mirror of
https://github.com/TombEngine/TombEngine.git
synced 2025-05-01 09:18:00 +03:00

- No more enums.h, constants.h, macro.h, etc... - moved all structure in types.h to there respective file.
2077 lines
62 KiB
C++
2077 lines
62 KiB
C++
#pragma once
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#include "control.h"
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enum SFX_TYPES
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{
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SFX_LANDANDWATER = 0,
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SFX_LANDONLY = (1 << 14),
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SFX_WATERONLY = (2 << 14)
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};
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typedef enum audio_tracks
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{
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CDA_XA1_TL_10B, // TO CLIMB OUT, SWIM TO THE EDGE AND PRESS 'ACTION'.
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CDA_XA1_Z10,
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CDA_XA1_TL_05, // TO PERFORM A SIDEWAYS SOMERSAULT, PRESS 'LEFT' AND JUMP.
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CDA_XA1_TL_08, // FOR ME TO CRAWL, HOLD DOWN 'CROUCH' AND NOW PUSH 'FORWARD'.
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CDA_XA1_TL_11, // TO USE THE LEVER SWITCH, STAND NEXT TO THE SWITCH, AND PRESS 'ACTION'.
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CDA_XA1_ANDYPEW,
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CDA_XA1_SECRET,
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CDA_XA1_TL_02, // TO LEAP THE SHORT DISTANCE, WALK TO THE EDGE, NOW PRESS 'FORWARD' AND 'JUMP' TOGETHER.
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CDA_XA2_HMMM05,
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CDA_XA2_TL_01, // TO CLIMB ONTO THIS CRATE, STAND NEXT TO THE CRATE, PUSH 'FORWARD', AND THEN 'ACTION'.
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CDA_XA2_ATTACK04,
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CDA_XA2_UWATER2B,
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CDA_XA2_SPOOKY2A,
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CDA_XA2_TL_10A, // TO SWIM, JUMP INTO THE WATER. USE 'ACTION' TO SWIM FORWARD, AND THE DIRECTIONS TO STEER.
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CDA_XA2_HMMM02,
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CDA_XA2_TOMS01,
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CDA_XA3_ATTACK03,
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CDA_XA3_ATTACK02,
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CDA_XA3_HMMM01,
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CDA_XA3_STEALTH1,
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CDA_XA3_STEALTH2,
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CDA_XA3_ATTACK01,
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CDA_XA3_TL_06, // TO MONKEYSWING, JUMP STRAIGHT UP AT THE BARS, AND PRESS AND HOLD 'ACTION', THEN PUSH 'FORWARD'.
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CDA_XA3_TL_03, // NOW LET'S TRY A LONGER LEAP. WALK TO THE EDGE, AND TAP 'BACK' ONCE. NOW PRESS 'FORWARD' AND 'JUMP' TOGETHER.
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CDA_XA4_HMMM06,
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CDA_XA4_MIL01,
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CDA_XA4_Z_03,
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CDA_XA4_HIT01,
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CDA_XA4_SPOOKY05,
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CDA_XA4_DRAMA01,
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CDA_XA4_STEALTH4,
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CDA_XA4_MIL05,
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CDA_XA5_HMMM04,
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CDA_XA5_MIL06,
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CDA_XA5_SPOOKY02,
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CDA_XA5_TL_12, // TO WALK THE TIGHTROPE, WALK UP TO THE ROPE AND PRESS 'ACTION'. PUSH 'FORWARD'. IF YOU UNBALANCE, PUSH IN THE OPPOSITE DIRECTION TO CORRECT.
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CDA_XA5_MIL02A,
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CDA_XA5_HMMM03,
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CDA_XA5_MIL02,
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CDA_XA5_TL_04, // AND NOW FOR THE BIG JUMP. WALK TO THE EDGE, THEN TAP 'BACK' ONCE. NOW PRESS 'FORWARD' AND 'JUMP' TOGETHER. WHEN IN MID-AIR, HOLD 'ACTION' TO GRAB ONTO THE LEDGE.
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CDA_XA6_MIL04,
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CDA_XA6_SOLO01,
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CDA_XA6_Z12,
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CDA_XA6_STEALTH3,
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CDA_XA6_AUTHSOLO,
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CDA_XA6_SPOOKY03,
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CDA_XA6_Z13,
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CDA_XA6_Z_04ANIM,
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CDA_XA7_Z_06A,
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CDA_XA7_ANDYOOOH,
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CDA_XA7_ANDYOOER,
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CDA_XA7_TL_07, // FOR ME TO CLIMB THIS WALL, STAND NEXT TO IT, AND PRESS 'FORWARD' AND 'ACTION' TOGETHER. KEEP HOLD OF 'ACTION' AND PUSH UP TO CLIMB THE WALL.
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CDA_XA7_Z_02,
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CDA_XA7_EVIBES01,
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CDA_XA7_Z_06,
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CDA_XA7_AUTHTR,
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CDA_XA8_MIL03,
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CDA_XA8_FIGHTSC,
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CDA_XA8_RICHCUT3,
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CDA_XA8_Z_13,
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CDA_XA8_Z_08,
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CDA_XA8_UWATER2A,
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CDA_XA8_JOBYALRM,
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CDA_XA8_MIL02B,
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CDA_XA9_SWAMPY,
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CDA_XA9_EVIBES02,
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CDA_XA9_GODS01,
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CDA_XA9_Z_03,
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CDA_XA9_RICHCUT4,
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CDA_XA9_TITLE4,
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CDA_XA9_SPOOKY01,
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CDA_XA9_CHOPIN01,
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CDA_XA10_ECHOIR01,
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CDA_XA10_TITLE3,
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CDA_XA10_PERC01,
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CDA_XA10_VC01,
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CDA_XA10_TITLE2,
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CDA_XA10_Z_09,
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CDA_XA10_SPOOKY04,
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CDA_XA10_Z_10,
