TombEngine/TR5Main/Renderer/Renderer11PostProcess.cpp

18 lines
No EOL
311 B
C++

#include "Renderer11.h"
void Renderer11::EnableCinematicBars(bool value)
{
m_enableCinematicBars = value;
}
void Renderer11::FadeIn()
{
m_fadeStatus = RENDERER_FADE_STATUS::FADE_IN;
m_fadeFactor = 0.0f;
}
void Renderer11::FadeOut()
{
m_fadeStatus = RENDERER_FADE_STATUS::FADE_OUT;
m_fadeFactor = 1.0f;
}