A new and modern engine for custom Tomb Raider levels, incorporating classic features and new enhancements.
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hispidence df11377a51 Make GetItemByName take a const ref, and make its error print the name of the item that could not be found.
Register GetItemByName in GameLogicScript instead of winmain. Register GameScriptColor too.

Define the lambdas passed to GameScriptItemInfo in terms of the actual functions we define. Functions that make a GameScriptItemInfo should pass false to make_unique (so the Lua object made does not control the lifetime of the ITEM_INFO).
2021-07-20 17:58:11 +01:00
Build Normal Mapping first test 2020-07-18 14:53:26 +02:00
packages Revert "Updated DirectXTK" 2020-09-20 18:21:38 +02:00
TR5Main Make GetItemByName take a const ref, and make its error print the name of the item that could not be found. 2021-07-20 17:58:11 +01:00
.gitignore add release stuff to gitignore 2021-02-01 13:06:20 -06:00
config.ld Use markdown when generating docs. 2021-07-20 00:19:56 +01:00
Decompilation.txt Temporary fixes to AI; Decompiling energy arcs WIP; 2021-04-13 06:08:33 +02:00
ldoc.css Add LDoc config and CSS template used for generating Lua API documentation. 2021-07-17 22:13:15 +01:00
Title Image.psd Restored blu background for gui 2019-05-11 09:26:39 +02:00
TR5Main.sln Added working Release Configuration 2021-01-19 16:49:40 +01:00