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CDA_XA11_VC01ATV,
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CDA_XA11_ANDY3,
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CDA_XA11_TITLE1,
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CDA_XA11_FLYBY1,
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CDA_XA11_MONK_2,
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CDA_XA11_ANDY4,
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CDA_XA11_FLYBY3,
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CDA_XA11_FLYBY2,
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CDA_XA12_MOSES01,
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CDA_XA12_ANDY4B,
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CDA_XA12_Z_10,
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CDA_XA12_FLYBY4,
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CDA_XA12_RICHCUT1,
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CDA_XA12_ANDY5,
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CDA_XA12_Z_05,
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CDA_XA12_Z_01,
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CDA_XA13_JOBY3,
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CDA_XA13_ANDY7,
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CDA_XA13_ANDREA3B,
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CDA_XA13_COSSACK,
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CDA_XA13_Z_07,
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CDA_XA13_ANDY6,
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CDA_XA13_ANDREA3,
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CDA_XA13_JOBY7,
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CDA_XA14_UWATER1,
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CDA_XA14_JOBY1,
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CDA_XA14_ANDY10,
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CDA_XA14_RICHCUT2,
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CDA_XA14_ANDREA1,
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CDA_XA14_ANDY8,
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CDA_XA14_JOBY6,
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CDA_XA14_ECREDITS,
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CDA_XA15_BOSS_01,
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CDA_XA15_JOBY2,
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CDA_XA15_JOBY4,
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CDA_XA15_JOBY5,
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CDA_XA15_JOBY9,
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CDA_XA15_A_ANDY,
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CDA_XA15_A_ROME,
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CDA_XA15_ANDY2,
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CDA_XA16_JOBY8,
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CDA_XA16_A_SUB_AMB,
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CDA_XA16_JOBY10,
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CDA_XA16_A_HARBOUR_OUT,
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CDA_XA16_A_ANDY_OUT_NORM,
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CDA_XA16_A_ANDY_OUT_SPOOKY,
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CDA_XA16_A_ROME_DAY,
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CDA_XA16_A_UNDERWATER,
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CDA_XA17_A_ROME_NIGHT,
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CDA_XA17_A_VC_SAGA,
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CDA_XA17_A_INDUSTRY,
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CDA_XA17_ANDREA2,
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CDA_XA17_ANDY1,
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CDA_XA17_ANDREA4,
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CDA_XA17_ANDY9,
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CDA_XA17_ANDY11,
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CDA_XA18_TITLE_MENU
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};
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typedef enum sound_effects
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{
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SFX_LARA_FEET,
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SFX_LARA_CLIMB2,
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SFX_LARA_NO,
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SFX_LARA_SLIPPING,
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SFX_LARA_LAND,
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SFX_LARA_CLIMB1,
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SFX_LARA_HOLSTER_DRAW,
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SFX_LARA_HOLSTER_AWAY,
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SFX_LARA_FIRE,
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SFX_LARA_RELOAD,
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SFX_LARA_RICOCHET,
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SFX_PUSH_BLOCK_END,
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SFX_SMASH_GLASS,
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SFX_LARA_CLIMB_WALL_GRUNT,
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SFX_HK_SILENCED,
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SFX_OFFICE_DOOR_OPEN,
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SFX_OFFICE_DOOR_CLSE,
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SFX_LARA_WET_FEET,
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SFX_LARA_WADE,
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SFX_SMASH_WOOD,
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SFX_LARA_INJURY_NONRND,
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SFX_CRICKET_LOOP,
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SFX_PHILOSPHER_STONE,
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SFX_LARA_JUMP_NONRND,
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SFX_LARA_KNEES_SHUFFLE,
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SFX_LARA_HIDDEN_SWITCH,
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SFX_LARA_CLIMB3,
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SFX_LARA_BODYSL,
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SFX_LARA_SHIMMY2,
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SFX_LARA_JUMP_RND,
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SFX_LARA_FALL,
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SFX_LARA_INJURY_RND,
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SFX_LARA_ROLL,
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SFX_LARA_SPLASH,
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SFX_LARA_GETOUT,
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SFX_LARA_SWIM,
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SFX_LARA_BREATH,
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SFX_LARA_BUBBLES,
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SFX_CREATURE_SWIM,
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SFX_LARA_USE_KEY,
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SFX_LARA_PUSH2_NONRND,
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SFX_LARA_GENERAL_DEATH,
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SFX_LARA_KNEES_DEATH,
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SFX_LARA_UZI_FIRE,
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SFX_LARA_UZI_STOP,
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SFX_LARA_SHOTGUN,
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SFX_LARA_PUSH1,
