TombEngine/TR5Main
Lwmte fb65e68191 Remove broken CollideStaticObjects function
# Conflicts:
#	TR5Main/Game/collide.cpp
2021-09-02 19:50:10 +02:00
..
Game Remove broken CollideStaticObjects function 2021-09-02 19:50:10 +02:00
Libs Add spdlog 1.9.1. 2021-08-17 14:06:08 +01:00
Objects Remove broken CollideStaticObjects function 2021-09-02 19:50:10 +02:00
Renderer Fixed Crashing Inventory 2021-08-31 18:24:32 +02:00
Scripting Make ExecuteFunction print a better error message with the name of the function. 2021-08-23 22:07:18 +01:00
Shaders Added new Sprite Slots for Bars, Binoculars,(Lasersight) and Caustics 2021-08-04 10:21:45 +02:00
Specific Fix namespace case 2021-08-30 18:03:21 +03:00
Banner.bmp Rename project to TEN, add icon 2021-08-02 17:53:44 +03:00
framework.cpp New project format (#206) 2020-05-27 09:21:20 +02:00
framework.h Implement virtual rooms into floordata 2021-01-06 17:53:13 -03:00
packages.config Revert "Updated DirectXTK" 2020-09-20 18:21:38 +02:00
resource.h Rename project to TEN, add icon 2021-08-02 17:53:44 +03:00
Resources.aps Fix icon size 2021-08-03 09:42:15 +03:00
Resources.rc Rename project to TEN, add icon 2021-08-02 17:53:44 +03:00
RuleSet.ruleset Added the ID_XX from TR3 (only entity) 2019-12-04 16:12:53 +01:00
targetver.h First commit 2018-08-19 09:46:58 +02:00
ten.ico Fix icon size 2021-08-03 09:42:15 +03:00
TombEngine.vcxproj Move trigger functions into separate file 2021-08-30 17:50:32 +03:00
TombEngine.vcxproj.filters Move trigger functions into separate file 2021-08-30 17:50:32 +03:00
TombEngine.vcxproj.user Fix release build and resolve build warning about bad project name 2021-08-26 10:41:07 +03:00