:50:10 +02:00 |
Renderer
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Fixed Crashing Inventory
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2021-08-31 18:24:32 +02:00 |
Scripting
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Make ExecuteFunction print a better error message with the name of the function.
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2021-08-23 22:07:18 +01:00 |
Shaders
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Added new Sprite Slots for Bars, Binoculars,(Lasersight) and Caustics
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2021-08-04 10:21:45 +02:00 |
Specific
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Fix namespace case
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2021-08-30 18:03:21 +03:00 |
Banner.bmp
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Rename project to TEN, add icon
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2021-08-02 17:53:44 +03:00 |
framework.cpp
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New project format (#206)
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2020-05-27 09:21:20 +02:00 |
framework.h
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Implement virtual rooms into floordata
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2021-01-06 17:53:13 -03:00 |
packages.config
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Revert "Updated DirectXTK"
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2020-09-20 18:21:38 +02:00 |
resource.h
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Rename project to TEN, add icon
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2021-08-02 17:53:44 +03:00 |
Resources.aps
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Fix icon size
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2021-08-03 09:42:15 +03:00 |
Resources.rc
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Rename project to TEN, add icon
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2021-08-02 17:53:44 +03:00 |
RuleSet.ruleset
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Added the ID_XX from TR3 (only entity)
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2019-12-04 16:12:53 +01:00 |
targetver.h
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First commit
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2018-08-19 09:46:58 +02:00 |
ten.ico
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Fix icon size
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2021-08-03 09:42:15 +03:00 |
TombEngine.vcxproj
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Move trigger functions into separate file
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2021-08-30 17:50:32 +03:00 |
TombEngine.vcxproj.filters
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Move trigger functions into separate file
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2021-08-30 17:50:32 +03:00 |
TombEngine.vcxproj.user
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Fix release build and resolve build warning about bad project name
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2021-08-26 10:41:07 +03:00 |