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SFX_LARA_PUSH2_RND,
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SFX_LARA_RANDOM_PUSHFX,
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SFX_LARA_SHOTGUN_SHELL,
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SFX_UNDERWATER_DOOR,
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SFX_LARA_PULL,
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SFX_LARA_FLOATING,
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SFX_LARA_FALLDETH,
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SFX_LARA_GRABHAND,
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SFX_LARA_GRABBODY,
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SFX_LARA_GRABFEET,
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SFX_OFFICE_DOOR_SQUEAK,
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SFX_WATER_LAPS_LOOP,
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SFX_WATER_SPOUT_LOOP,
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SFX_UNDERWATER,
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SFX_UNDERWATER_SWITCH,
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SFX_LARA_PICKUP,
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SFX_PUSHABLE_SOUND,
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SFX_SNIPER_RIFLE,
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SFX_HELICOPTER_LOOP,
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SFX_ROCK_FALL_CRUMBLE,
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SFX_ROCK_FALL_LAND,
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SFX_HK_FIRE,
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SFX_HK_STOP,
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SFX_LARA_THUD,
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SFX_GENERIC_SWOOSH,
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SFX_BLUEGUARD_CHAIR,
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SFX_NEWBOX_SHUT,
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SFX_BLUE_SCIEN_DONT_SHOOT,
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SFX_BLUEGUARD_CONSOLE,
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SFX_SHOWER_LOOP,
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SFX_WATER_LOOP,
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SFX_FOUNTAIN_LOOP,
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SFX_WATERFALL_LOOP,
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SFX_SERVO_02,
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SFX_SERVO_01,
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SFX_BLUEG_GETUP_HOY,
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SFX_BLUEG_MAFIA_GUNS,
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SFX_BLUEG_HIT_DIE,
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SFX_BLUEG_JUMP,
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SFX_BLUEG_CHAIR_HIT,
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SFX_RICH_IRIS_ELEC,
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SFX_BIO_BREATHE_OUT,
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SFX_GENERIC_BOOT_STEPS,
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SFX_PIERRE_GUNS,
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SFX_PIERRE_FINAL_BREATH,
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SFX_PIERRE_HIT,
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SFX_GENERIC_KNEES_FALL,
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SFX_LION_HIT_FLOOR,
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SFX_AGENT_HITMAN_FEET,
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SFX_LARSON_ARGGHH,
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SFX_LARSON_GUNS,
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SFX_LARSON_GROAN,
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SFX_AGENT_HITMAN_LAND,
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SFX_LION_FEET,
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SFX_LION_GROWL,
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SFX_LION_ATTACK,
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SFX_LION_DIE,
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SFX_RAVENSWITCH_EXP,
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SFX_EXPLOSION1,
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SFX_EXPLOSION2,
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SFX_EARTHQUAKE_LOOP,
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SFX_MENU_ROTATE,
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SFX_MENU_SELECT,
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SFX_Menu_Empty,
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SFX_MENU_CHOOSE,
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SFX_TICK_TOCK,
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SFX_Menu_Empty_bis,
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SFX_MENU_COMBINE,
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SFX_Menu_Empty_bis_bis,
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SFX_MENU_MEDI,
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SFX_LARA_CLIMB_WALLS_NOISE,
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SFX_2GUNTEX_FALL_END,
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SFX_AGENT_HITMAN_JUMP,
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SFX_MAFIA_HOLSTER_DRAW,
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SFX_REVOLVER,
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SFX_HITMAN_CHOKE,
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SFX_MAFIA2_DIE,
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SFX_MAFIA2_JUMP_UP,
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SFX_MAFIA2_GETDOWN,
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SFX_MAFIA2_HIT,
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SFX_LARA_ELECTRIC_LOOP,
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SFX_LARA_ELECTRIC_CRACKLES,
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SFX_HANGMAN_LAUGH_OFFCAM,
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SFX_ELEC_LIGHT_CRACKLES,
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SFX_LOUD_WIND_LOOP,
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SFX_KEYPAD_ENTRY_NO,
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SFX_KEYPAD_ENTRY_YES,
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SFX_RICH_TELEPORT,
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SFX_JOBY_PUZZLE_HATCH,
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SFX_SOFT_WIND_LOOP,
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SFX_GLADIATOR_FEET,
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SFX_GLADIATOR_ATTACK,
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SFX_GLADIATOR_DIE,
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SFX_GLADIATOR_SWORD,
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SFX_GLADIATOR_SHIELD1,
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SFX_GLADIATOR_SHIELD2,
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SFX_GENERIC_BODY_FALL,
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SFX_2GUNTEX_DIE,
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SFX_LARA_SPIKE_DEATH,
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SFX_LARA_DEATH3,
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SFX_ROLLING_BALL,
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SFX_BLK_PLAT_RAISE_LOW,
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SFX_2GUNTEX_FALL_BIG,
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SFX_LOOP_FOR_SMALL_FIRES,
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SFX_XRAY_SCAN,
