TombEngine/TR5Main/Game/objects.h
TokyoSU b615a98c46 (Broken) Deleted Global Folder
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00

31 lines
No EOL
1.4 KiB
C

#pragma once
#include "collide.h"
extern OBJECT_TEXTURE* WaterfallTextures[6];
extern float WaterfallY[6];
void SmashObject(short itemNumber);
void SmashObjectControl(short itemNumber);
void BridgeFlatFloor(ITEM_INFO* item, int x, int y, int z, int* height);
void BridgeFlatCeiling(ITEM_INFO* item, int x, int y, int z, int* height);
int GetOffset(ITEM_INFO* item, int x, int z);
void BridgeTilt1Floor(ITEM_INFO* item, int x, int y, int z, int* height);
void BridgeTilt2Floor(ITEM_INFO* item, int x, int y, int z, int* height);
void BridgeTilt1Ceiling(ITEM_INFO* item, int x, int y, int z, int* height);
void BridgeTilt2Ceiling(ITEM_INFO* item, int x, int y, int z, int* height);
void ControlAnimatingSlots(short itemNumber);
void PoleCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
void ControlTriggerTriggerer(short itemNumber);
void AnimateWaterfalls();
void ControlWaterfall(short itemNumber);
void TightRopeCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
void ParallelBarsCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
void ControlXRayMachine(short itemNumber);
void CutsceneRopeControl(short itemNumber);
void HybridCollision(short itemNum, ITEM_INFO* laraitem, COLL_INFO* coll);
void InitialiseSmashObject(short itemNumber);
void InitialiseTightRope(short itemNumber);
void HighObject2Control(short itemNumber);
void InitialiseAnimating(short itemNumber);
void AnimatingControl(short itemNumber);