TombEngine/Common
2022-02-10 18:37:17 +00:00
..
Game More (ScriptInterface)Flow -> (ScriptInterface)FlowHandler for consistency. 2022-02-10 18:37:17 +00:00
Libs Move GameScriptFreeFunctions over. 2022-02-10 18:33:15 +00:00
Objects Move more files. Define MINMAX. 2022-02-10 18:31:35 +00:00
Renderer Move GameFlowScript, GameLogicScript and LuaHandler to Scripting. 2022-02-10 18:34:03 +00:00
Scripting Add ScriptInterfaceLevel. Move ScriptInterfaceGame and GameScriptLevel to Scripting. 2022-02-10 18:31:36 +00:00
Sound Take vanilla/TRNG stuff out of Tracks.lua (which is now no longer needed) and partially replicate it in the C++ side of things. 2022-02-10 18:35:17 +00:00
Specific Make new colour class, RGBAColor8Byte (the name is a work-in-progress, I promise), and move some GameScriptColor stuff into it. 2022-02-10 18:34:33 +00:00
Common.vcxitems Forgot a pretty important change. 2022-02-10 18:35:15 +00:00
Common.vcxitems.filters Forgot a pretty important change. 2022-02-10 18:35:15 +00:00
framework.h Turn off conformance mode for scripting. Move some headers. 2022-02-10 18:31:34 +00:00