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SFX_R_XRAY_ROOM_LP,
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SFX_R_HITECH_ROOM_LP,
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SFX_JOBY_WATERFALL_SMALL,
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SFX_JOBY_WATERFALL_BIG,
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SFX_RATS_1,
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SFX_BATS_1,
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SFX_H_GOD_HAMMER_QT,
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SFX_H_GOD_HAMMER_MED,
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SFX_H_GOD_HAMMER_LD,
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SFX_TRAPDOOR_OPEN,
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SFX_TRAPDOOR_CLOSE,
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SFX_RICH_DOOR_BEAM,
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SFX_WALLSUIT_OUT,
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SFX_AUTOGUN_UNFOLD,
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SFX_AUTOGUN_DOOR,
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SFX_SMASH_ROCK,
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SFX_SMASH_METAL,
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SFX_D_ALIEN,
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SFX_RICH_VENT_IMPACT,
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SFX_SWITCH_ELEC_SWAP,
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SFX_ELECTRIC_WIRES,
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SFX_LAVA_LOOP,
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SFX_DOG_DOBER_GROWL,
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SFX_DOG_HOWL,
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SFX_DOG_ATTACK_1,
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SFX_DOG_AWARE,
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SFX_DOG_FOOT_1,
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SFX_DOG_JUMP,
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SFX_DOG_LONG_GROWL,
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SFX_DOG_DEATH,
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SFX_THUNDER_RUMBLE,
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SFX_HAMMER_GOD_PULSE,
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SFX_SWORD_GOD_CHARGE,
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SFX_SWORD_GOD_LASER,
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SFX_SKELETON_APPEAR,
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SFX_CHEF_KNIFE_SWOOSH,
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SFX_SKELETON_ATTACK,
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SFX_GEN_SWORD_SWOOSH_NORM,
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SFX_CHEF_ATTACK_ARGHH,
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SFX_2GUNTEX_FEET_LD,
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SFX_2GUNTEX_FEET_QT,
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SFX_2GUNTEX_LASER_FIRE,
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SFX_2GUNTEX_LASER_FIREx2,
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SFX_2GUNTEX_LASER_START,
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SFX_2GUNTEX_LASER_MISFIRE,
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SFX_2GUNTEX_HIT_GUNS,
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SFX_IMP_DIE,
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SFX_IMP_FALL,
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SFX_IMP_FEET,
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SFX_IMP_ATTACK,
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SFX_IMP_LAUGH,
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SFX_IMP_RUNAWAY,
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SFX_SGOD_SWD_DIE1_Q,
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SFX_SGOD_SWD_DIE2_VQ,
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SFX_HITMAN_GUNS_FIRE,
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SFX_HITMAN_GUNS_END,
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SFX_FIRE_EXTING_RICO,
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SFX_LARA_UNDERWATER_ENGINE,
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SFX_CABINET_CLOSE_WOOD,
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SFX_CABINET_OPEN_WOOD,
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SFX_SWORD_GOD_FEET_LD,
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SFX_SWORD_GOD_FEET_QT,
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SFX_SWORD_GOD_FEET_VQT,
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SFX_SWORD_GOD_SWORD,
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SFX_GEN_SWORD_SWOOSH_LOW,
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SFX_SWORD_GOD_FALL,
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SFX_SWORD_GOD_HITMET,
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SFX_SWORD_GOD_SCREAM,
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SFX_KITCHEN_HOB_LOOP,
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SFX_KEYPAD_STAR,
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SFX_KEYPAD_HASH,
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SFX_KEYPAD_0,
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SFX_KEYPAD_1,
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SFX_KEYPAD_2,
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SFX_KEYPAD_3,
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SFX_KEYPAD_4,
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SFX_KEYPAD_5,
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SFX_KEYPAD_6,
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SFX_KEYPAD_7,
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SFX_KEYPAD_8,
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SFX_KEYPAD_9,
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SFX_SMALL_FAN,
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SFX_KLAXON,
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SFX_LARA_CROSSBOW,
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SFX_ANDY_FLOOR_DOOR_B,
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SFX_ANDY_FLOOR_DOOR_A,
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SFX_GRAB_OPEN,
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SFX_WILLOWISP_LOOP,
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SFX_LEAP_SWITCH,
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SFX_LARGE_SWITCH,
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SFX_GENERIC_HEAVY_THUD,
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SFX_GENERIC_HEAVY_FEET,
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SFX_SWIMSUIT_METAL_CLASH,
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SFX_CROW_WALL_ITEM_DROP,
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SFX_LARA_SUB_BREATHE,
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SFX_HITMAN_ELEC_SHORT,
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SFX_WELD_THRU_DOOR_LOOP,
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SFX_IMP_BARREL_DROP,
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SFX_IMP_BARREL_ROLL,
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SFX_IMP_STONE_HIT,
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SFX_POUR_DUST_INSERTANIM,
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SFX_GRAB_TOP_IMPACT,
|
|
SFX_COG_ANDY2,
|
|
SFX_GRAB_IMPACT,
|
|
SFX_GRAB_MOTOR_C,
|
|
SFX_GRAB_MOTOR_B_LP,
|
|
SFX_GRAB_MOTOR_A,
|
|
SFX_GRAB_DROP,
|
|
SFX_GRAB_WINCH_UP_LP,
|
|
SFX_FOOTSTEPS_WOOD_CAB,
|
|
SFX_FOOTSTEPS_METAL_CAB,
|
|
SFX_D_FLOOR_METAL,
|
|
SFX_DRAWERS_METAL_OPEN,
|
|
SFX_DRAWERS_METAL_CLOSE,
|
|
SFX_SHOCKWAVE_RUMB,
|
|
SFX_ANDY_BOAT_MILL_2,
|
|
SFX_ANDY_BOAT_MILL_1,
|
|
SFX_SMALL_STONE_SWITCH,
|
|
SFX_TV_WHITENOISE_LOOP,
|
|
SFX_LIFT_MOVE,
|
|
SFX_ALARM,
|
|
SFX_GENERIC_SQKS_LOW,
|
|
SFX_RICH_LOWER_BEAMX,
|
|
SFX_RICH_NRG_BEAM,
|
|
SFX_BEETLES,
|
|
SFX_GOD_HEAD_TESTICLES,
|
|
SFX_GOD_HEAD_CHARGE,
|
|
SFX_GOD_HEAD_BLAST,
|
|
SFX_GOD_HEAD_LASER_LOOPS,
|
|
SFX_COGS_ROME,
|
|
SFX_LOW_RUMBLE_LOWER,
|
|
SFX_GEN_STONE_DOOR_LOW,
|
|
SFX_GENERIC_SQKS_NONRND,
|
|
SFX_UNDERWATER_FAN_ON,
|
|
SFX_SUB_CONTROLROOM_LOOP,
|
|
SFX_D_MANHOLE_METAL,
|
|
SFX_FOOTSTEPS_MUD,
|
|
SFX_FOOTSTEPS_ICE,
|
|
SFX_FOOTSTEPS_GRAVEL,
|
|
SFX_FOOTSTEPS_SAND_GRASS,
|
|
SFX_FOOTSTEPS_WOOD,
|
|
SFX_FOOTSTEPS_SNOW,
|
|
SFX_FOOTSTEPS_METAL,
|
|
SFX_TIGHTROPE_CREAK,
|
|
SFX_TIGHTROPE_WALK,
|
|
SFX_DRAWERS_WOOD_CLSE,
|
|
SFX_DRAWERS_WOOD_OPEN,
|
|
SFX_SWAMPY_ATTACK,
|
|
SFX_BELL,
|
|
SFX_JOBY2_GRILL_2a,
|
|
SFX_HISS_LOOP_SMALL,
|
|
SFX_JOBY2_CRANE_END,
|
|
SFX_GENERATOR_HUM_LOOP,
|
|
SFX_COMPUTER_BEEPIES,
|
|
SFX_MODEM_LOOP,
|
|
SFX_AIRCON_LOOP,
|
|
SFX_GEN_STONE_DOOR,
|
|
SFX_LOW_RUMBLE,
|
|
SFX_SEARCHER,
|
|
SFX_STAIR_SNAP_01,
|
|
SFX_RICH_GEN_LOOP,
|
|
SFX_ZOOM_VIEW_WHIRR,
|
|
SFX_RICH_VENT_STRESS,
|
|
SFX_INDUSTRY_AMBIENCE_LOOP,
|
|
SFX_D_SWIPECARD_SFX,
|
|
SFX_RICH_TARGET_RISE,
|
|
SFX_STAIR_BANISTER_BEND,
|
|
SFX_JOBY2_GRILL_1,
|
|
SFX_JOBY2_GRILL_3,
|
|
SFX_D_LARA_LOCKER_C,
|
|
SFX_D_LARA_LOCKER_O,
|
|
SFX_STONE_SCRAPE_FAST,
|
|
SFX_JOBY2_GRILL_2,
|
|
SFX_LIFT_DOORS,
|
|
SFX_LARA_CROWBAR_ITEM,
|
|
SFX_JOBY2_CRANE,
|
|
SFX_GENERIC_SQKS_RND,
|
|
SFX_D_SLIDEDOOR_JOBY,
|
|
SFX_D_FIREDOOR_JOBY,
|
|
SFX_D_METAL_CLS_P1,
|
|
SFX_D_METAL_CLS_P2,
|
|
SFX_D_SCIFI_CLOSE,
|
|
SFX_D_SCIFI_OPEN,
|
|
SFX_TEETH_SPIKES,
|
|
SFX_BAT_RAM_CREAK1,
|
|
SFX_LARA_LEVER_PART1,
|
|
SFX_LARA_LEVER_PART2,
|
|
SFX_LARA_POLE_SQUEAKS,
|
|
SFX_LARA_ROPEDOWN_LOOP,
|
|
SFX_D_METAL_OPEN,
|
|
SFX_LARA_PULLEY,
|
|
SFX_D_METAL_OPEN_PUSH,
|
|
SFX_D_METAL_KICKOPEN,
|
|
SFX_LARA_USE_OBJECT,
|
|
SFX_D_GATE_BIG_METAL,
|
|
SFX_D_MOTOR_WHIRR,
|
|
SFX_LARA_NO_FRENCH,
|
|
SFX_LARA_NO_JAPANESE,
|
|
// at least good to here
|
|
SFX_LARA_CROW_WRENCH,
|
|
SFX_LARA_ROPE_CREAK,
|
|
SFX_LARA_TROPE_FALL,
|
|
SFX_D_METAL_CAGE_CLS2,
|
|
SFX_D_METAL_CAGE_CLS1,
|
|
SFX_GENERIC_STONE_GRIND,
|
|
SFX_D_STONEMETAL_MAIN,
|
|
SFX_D_PORTCULLIS_UP,
|
|
SFX_D_PORTCULLIS_DOWN,
|
|
SFX_D_WOODEN_GATE_CREAK,
|
|
SFX_D_PADLOCK_BREAK,
|
|
SFX_D_BIG_THUD_GEN_2,
|
|
SFX_D_BIG_THUD_GEN_1,
|
|
SFX_D_DOUBLE_BANG,
|
|
SFX_D_DOUBLE_CREAK,
|
|
SFX_D_CROWBAR_WOOD,
|
|
SFX_D_METAL_LOCKUP_CROW,
|
|
SFX_D_METAL_LOCKUP_OPEN,
|
|
SFX_D_METAL_CAGE_OPEN,
|
|
SFX_SMALL_CLICK_SWITCH,
|
|
SFX_WEREWOLF_FEET_F,
|
|
SFX_WEREWOLF_FEET_B,
|
|
SFX_WEREWOLF_ATTACK1,
|
|
SFX_WEREWOLF_ATTACK2,
|
|
SFX_WEREWOLF_DROP,
|
|
SFX_WEREWOLF_DIE,
|
|
SFX_WEREWOLF_JUMP,
|
|
SFX_SWAT_DIE,
|
|
SFX_ANDY_WHEEL,
|
|
SFX_BARN_DOOR_NORMAL,
|
|
SFX_BARN_DOOR_SLAM,
|
|
SFX_RATCHET_3SHOT,
|
|
SFX_ANDY_WATERWHEEL,
|
|
SFX_ANDY_INSIDEMILL,
|
|
SFX_ANDREA_COIN_PUZZ,
|
|
SFX_MINI_SUB_LOOP,
|
|
SFX_LIFT_BRAKE_SQUEAL,
|
|
SFX_RATSPLASH,
|
|
SFX_SNORE_IN,
|
|
SFX_SNORE_OUT,
|
|
SFX_D_SMALL_VENT_O_C,
|
|
SFX_RICH_HOLOGRAM,
|
|
SFX_HISS_LOOP_BIG,
|
|
SFX_LIFT_MOVE_KNACKED,
|
|
SFX_LIFT_HIT_FLOOR1,
|
|
SFX_LIFT_HIT_FLOOR2,
|
|
SFX_LAZER_LOOP,
|
|
SFX_UNDERWATER_EXPLOSION,
|
|
SFX_UNDERWATER_TORPEDO,
|
|
SFX_TELEPORT_CRACKLES,
|
|
SFX_TELEPORT_FLASH,
|
|
SFX_LARA_UNDERWATER_HIT,
|
|
SFX_RAVESTICK,
|
|
SFX_UNDERWATER_CHAFF,
|
|
SFX_FISHTANK_WATER,
|
|
SFX_2GUNTEX_STAIR_FALL,
|
|
SFX_GGOD_BREATHE_IN,
|
|
SFX_GGOD_BREATHE_OUT,
|
|
SFX_GGOD_FIRE,
|
|
SFX_GGOD_ATTACK,
|
|
SFX_PORTAL_LOOP,
|
|
SFX_INV_MENU_PASSPORT = 449,
|
|
|
|
// TR1 sounds
|
|
SFX_TR1_LARA_FOOTSTEP = 450,
|
|
SFX_TR1_LARA_GRUNT = 451,
|
|
SFX_TR1_LARA_NO = 452,
|
|
SFX_TR1_LARA_SLIDING = 453,
|
|
SFX_TR1_LARA_LANDING_ON_FEET = 454,
|
|
SFX_TR1_LARA_HUT_STEPPING_UP = 455,
|
|
SFX_TR1_LARA_UNHOLSTERING_PISTOLS_MAGNUMS_UZIS = 456,
|
|
SFX_TR1_LARA_HOLSTERING_PISTOLS_MAGNUMS_UZIS = 457,
|
|
SFX_TR1_LARA_FIRING_PISTOLS = 458,
|
|
SFX_TR1_LARA_COCKING_SHOTGUN_PISTOL = 459,
|
|
SFX_TR1_BULLET_RICOCHET = 460,
|
|
SFX_TR1_BEAR_GROWL = 461,
|
|
SFX_TR1_HEAVY_THUMP = 462,
|
|
SFX_TR1_BEAR_SNARL = 463,
|
|
SFX_TR1_BEAR_SNARLS = 464,
|
|
SFX_TR1_SOUND_15 = 465,
|
|
SFX_TR1_WOLF_BEAR_SNARL = 466,
|
|
SFX_TR1_SOUND_17 = 467,
|
|
SFX_TR1_BEAR_HOWL_DYING = 468,
|
|
SFX_TR1_WOLF_GROWL = 469,
|
|
SFX_TR1_WOLF_HURT = 470,
|
|
SFX_TR1_SOUND_21 = 471,
|
|
SFX_TR1_WOLF_WHIMPER_DYING = 472,
|
|
SFX_TR1_SOUND_23 = 473,
|
|
SFX_TR1_WOLF_SNARLING_BITING = 474,
|
|
SFX_TR1_WOLF_BITING = 475,
|
|
SFX_TR1_LARA_GRUNT_PULLING_UP = 476,
|
|
SFX_TR1_LARA_OOF_HITTING_WALL = 477,
|
|
SFX_TR1_LARA_SHIMMY = 478,
|
|
SFX_TR1_LARA_HUT_JUMPING = 479,
|
|
SFX_TR1_LARA_SCREAM = 480,
|
|
SFX_TR1_LARA_GETTING_HURT = 481,
|
|
SFX_TR1_LARA_ROLL = 482,
|
|
SFX_TR1_SPLASH_LARA_INTO_WATER = 483,
|
|
SFX_TR1_SPLASH_LARA_SURFACING = 484,
|
|
SFX_TR1_SWIM_LARA_UNDERWATER = 485,
|
|
SFX_TR1_LARA_CATCHING_BREATH = 486,
|
|
SFX_TR1_UNDERWATER_GURGLE = 487,
|
|
SFX_TR1_LARA_PULLING_METAL_LEVER = 488,
|
|
SFX_TR1_LARA_INSERTING_KEY_CARD = 489,
|
|
SFX_TR1_LARA_INSERTING_CHIP_PRYR_WHL_SCROLL_GEM_ETC = 490,
|
|
SFX_TR1_LARA_DYING_1 = 491,
|
|
SFX_TR1_LARA_DYING_2 = 492,
|
|
SFX_TR1_LARA_FIRING_UZIS = 493,
|
|
SFX_TR1_COWBOY_FIRING_GUN = 494,
|
|
SFX_TR1_LARA_FIRING_SHOTGUN = 495,
|
|
SFX_TR1_LARA_GRUNT_STARTING_TO_PUSH_BLOCK = 496,
|
|
SFX_TR1_LARA_GRUNT_PUSHING_PULLING_BLOCK = 497,
|
|
SFX_TR1_CLICK = 498,
|
|
SFX_TR1_SOUND_49 = 499,
|
|
SFX_TR1_BULLET_HITTING_LARA = 500,
|
|
SFX_TR1_LARA_HEH_STARTING_TO_PULL_BLOCK = 501,
|
|
SFX_TR1_LARA_TREADING_WATER = 502,
|
|
SFX_TR1_LARA_S_BONES_BREAKING_DYING = 503,
|
|
SFX_TR1_LEDGE_GRAB_BY_LARA = 504,
|
|
SFX_TR1_LARA_OOMPH_HITTING_WALL_AFTER_GRABBING_LEDGE = 505,
|
|
SFX_TR1_FOOTSTEP_LEDGE_SHIMMY_BY_LARA = 506,
|
|
SFX_TR1_METAL_LEVER_RESET = 507,
|
|
SFX_TR1_BAT_CHIRP = 508,
|
|
SFX_TR1_BAT_WING_FLAP = 509,
|
|
SFX_TR1_UNDERWATER_AMBIENCE = 510,
|
|
SFX_TR1_UNDERWATER_LEVER_PULL = 511,
|
|
SFX_TR1_SOUND_62 = 512,
|
|
SFX_TR1_BLOCK_SLIDING = 513,
|
|
SFX_TR1_DOOR_OPENING_CLOSING_HEAVY_SOUNDING = 514,
|
|
SFX_TR1_SOMETHING_SWINGING = 515,
|
|
SFX_TR1_BRITTLE_GROUND = 516,
|
|
SFX_TR1_BRITTLE_GROUND_BREAKING_AWAY_FALLING = 517,
|
|
SFX_TR1_BRITTLE_GROUND_HITTING_SOLID_GROUND = 518,
|
|
SFX_TR1_T_REX_GROWL_SPITTING_OUT = 519,
|
|
SFX_TR1_T_REX_FOOTSTEP = 520,
|
|
SFX_TR1_T_REX_ROAR = 521,
|
|
SFX_TR1_T_REX_GROWL_BITING = 522,
|
|
SFX_TR1_RAPTOR_HOWL = 523,
|
|
SFX_TR1_RAPTOR_SNARL_BITING = 524,
|
|
SFX_TR1_RAPTOR_FOOTSTEP = 525,
|
|
SFX_TR1_MUMMY_MUTANT_LOW_GROAN = 526,
|
|
SFX_TR1_LARSON_FIRING_GUN = 527,
|
|
SFX_TR1_HIGH_PITCHED_FLYBY = 528,
|
|
SFX_TR1_WATER_FLOW_1 = 529,
|
|
SFX_TR1_WATER_FLOW_2 = 530,
|
|
SFX_TR1_WATER_FLOW_3 = 531,
|
|
SFX_TR1_ROLLING_DOOR_HIGH_PITCHED = 532,
|
|
SFX_TR1_THUMP = 533,
|
|
SFX_TR1_ROLLING_DOOR_LOW_PITCHED_COGS = 534,
|
|
SFX_TR1_LION_SNARL = 535,
|
|
SFX_TR1_LION_BITING = 536,
|
|
SFX_TR1_LION_SNARLING = 537,
|
|
SFX_TR1_LION_DYING = 538,
|
|
SFX_TR1_GORILLA_FOOTSTEPS = 539,
|
|
SFX_TR1_GORILLA_PANT_HOOTS = 540,
|
|
SFX_TR1_GORILLA_HOWL_DYING = 541,
|
|
SFX_TR1_CROCODILE_MOVING_ON_LAND = 542,
|
|
SFX_TR1_CROCODILE_BITING = 543,
|
|
SFX_TR1_RAT_RUNNING = 544,
|
|
SFX_TR1_RAT_CHIRP = 545,
|
|
SFX_TR1_RAT_CHIRP_BITING = 546,
|
|
SFX_TR1_RAT_CHIRP_DYING = 547,
|
|
SFX_TR1_CHATTER_SCRAPE = 548,
|
|
SFX_TR1_EXPLOSION = 549,
|
|
SFX_TR1_GORILLA_GRUNT_HOWL = 550,
|
|
SFX_TR1_GORILLA_GRUNTS = 551,
|
|
SFX_TR1_CROCODILE_DYING = 552,
|
|
SFX_TR1_TILE_CLATTER_SCRAPE = 553,
|
|
SFX_TR1_EXPLOSION1 = 554,
|
|
SFX_TR1_SOUND_105 = 555,
|
|
SFX_TR1_SOUND_106 = 556,
|
|
SFX_TR1_SOUND_107 = 557,
|
|
SFX_TR1_MENU_OPTION_MOVEMENT = 558,
|
|
SFX_TR1_MENU_OPTION_LARA_S_HOME = 559,
|
|
SFX_TR1_LOW_TONE_SOME_UNUSED_MENU_SOUND = 560,
|
|
SFX_TR1_MENU_MENU_OPTION_POPUP = 561,
|
|
SFX_TR1_MENU_OPTION_ESCAPE = 562,
|
|
SFX_TR1_MENU_OPTION_SELECT = 563,
|
|
SFX_TR1_MENU_OPTION_SELECT1 = 564,
|
|
SFX_TR1_MENU_GAME_PAGE_TURN = 565,
|
|
SFX_TR1_LARA_SIGH_THE_E_ERE_FROM_RECHARGE = 566,
|
|
SFX_TR1_GLASSY_FLOW = 567,
|
|
SFX_TR1_FLOWING_AIR_SOUND_SAND = 568,
|
|
SFX_TR1_CLANK = 569,
|
|
SFX_TR1_MUTANT_FOOTSTEP = 570,
|
|
SFX_TR1_MUMMY_MUTANT_ATTACK_1 = 571,
|
|
SFX_TR1_MUMMY_MUTANT_ATTACK_2 = 572,
|
|
SFX_TR1_MUTANT_SHOOTING_BULLET = 573,
|
|
SFX_TR1_MUTANT_SHOOTING_FIREBALL = 574,
|
|
SFX_TR1_MUTANT_WING_FLAP = 575,
|
|
SFX_TR1_WINGED_MUMMY_MUTANT_FOOTSTEP = 576,
|
|
SFX_TR1_SLAMMING_DOOR_CLANK = 577,
|
|
SFX_TR1_SLAMMING_DOOR_SCRAPE = 578,
|
|
SFX_TR1_SKATEBOARD_ROLL = 579,
|
|
SFX_TR1_SKATEBOARD_SCRAPE = 580,
|
|
SFX_TR1_SKATEBOARD_KID_FIRING_GUNS = 581,
|
|
SFX_TR1_UH_ONE_OF_NATLA_S_GOONS = 582,
|
|
SFX_TR1_SKATEBOARD_START = 583,
|
|
SFX_TR1_HELLLLP_SKATEBOARD_KID = 584,
|
|
SFX_TR1_BODY_FALL = 585,
|
|
SFX_TR1_MUFFLED_BIG_THUMP_GIANT_MUTANT_DROP = 586,
|
|
SFX_TR1_WEIRD_GROWL_WAIL_1_GIANT_MUTANT_ATTACKS = 587,
|
|
SFX_TR1_WEIRD_GROWL_WAIL_2_GIANT_MUTANT_ATTACKS = 588,
|
|
SFX_TR1_WEIRD_GROWL_WAIL_3_GIANT_MUTANT_JUST_FELL_DYING = 589,
|
|
SFX_TR1_GIANT_MUTANT_ARM_SWING = 590,
|
|
SFX_TR1_LOW_PITCHED_SCRAPE_GIANT_MUTANT_PULLING_SELF = 591,
|
|
SFX_TR1_REN_NA_GIANT_MUTANT = 592,
|
|
SFX_TR1_CENTAUR_MUTANT_HOOFSTEPS = 593,
|
|
SFX_TR1_CENTAUR_MUTANT_NEIGH = 594,
|
|
SFX_TR1_LARA_OI_AH_KILLED_BY_SPIKES = 595,
|
|
SFX_TR1_LARA_GROAN_KILLED_BY_FLAMES_LAVA = 596,
|
|
SFX_TR1_BOULDER_S_OILDRUM_S_SNOWBALLS_ETC_ROLLING = 597,
|
|
SFX_TR1_UNDERWATER_BUBBLING = 598,
|
|
SFX_TR1_CHOPPY_WATER_AIRFLOW = 599,
|
|
SFX_TR1_BURNING = 600,
|
|
SFX_TR1_WALL_MOUNTED_DARTGUN = 601,
|
|
SFX_TR1_METALLIC_DOOR_SLAM_THOR_S_HAMMER_GOLDEN_LARA_FALLING_DOWN = 602,
|
|
SFX_TR1_METALLIC_DOOR_MOVE_THOR_S_HAMMER_MOVING_A_LITTLE_BIT = 603,
|
|
SFX_TR1_SCION_MACHINE = 604,
|
|
SFX_TR1_LOW_HUM = 605,
|
|
SFX_TR1_UHH_AHH_COWBOY_DYING = 606,
|
|
SFX_TR1_SCUMPSUCKER_MR_T = 607,
|
|
SFX_TR1_COUGH_DAMN_LARSON = 608,
|
|
SFX_TR1_U_AHH = 609,
|
|
SFX_TR1_UH_AH_UH = 610,
|
|
SFX_TR1_HEAVY_DOOR_SLAM = 611,
|
|
SFX_TR1_HEAVY_DOOR_MOVE = 612,
|
|
SFX_TR1_BUBBLING_MUTANT_EGG_INCUBATING = 613,
|
|
SFX_TR1_GLASSY_SMASH_MUTANT_EGG_HATCHING = 614,
|
|
SFX_TR1_DRILL_ENGINE_START = 615,
|
|
SFX_TR1_DRILL_ENGINE_RUNNING = 616,
|
|
SFX_TR1_CONVEYOR_BELT = 617,
|
|
SFX_TR1_SCRAPE_CLANK_SHACK_GETTING_LOWERED = 618,
|
|
SFX_TR1_CRASH_SHACK_HITTING_GROUND = 619,
|
|
SFX_TR1_LOW_PITCHED_SETTLING_SOUND = 620,
|
|
SFX_TR1_MUMMY_MUTANT = 621,
|
|
SFX_TR1_RATTLING_DOOR = 622,
|
|
SFX_TR1_FOUND_A_SECRET = 623,
|
|
SFX_TR1_WELCOME_TO_MY_HOME = 624,
|
|
SFX_TR1_USE_THE_DIRECTION_KEYS = 625,
|
|
SFX_TR1_OK_LET_S_DO_SOME_TUMBLING = 626,
|
|
SFX_TR1_NOW_PRESS_IT_AGAIN = 627,
|
|
SFX_TR1_AH_THE_MAIN_HALL = 628,
|
|
SFX_TR1_RUN_UP_TO_A_CRATE = 629,
|
|
SFX_TR1_THIS_USED_TO_BE_THE_BALLROOM = 630,
|
|
SFX_TR1_I_DON_T_ACTUALLY_RUN_EVERYWHERE = 631,
|
|
SFX_TR1_WITH_THE_WALK_BUTTON_DOWN = 632,
|
|
SFX_TR1_IF_YOU_WANT_TO_LOOK_AROUND = 633,
|
|
SFX_TR1_IF_A_JUMP_IS_TOO_FAR_FOR_ME = 634,
|
|
SFX_TR1_PRESS_FORWARD_AND_I_LL_CLIMB_UP = 635,
|
|
SFX_TR1_IF_I_DO_A_RUNNING_JUMP = 636,
|
|
SFX_TR1_WALK_TO_THE_EDGE_WITH_THE_WHITE_LINE = 637,
|
|
SFX_TR1_RIGHT_THIS_IS_A_REALLY_BIG_ONE = 638,
|
|
SFX_TR1_NICE = 639,
|
|
SFX_TR1_TRY_TO_VAULT_UP_HERE = 640,
|
|
SFX_TR1_I_CAN_T_CLIMB_UP = 641,
|
|
SFX_TR1_GREAT_IF_THERE_IS_A_LONG_DROP = 642,
|
|
SFX_TR1_TAP_BACKWARDS_AND_I_LL_JUMP_OFF_BACKWARDS = 643,
|
|
SFX_TR1_THEN_LET_GO = 644,
|
|
SFX_TR1_LET_S_GO_FOR_A_SWIM = 645,
|
|
SFX_TR1_THE_JUMP_BUTTON_AND_THE_DIRECTIONS = 646,
|
|
SFX_TR1_WUUH_OHH_AIR = 647,
|
|
SFX_TR1_RIGHT_NOW_I_BETTER_TAKE_OFF_THESE_WET_CLOTHES = 648,
|
|
SFX_TR1_SAY_CHEESE_MR_T_LOOKALIKE = 649,
|
|
SFX_TR1_AIN_T_NOTHIN_PERSONAL_THE_COWBOY = 650,
|
|
SFX_TR1_I_STILL_GOT_A_PAIN_IN_MY_BRAIN_FROM_YOU_LARSON = 651,
|
|
SFX_TR1_YOU_CAN_T_BUMP_OFF_ME_AND_MY_BROOD_SO_EASY_LARA_NATLA = 652,
|
|
SFX_TR1_A_LITTLE_LATE_FOR_THE_PRIZE_GIVING_PIERRE = 653,
|
|
SFX_TR1_YOU_FIRIN_AT_ME_YOU_FIRIN_AT_ME_THE_SKATEBOARD_KID = 654,
|
|
SFX_TR1_RIGHT_LET_S_GO_ADVENTURING = 655,
|
|
SFX_TR1_SOUND_206 = 656,
|
|
SFX_TR1_SOUND_207 = 657,
|
|
SFX_TR1_SOUND_208 = 658,
|
|
SFX_TR1_SOUND_209 = 659,
|
|
SFX_TR1_SOUND_210 = 660,
|
|
SFX_TR1_SOUND_211 = 661,
|
|
SFX_TR1_SOUND_212 = 662,
|
|
SFX_TR1_SOUND_213 = 663,
|
|
SFX_TR1_SOUND_214 = 664,
|
|
SFX_TR1_SOUND_215 = 665,
|
|
SFX_TR1_SOUND_216 = 666,
|
|
SFX_TR1_SOUND_217 = 667,
|
|
SFX_TR1_SOUND_218 = 668,
|
|
SFX_TR1_SOUND_219 = 669,
|
|
SFX_TR1_SOUND_220 = 670,
|
|
SFX_TR1_SOUND_221 = 671,
|
|
SFX_TR1_SOUND_222 = 672,
|
|
SFX_TR1_SOUND_223 = 673,
|
|
SFX_TR1_SOUND_224 = 674,
|
|
SFX_TR1_SOUND_225 = 675,
|
|
SFX_TR1_SOUND_226 = 676,
|
|
SFX_TR1_SOUND_227 = 677,
|
|
SFX_TR1_SOUND_228 = 678,
|
|
SFX_TR1_SOUND_229 = 679,
|
|
SFX_TR1_SOUND_230 = 680,
|
|
SFX_TR1_SOUND_231 = 681,
|
|
SFX_TR1_SOUND_232 = 682,
|
|
SFX_TR1_SOUND_233 = 683,
|
|
SFX_TR1_SOUND_234 = 684,
|
|
SFX_TR1_SOUND_235 = 685,
|
|
SFX_TR1_SOUND_236 = 686,
|
|
SFX_TR1_SOUND_237 = 687,
|
|
SFX_TR1_SOUND_238 = 688,
|
|
SFX_TR1_SOUND_239 = 689,
|
|
SFX_TR1_SOUND_240 = 690,
|
|
SFX_TR1_SOUND_241 = 691,
|
|
SFX_TR1_SOUND_242 = 692,
|
|
SFX_TR1_SOUND_243 = 693,
|
|
SFX_TR1_SOUND_244 = 694,
|
|
SFX_TR1_SOUND_245 = 695,
|
|
SFX_TR1_SOUND_246 = 696,
|
|
SFX_TR1_SOUND_247 = 697,
|
|
SFX_TR1_SOUND_248 = 698,
|
|
SFX_TR1_SOUND_249 = 699,
|
|
SFX_TR1_SOUND_250 = 700,
|
|
SFX_TR1_SOUND_251 = 701,
|
|
SFX_TR1_SOUND_252 = 702,
|
|
SFX_TR1_SOUND_253 = 703,
|
|
SFX_TR1_SOUND_254 = 704,
|
|
SFX_TR1_NOT_USED_ID_255 = 705,
|
|
|
|
// TR2 sounds
|
|
SFX_TR2_LARA_FOOTSTEP = 706,
|
|
SFX_TR2_LARA_GRUNT = 707,
|
|
SFX_TR2_LARA_NO = 708,
|
|
SFX_TR2_LARA_SLIDING = 709,
|
|
SFX_TR2_LARA_LANDING_ON_FEET = 710,
|
|
SFX_TR2_LARA_HUT_STEPPING_UP = 711,
|
|
SFX_TR2_LARA_UNHOLSTERING_PISTOLS_MAGNUMS_UZIS = 712,
|
|
SFX_TR2_LARA_HOLSTERING_PISTOLS_MAGNUMS_UZIS = 713,
|
|
SFX_TR2_LARA_FIRING_PISTOLS = 714,
|
|
SFX_TR2_LARA_COCKING_SHOTGUN_PISTOL = 715,
|
|
SFX_TR2_BULLET_RICOCHET = 716,
|
|
SFX_TR2_LARA_LIGHTING_FLARE = 717,
|
|
SFX_TR2_FLARE_BURNING = 718,
|
|
SFX_TR2_SOUND_13 = 719,
|
|
SFX_TR2_SOUND_14 = 720,
|
|
SFX_TR2_HARPOON_FIRING = 721,
|
|
SFX_TR2_HARPOON_RELOAD = 722,
|
|
SFX_TR2_LARA_FOOTSTEP_IN_SHALLOW_WATER = 723,
|
|
SFX_TR2_LARA_WADING_IN_SHALLOW_WATER = 724,
|
|
SFX_TR2_SOUND_19 = 725,
|
|
SFX_TR2_LARA_TREADING_WATER = 726,
|
|
SFX_TR2_LARA_FIRING_MAGNUMS = 727,
|
|
SFX_TR2_HARPOON_RELOAD_UNDERWATER = 728,
|
|
SFX_TR2_HARPOON_FIRING_UNDERWATER = 729,
|
|
SFX_TR2_MASSIVE_CRASH = 730,
|
|
SFX_TR2_LARA_PRESSING_BUTTON = 731,
|
|
SFX_TR2_LARA_UHHH_PULLING_UP = 732,
|
|
SFX_TR2_LARA_OOF_HITTING_WALL = 733,
|
|
SFX_TR2_LARA_SHIMMY = 734,
|
|
SFX_TR2_LARA_HUT_JUMPING = 735,
|
|
SFX_TR2_LARA_SCREAM_FALLING = 736,
|
|
SFX_TR2_LARA_GETTING_HURT = 737,
|
|
SFX_TR2_LARA_ROLL = 738,
|
|
SFX_TR2_SPLASH_LARA_INTO_WATER = 739,
|
|
SFX_TR2_SPLASH_LARA_SURFACING = 740,
|
|
SFX_TR2_SWIM_LARA_UNDERWATER = 741,
|
|
SFX_TR2_LARA_CATCHING_BREATH = 742,
|
|
SFX_TR2_UNDERWATER_GURGLE = 743,
|
|
SFX_TR2_LARA_PULLING_METAL_LEVER = 744,
|
|
SFX_TR2_LARA_INSERTING_KEY_CARD = 745,
|
|
SFX_TR2_LARA_INSERTING_CHIP_PRYR_WHL_SCROLL_GEM_ETC = 746,
|
|
SFX_TR2_LARA_DYING_1 = 747,
|
|
SFX_TR2_LARA_DYING_2 = 748,
|
|
SFX_TR2_LARA_FIRING_UZIS = 749,
|
|
SFX_TR2_GUNSHOT_ECHO = 750,
|
|
SFX_TR2_LARA_FIRING_SHOTGUN = 751,
|
|
SFX_TR2_LARA_GRUNT_STARTING_TO_PUSH_BLOCK = 752,
|
|
SFX_TR2_LARA_GRUNT_PUSHING_BLOCK = 753,
|
|
SFX_TR2_CLICK = 754,
|
|
SFX_TR2_SOMETHING_HITTING_LARA = 755,
|
|
SFX_TR2_BULLET_HITTING_LARA = 756,
|
|
SFX_TR2_LARA_HEH_PULLING_UP = 757,
|
|
SFX_TR2_LARA_TREADING_WATER1 = 758,
|
|
SFX_TR2_LARA_S_BONES_BREAKING_DYING = 759,
|
|
SFX_TR2_LEDGE_GRAB_BY_LARA = 760,
|
|
SFX_TR2_LARA_OOMPH_HITTING_WALL_AFTER_GRABBING_LEDGE = 761,
|
|
SFX_TR2_FOOTSTEP_LEDGE_SHIMMY_BY_LARA = 762,
|
|
SFX_TR2_METAL_LEVER_RESET = 763,
|
|
SFX_TR2_GLASS_BREAKING = 764,
|
|
SFX_TR2_WATERFALL_AND_GURGLE = 765,
|
|
SFX_TR2_UNDERWATER_AMBIENCE = 766,
|
|
SFX_TR2_UNDERWATER_LEVER_PULL = 767,
|
|
SFX_TR2_LARA_AHA_PICKED_UP_SOMETHING = 768,
|
|
SFX_TR2_BLOCK_SLIDING = 769,
|
|
SFX_TR2_DOOR_OPENING = 770,
|
|
SFX_TR2_SOMETHING_SWINGING = 771,
|
|
SFX_TR2_BRITTLE_GROUND = 772,
|
|
SFX_TR2_BRITTLE_GROUND_BREAKING_AWAY_FALLING = 773,
|
|
SFX_TR2_BRITTLE_GROUND_HITTING_SOLID_GROUND = 774,
|
|
SFX_TR2_ENEMY_FOOTSTEP = 775,
|
|
SFX_TR2_ENEMY_HOO_UH = 776,
|
|
SFX_TR2_ENEMY_HITTING_LARA_1 = 777,
|
|
SFX_TR2_ENEMY_HITTING_LARA_2 = 778,
|
|
SFX_TR2_ENEMY_WUOH_UOH_DYING = 779,
|
|
SFX_TR2_ENEMY_HOO_EH_JUMPING_UP = 780,
|
|
SFX_TR2_ENEMY_GRUNT_CLIMBING_UP = 781,
|
|
SFX_TR2_ENEMY_GRUNT_CLIMBING_DOWN = 782,
|
|
SFX_TR2_WEAPON_CLATTER = 783,
|
|
SFX_TR2_LARA_FIRING_M_16 = 784,
|
|
SFX_TR2_WATERFALL = 785,
|
|
SFX_TR2_SWORD_STATUE_DROP = 786,
|
|
SFX_TR2_SWORD_STATUE_LIFT = 787,
|
|
SFX_TR2_METAL_GATE_OPEN = 788,
|
|
SFX_TR2_METAL_GATE_CLOSE = 789,
|
|
SFX_TR2_DOG_FOOTSTEP = 790,
|
|
SFX_TR2_ENEMY_BODY_HITTING_GROUND_DYING = 791,
|
|
SFX_TR2_DOG_BARK_1 = 792,
|
|
SFX_TR2_DOG_FOOTSTEP1 = 793,
|
|
SFX_TR2_DOG_BARK_2 = 794,
|
|
SFX_TR2_DOG_YELP_DYING = 795,
|
|
SFX_TR2_DOG_PANT = 796,
|
|
SFX_TR2_LEOPARD_TIGER_FOOTSTEP = 797,
|
|
SFX_TR2_LEOPARD_GROWL_1 = 798,
|
|
SFX_TR2_LEOPARD_SNARL = 799,
|
|
SFX_TR2_LEOPARD_GROWL_2 = 800,
|
|
SFX_TR2_LEOPARD_GROWL_TWITCH_DYING = 801,
|
|
SFX_TR2_LEOPARD_GROWL_3 = 802,
|
|
SFX_TR2_RAT_SQUEAK = 803,
|
|
SFX_TR2_RAT_SQUEAL_DYING = 804,
|
|
SFX_TR2_TIGER_GROWL_1 = 805,
|
|
SFX_TR2_TIGER_GROWL_2 = 806,
|
|
SFX_TR2_TIGER_GROWL_3 = 807,
|
|
SFX_TR2_TIGER_DYING = 808,
|
|
SFX_TR2_TIGER_GROWL_4 = 809,
|
|
SFX_TR2_ECHO = 810,
|
|
SFX_TR2_EXPLOSION = 811,
|
|
SFX_TR2_GROWL = 812,
|
|
SFX_TR2_SPIDER_JUMP = 813,
|
|
SFX_TR2_MENU_OPTION_MOVEMENT = 814,
|
|
SFX_TR2_MENU_OPTION_LARA_S_HOME = 815,
|
|
SFX_TR2_SOUND_110 = 816,
|
|
SFX_TR2_MENU_MENU_OPTION_POPUP = 817,
|
|
SFX_TR2_MENU_OPTION_ESCAPE = 818,
|
|
SFX_TR2_MENU_OPTION_SELECT = 819,
|
|
SFX_TR2_MENU_OPTION_SELECT1 = 820,
|
|
SFX_TR2_MENU_GAME_PAGE_TURN = 821,
|
|
SFX_TR2_LARA_SIGH_THE_E_ERE_FROM_RECHARGE = 822,
|
|
SFX_TR2_ENEMY_FOOTSTEP_CLICKING = 823,
|
|
SFX_TR2_ENEMY_FIRING_GUN_WITH_SILENCER = 824,
|
|
SFX_TR2_ENEMY_AH_DYING = 825,
|
|
SFX_TR2_ENEMY_OO_DYING = 826,
|
|
SFX_TR2_ENEMY_THUMP = 827,
|
|
SFX_TR2_SPIDER_MOVING = 828,
|
|
SFX_TR2_GRENADE_LAUNCHER_LOAD_GRENADE_ENTERING = 829,
|
|
SFX_TR2_GRENADE_LAUNCHER_LOAD_GRENADE_SETTLING = 830,
|
|
SFX_TR2_FIRE_GRENADE_LAUNCHER = 831,
|
|
SFX_TR2_SPIDER_BITING_LARA = 832,
|
|
SFX_TR2_SLAMMING_DOOR_SLIDE = 833,
|
|
SFX_TR2_SLAMMING_DOOR_CLOSE = 834,
|
|
SFX_TR2_EAGLE_SQUAWK = 835,
|
|
SFX_TR2_EAGLE_WING_FLAP = 836,
|
|
SFX_TR2_EAGLE_DYING_SQUAWK = 837,
|
|
SFX_TR2_CROW_GROK = 838,
|
|
SFX_TR2_CROW_WING_FLAP = 839,
|
|
SFX_TR2_CROW_GRAK_DYING = 840,
|
|
SFX_TR2_CRUNCH = 841,
|
|
SFX_TR2_ENEMY_GUN_COCKING = 842,
|
|
SFX_TR2_ENEMY_GUNSHOT = 843,
|
|
SFX_TR2_ENEMY_GUN_TWIRLING = 844,
|
|
SFX_TR2_ENEMY_HOLSTERING_UNHOLSTERING_GUNS = 845,
|
|
SFX_TR2_ENEMY_HEAVY_BREATHING = 846,
|
|
SFX_TR2_ENEMY_CHUCKLING_AFTER_KILLING_LARA = 847,
|
|
SFX_TR2_MONK_POY_YAW = 848,
|
|
SFX_TR2_MONK_AWU_DYING = 849,
|
|
SFX_TR2_SOUND_144 = 850,
|
|
SFX_TR2_LARA_OI_AH_KILLED_BY_SPIKES = 851,
|
|
SFX_TR2_LARA_GROAN_KILLED_BY_FLAMES_LAVA = 852,
|
|
SFX_TR2_BOULDER_S_OILDRUM_S_SNOWBALLS_ETC_ROLLING = 853,
|
|
SFX_TR2_SANDBAG_SNAPPING = 854,
|
|
SFX_TR2_SANDBAG_HITTING_GROUND = 855,
|
|
SFX_TR2_BURNING = 856,
|
|
SFX_TR2_SOUND_151 = 857,
|
|
SFX_TR2_SNOWMOBILE_START = 858,
|
|
SFX_TR2_SNOWMOBILE_IDLE = 859,
|
|
SFX_TR2_SNOWMOBILE_ACCELERATE = 860,
|
|
SFX_TR2_SNOWMOBILE_HIGH_ENGINE_RPM = 861,
|
|
SFX_TR2_SNOWMOBILE_SHUT_OFF = 862,
|
|
SFX_TR2_ENEMY_GUNSHOT1 = 863,
|
|
SFX_TR2_ENEMY_OO_AH_DYING = 864,
|
|
SFX_TR2_ENEMY_HEAVY_BREATHING1 = 865,
|
|
SFX_TR2_STICK_TAPPING = 866,
|
|
SFX_TR2_FLOOR_TRAPDOOR_OPEN = 867,
|
|
SFX_TR2_FLOOR_TRAPDOOR_CLOSE = 868,
|
|
SFX_TR2_YETI_GROWL = 869,
|
|
SFX_TR2_YETI_CHEST_BEAT = 870,
|
|
SFX_TR2_YETI_THUMP = 871,
|
|
SFX_TR2_YETI_GRUNT_AND_CHEST_BEAT = 872,
|
|
SFX_TR2_YETI_SCREAM = 873,
|
|
SFX_TR2_YETI_SCREAM_DYING = 874,
|
|
SFX_TR2_YETI_GROWL_1 = 875,
|
|
SFX_TR2_YETI_GROWL_2 = 876,
|
|
SFX_TR2_YETI_GRUNT = 877,
|
|
SFX_TR2_YETI_GROWL_3_ALSO_BIRD_MONSTER = 878,
|
|
SFX_TR2_YETI_FOOTSTEP = 879,
|
|
SFX_TR2_ENEMY_HEAVY_BREATHING2 = 880,
|
|
SFX_TR2_ENEMY_FLAMETHROWER_FLAME = 881,
|
|
SFX_TR2_ENEMY_FLAMETHROWER_SCRAPE = 882,
|
|
SFX_TR2_ENEMY_FLAMETHROWER_CLICK = 883,
|
|
SFX_TR2_ENEMY_FSHOO_AH_OO_WE_DYING = 884,
|
|
SFX_TR2_ENEMY_FLAMETHROWER_PACK_HITTING_GROUND_DYING = 885,
|
|
SFX_TR2_ENEMY_BELT_JINGLE = 886,
|
|
SFX_TR2_WRENCH_CHING_ENEMY = 887,
|
|
SFX_TR2_FOOTSTEP = 888,
|
|
SFX_TR2_FOOTSTEP_LARA_HIT = 889,
|
|
SFX_TR2_ENEMY_COCKING_SHOTGUN = 890,
|
|
SFX_TR2_SOUND_185 = 891,
|
|
SFX_TR2_UNDERWATER_BUBBLES = 892,
|
|
SFX_TR2_SOUND_187 = 893,
|
|
SFX_TR2_SCUBA_DIVER_AIRFLOW = 894,
|
|
SFX_TR2_SOUND_189 = 895,
|
|
SFX_TR2_PULLEY_CRANE_BLOCK_MOVEMENT = 896,
|
|
SFX_TR2_CURTAIN_OPEN_CLOSE = 897,
|
|
SFX_TR2_SCUBA_DIVER_DYING = 898,
|
|
SFX_TR2_UNDERWATER_GURGLE1 = 899,
|
|
SFX_TR2_BOAT_START = 900,
|
|
SFX_TR2_BOAT_IDLE = 901,
|
|
SFX_TR2_BOAT_ACCELERATE = 902,
|
|
SFX_TR2_BOAT_HIGH_ENGINE_RPM = 903,
|
|
SFX_TR2_BOAT_SHUT_OFF = 904,
|
|
SFX_TR2_BOAT_ENGINE_HIT = 905,
|
|
SFX_TR2_BOAT_BODY_HIT = 906,
|
|
SFX_TR2_CLATTER_1 = 907,
|
|
SFX_TR2_CLATTER_2 = 908,
|
|
SFX_TR2_CLATTER_3 = 909,
|
|
SFX_TR2_DOOR_SLIDE = 910,
|
|
SFX_TR2_LARA_FLESH_WOUND = 911,
|
|
SFX_TR2_SAW_HIGH_RPM = 912,
|
|
SFX_TR2_SAW_SWITCHED_OFF = 913,
|
|
SFX_TR2_BELL_CHIME = 914,
|
|
SFX_TR2_CHAIN_CREAKING_SOMETHING_SNAPPING = 915,
|
|
SFX_TR2_SWINGING = 916,
|
|
SFX_TR2_BREAKING = 917,
|
|
SFX_TR2_PULLEY_MOVEMENT = 918,
|
|
SFX_TR2_AIRPLANE_ENGINE_IDLE = 919,
|
|
SFX_TR2_SOUND_214 = 920,
|
|
SFX_TR2_UNDERWATER_FAN = 921,
|
|
SFX_TR2_SOUND_216 = 922,
|
|
SFX_TR2_VENT_FAN = 923,
|
|
SFX_TR2_SWINGING_BOX_SANDBAG_SPIKY_BALL = 924,
|
|
SFX_TR2_JUMP_PAD_UPWARD = 925,
|
|
SFX_TR2_JUMP_PAD_DOWNWARD = 926,
|
|
SFX_TR2_SOMETHING_BREAKING = 927,
|
|
SFX_TR2_BALL_ROCK_SNOWBALLS_ETC_ROLLING = 928,
|
|
SFX_TR2_BALL_ROCK_SNOWBALLS_ETC_SETTLING = 929,
|
|
SFX_TR2_ROLLING = 930,
|
|
SFX_TR2_CRASH = 931,
|
|
SFX_TR2_CRASH1 = 932,
|
|
SFX_TR2_SOMETHING_ROLLING = 933,
|
|
SFX_TR2_SOMETHING_HITTING_WALL_SETTLING = 934,
|
|
SFX_TR2_BLADE_SLICE_HIT = 935,
|
|
SFX_TR2_BLADE_CHING = 936,
|
|
SFX_TR2_ROLLING_SPIKE_WHEEL = 937,
|
|
SFX_TR2_ICICLE_DETACHING = 938,
|
|
SFX_TR2_ICICLE_HITTING_GROUND = 939,
|
|
SFX_TR2_ROTATING_HANDLE_LOOSEN = 940,
|
|
SFX_TR2_ROTATING_HANDLE_TURN = 941,
|
|
SFX_TR2_ROTATING_HANDLE_DOOR_LATCH_OPEN = 942,
|
|
SFX_TR2_ROTATING_HANDLE_DOOR_CREAK_AND_LATCH = 943,
|
|
SFX_TR2_MONK_FOOTSTEP = 944,
|
|
SFX_TR2_MONK_SWORD_SWING_SINGLE = 945,
|
|
SFX_TR2_MONK_SWORD_SWING_MULTI = 946,
|
|
SFX_TR2_MONK_SHOUT_1 = 947,
|
|
SFX_TR2_MONK_SHOUT_2 = 948,
|
|
SFX_TR2_MONK_SHOUT_3 = 949,
|
|
SFX_TR2_MONK_SHOUT_4 = 950,
|
|
SFX_TR2_CRUNCH1 = 951,
|
|
SFX_TR2_ENEMY_MONK_HEAVY_BREATHING = 952,
|
|
SFX_TR2_SPLASH_SURFACING = 953,
|
|
SFX_TR2_WATERFALL1 = 954,
|
|
SFX_TR2_ENEMY_FOOTSTEP_IN_SNOW = 955,
|
|
SFX_TR2_ENEMY_GUNSHOT2 = 956,
|
|
SFX_TR2_ENEMY_SEMIAUTO_GUNSHOT = 957,
|
|
SFX_TR2_ENEMY_AHAGA_HOOG_UH_DYING = 958,
|
|
SFX_TR2_ENEMY_EUUUH_DYING = 959,
|
|
SFX_TR2_SHOOTING_CIRCLE_BLADE = 960,
|
|
SFX_TR2_KNIFETHROWER_FOOTSTEP = 961,
|
|
SFX_TR2_MONK_OYE = 962,
|
|
SFX_TR2_MONK_AWEH = 963,
|
|
SFX_TR2_SHOOTING_CIRCLE_BLADE_HIT = 964,
|
|
SFX_TR2_KNIFETHROWER_WARRIOR_FOOTSTEP = 965,
|
|
SFX_TR2_WARRIOR_BLADE_SWING = 966,
|
|
SFX_TR2_WARRIOR_BLADE_SWING1 = 967,
|
|
SFX_TR2_WARRIOR_GROWL = 968,
|
|
SFX_TR2_KNIFETHROWER_HICCUP_THROWING_A_KNIFE = 969,
|
|
SFX_TR2_WARRIOR_BURP_WUUHH = 970,
|
|
SFX_TR2_WARRIOR_GROWL_BURP = 971,
|
|
SFX_TR2_SOUND_266 = 972,
|
|
SFX_TR2_WARRIOR_AWAKEN = 973,
|
|
SFX_TR2_WARRIOR_GROWL_BURP1 = 974,
|
|
SFX_TR2_LEVER_PULL = 975,
|
|
SFX_TR2_SOUND_270 = 976,
|
|
SFX_TR2_SOUND_271 = 977,
|
|
SFX_TR2_SOUND_272 = 978,
|
|
SFX_TR2_SOUND_273 = 979,
|
|
SFX_TR2_SOUND_274 = 980,
|
|
SFX_TR2_SOUND_275 = 981,
|
|
SFX_TR2_SOUND_276 = 982,
|
|
SFX_TR2_SOUND_277 = 983,
|
|
SFX_TR2_CHAIN_PULLEY = 984,
|
|
SFX_TR2_LARA_ZIPLINE_HANDLE_GRAB = 985,
|
|
SFX_TR2_LARA_ZIPLINE_SLIDE = 986,
|
|
SFX_TR2_LARA_ZIPLINE_HANDLE_HIT = 987,
|
|
SFX_TR2_BODY_SLUMP = 988,
|
|
SFX_TR2_BIG_BOWL_TIPPING = 989,
|
|
SFX_TR2_POURING_FROM_BIG_BOWL = 990,
|
|
SFX_TR2_WATERFALL2 = 991,
|
|
SFX_TR2_ELEVATOR_DOOR_OPEN = 992,
|
|
SFX_TR2_ELEVATOR_DOOR_CLOSE = 993,
|
|
SFX_TR2_MINISUB_CLATTER_1 = 994,
|
|
SFX_TR2_MINISUB_CLATTER_2 = 995,
|
|
SFX_TR2_MINISUB_CLATTER_3 = 996,
|
|
SFX_TR2_BIRD_MONSTER_SCREAM = 997,
|
|
SFX_TR2_BIRD_MONSTER_GASP_GROWL = 998,
|
|
SFX_TR2_BIRD_MONSTER_HOARSE_BREATHING = 999,
|
|
SFX_TR2_BIRD_MONSTER_FOOTSTEP = 1000,
|
|
SFX_TR2_BIRD_MONSTER_SCREAM_DYING = 1001,
|
|
SFX_TR2_GIANT_SPIDER_SCRAPE = 1002,
|
|
SFX_TR2_HELICOPTER = 1003,
|
|
SFX_TR2_DRAGON_FOOTSTEP = 1004,
|
|
SFX_TR2_DRAGON_GROWL_1 = 1005,
|
|
SFX_TR2_DRAGON_GROWL_2 = 1006,
|
|
SFX_TR2_DRAGON_BODY_FALL = 1007,
|
|
SFX_TR2_DRAGON_DYING_BREATH = 1008,
|
|
SFX_TR2_DRAGON_GROWL_3 = 1009,
|
|
SFX_TR2_DRAGON_GRUNT = 1010,
|
|
SFX_TR2_DRAGON_FIRE_BREATHING = 1011,
|
|
SFX_TR2_DRAGON_LEG_LIFT = 1012,
|
|
SFX_TR2_DRAGON_LEG_HIT = 1013,
|
|
SFX_TR2_WARRIOR_BLADE_SWING2 = 1014,
|
|
SFX_TR2_WARRIOR_BLADE_SWING_FAST = 1015,
|
|
SFX_TR2_SOUND_310 = 1016,
|
|
SFX_TR2_WARRIOR_BREATH_ACTIVATION = 1017,
|
|
SFX_TR2_WARRIOR_HOVER = 1018,
|
|
SFX_TR2_WARRIOR_LANDING = 1019,
|
|
SFX_TR2_WARRIOR_SWORD_CLANK_STICKING_IT_DOWNWARD = 1020,
|
|
SFX_TR2_WARRIOR_BLADE_SLICE = 1021,
|
|
SFX_TR2_BIRDS_CHIRPING = 1022,
|
|
SFX_TR2_CRUNCH2 = 1023,
|
|
SFX_TR2_CRUNCH3 = 1024,
|
|
SFX_TR2_DOOR_CREAK_AND_CLOSE = 1025,
|
|
SFX_TR2_BREAKING1 = 1026,
|
|
SFX_TR2_GIANT_SPIDER_SNARL = 1027,
|
|
SFX_TR2_GIANT_SPIDER_FOOTSTEP = 1028,
|
|
SFX_TR2_GIANT_SPIDER_SNARL_DYING = 1029,
|
|
SFX_TR2_DRAGON_T_REX_GROWL_1 = 1030,
|
|
SFX_TR2_DRAGON_T_REX_FOOTSTEP_ALSO_FROM_BIRD_MONSTER = 1031,
|
|
SFX_TR2_DRAGON_T_REX_GROWL_2 = 1032,
|
|
SFX_TR2_DRAGON_T_REX_GROWL_3_DYING = 1033,
|
|
SFX_TR2_SOUND_328 = 1034,
|
|
SFX_TR2_WATER_DRIP = 1035,
|
|
SFX_TR2_STAGE_BACKDROP_MOVE = 1036,
|
|
SFX_TR2_STONE_DOOR_SLIDE = 1037,
|
|
SFX_TR2_PLATFORM_ALARM_STAR_TREK_LIKE = 1038,
|
|
SFX_TR2_LARA_S_GRANDFATHER_CLOCK_TICK = 1039,
|
|
SFX_TR2_LARA_S_HOUSE_FRONT_DOOR_CHIME = 1040,
|
|
SFX_TR2_LARA_S_HOUSE_ALARM = 1041,
|
|
SFX_TR2_BOAT_ENGINE = 1042,
|
|
SFX_TR2_BOAT_INTO_WATER = 1043,
|
|
SFX_TR2_UNKNOWN = 1044,
|
|
SFX_TR2_UNKNOWN1 = 1045,
|
|
SFX_TR2_UNKNOWN2 = 1046,
|
|
SFX_TR2_UNKNOWN3 = 1047,
|
|
SFX_TR2_BUTLER_SHUFFLE = 1048,
|
|
SFX_TR2_BUTLER_FOOTSTEP = 1049,
|
|
SFX_TR2_BUTLER_SOUNDS_1 = 1050,
|
|
SFX_TR2_BUTLER_SOUNDS_2 = 1051,
|
|
SFX_TR2_BUTLER_SOUNDS_3 = 1052,
|
|
SFX_TR2_BUTLER_CUP_CLATTER = 1053,
|
|
SFX_TR2_BRITTLE_GROUND_BREAKING = 1054,
|
|
SFX_TR2_SPIDER_EXPLODE_DYING_LARA_BULLET_HIT = 1055,
|
|
SFX_TR2_SHARK_BITE_ALSO_BLACK_MORAY = 1056,
|
|
SFX_TR2_LAVA_BUBBLING = 1057,
|
|
SFX_TR2_EXPLOSION1 = 1058,
|
|
SFX_TR2_UNWELCOME_GUESTS_AT_LARA_S_HOME = 1059,
|
|
SFX_TR2_ZIPPER = 1060,
|
|
SFX_TR2_SOUND_355 = 1061,
|
|
SFX_TR2_SOUND_356 = 1062,
|
|
SFX_TR2_SOUND_357 = 1063,
|
|
SFX_TR2_SOUND_358 = 1064,
|
|
SFX_TR2_SOUND_359 = 1065,
|
|
SFX_TR2_SOUND_360 = 1066,
|
|
SFX_TR2_SOUND_361 = 1067,
|
|
SFX_TR2_SOUND_362 = 1068,
|
|
SFX_TR2_SOUND_363 = 1069,
|
|
SFX_TR2_SOUND_364 = 1070,
|
|
SFX_TR2_SOUND_365 = 1071,
|
|
SFX_TR2_SOUND_366 = 1072,
|
|
SFX_TR2_SOUND_367 = 1073,
|
|
SFX_TR2_SOUND_368 = 1074,
|
|
SFX_TR2_SOUND_369 = 1075,
|
|
|
|
// TR3 sounds
|
|
SFX_TR3_LARA_FEET = 1076,
|
|
SFX_TR3_LARA_CLIMB2 = 1077,
|
|
SFX_TR3_LARA_NO = 1078,
|
|
SFX_TR3_LARA_SLIPPING = 1079,
|
|
SFX_TR3_LARA_LAND = 1080,
|
|
SFX_TR3_LARA_CLIMB1 = 1081,
|
|
SFX_TR3_LARA_DRAW = 1082,
|
|
SFX_TR3_LARA_HOLSTER = 1083,
|
|
SFX_TR3_LARA_FIRE = 1084,
|
|
SFX_TR3_LARA_RELOAD = 1085,
|
|
SFX_TR3_LARA_RICOCHET = 1086,
|
|
SFX_TR3_LARA_FLARE_IGNITE = 1087,
|
|
SFX_TR3_LARA_FLARE_BURN = 1088,
|
|
SFX_TR3_LARA_FLARE_IGNITE_W = 1089,
|
|
SFX_TR3_LARA_FLARE_BURN_W = 1090,
|
|
SFX_TR3_LARA_HARPOON_FIRE = 1091,
|
|
SFX_TR3_LARA_HARPOON_LOAD = 1092,
|
|
SFX_TR3_LARA_WET_FEET = 1093,
|
|
SFX_TR3_LARA_WADE = 1094,
|
|
SFX_TR3_RUMBLE_LOOP = 1095,
|
|
SFX_TR3_ICKET_BARRIER = 1096,
|
|
SFX_TR3_CRICKET_LOOP = 1097,
|
|
SFX_TR3_LARA_HARPOON_LOAD_WATER = 1098,
|
|
SFX_TR3_LARA_HARPOON_FIRE_WATER = 1099,
|
|
SFX_TR3_LARA_KNEES_SHUFFLE = 1100,
|
|
SFX_TR3_PUSH_SWITCH = 1101,
|
|
SFX_TR3_LARA_CLIMB3 = 1102,
|
|
SFX_TR3_LARA_BODYSL = 1103,
|
|
SFX_TR3_LARA_SHIMMY = 1104,
|
|
SFX_TR3_LARA_JUMP = 1105,
|
|
SFX_TR3_LARA_FALL = 1106,
|
|
SFX_TR3_LARA_INJURY = 1107,
|
|
SFX_TR3_LARA_ROLL = 1108,
|
|
SFX_TR3_LARA_SPLASH = 1109,
|
|
SFX_TR3_LARA_GETOUT = 1110,
|
|
SFX_TR3_LARA_SWIM = 1111,
|
|
SFX_TR3_LARA_BREATH = 1112,
|
|
SFX_TR3_LARA_BUBBLES = 1113,
|
|
SFX_TR3_LARA_SWITCH = 1114,
|
|
SFX_TR3_LARA_KEY = 1115,
|
|
SFX_TR3_LARA_OBJECT = 1116,
|
|
SFX_TR3_LARA_GENERAL_DEATH = 1117,
|
|
SFX_TR3_LARA_KNEES_DEATH = 1118,
|
|
SFX_TR3_LARA_UZI_FIRE = 1119,
|
|
SFX_TR3_LARA_UZI_STOP = 1120,
|
|
SFX_TR3_LARA_SHOTGUN = 1121,
|
|
SFX_TR3_LARA_BLOCK_PUSH1 = 1122,
|
|
SFX_TR3_LARA_BLOCK_PUSH2 = 1123,
|
|
SFX_TR3_LARA_EMPTY = 1124,
|
|
SFX_TR3_LARA_SHOTGUN_SHELL = 1125,
|
|
SFX_TR3_LARA_BULLETHIT = 1126,
|
|
SFX_TR3_LARA_BLKPULL = 1127,
|
|
SFX_TR3_LARA_FLOATING = 1128,
|
|
SFX_TR3_LARA_FALLDETH = 1129,
|
|
SFX_TR3_LARA_GRABHAND = 1130,
|
|
SFX_TR3_LARA_GRABBODY = 1131,
|
|
SFX_TR3_LARA_GRABFEET = 1132,
|
|
SFX_TR3_LARA_SWITCHUP = 1133,
|
|
SFX_TR3_METEOR = 1134,
|
|
SFX_TR3_WATER_LOOP = 1135,
|
|
SFX_TR3_UNDERWATER = 1136,
|
|
SFX_TR3_UNDERWATER_SWITCH = 1137,
|
|
SFX_TR3_LARA_PICKUP = 1138,
|
|
SFX_TR3_BLOCK_SOUND = 1139,
|
|
SFX_TR3_DOOR = 1140,
|
|
SFX_TR3_HELICOPTER_LOOP = 1141,
|
|
SFX_TR3_ROCK_FALL_CRUMBLE = 1142,
|
|
SFX_TR3_ROCK_FALL_LAND = 1143,
|
|
SFX_TR3_JET_FLY_BY = 1144,
|
|
SFX_TR3_STALEGTITE = 1145,
|
|
SFX_TR3_LARA_THUD = 1146,
|
|
SFX_TR3_GENERIC_SWOOSH = 1147,
|
|
SFX_TR3_OIL_SMG_FIRE = 1148,
|
|
SFX_TR3_CITY_PORTCULLIS = 1149,
|
|
SFX_TR3_SWINGING_FLAMES = 1150,
|
|
SFX_TR3_SPINING_HOOKS = 1151,
|
|
SFX_TR3_BLAST_CIRCLE = 1152,
|
|
SFX_TR3_BAZOOKA_FIRE = 1153,
|
|
SFX_TR3_HECKLER_AND_KOCH_FIRE = 1154,
|
|
SFX_TR3_WATERFALL_LOOP = 1155,
|
|
SFX_TR3_CROC_ATTACK = 1156,
|
|
SFX_TR3_CROC_DEATH = 1157,
|
|
SFX_TR3_PORTCULLIS_UP = 1158,
|
|
SFX_TR3_PORTCULLIS_DOWN = 1159,
|
|
SFX_TR3_T_REX_ATTACK = 1160,
|
|
SFX_TR3_BODY_SLAM = 1161,
|
|
SFX_TR3_POWER_HUM_LOOP = 1162,
|
|
SFX_TR3_T_REX_ROAR = 1163,
|
|
SFX_TR3_T_REX_FOOTSTOMP = 1164,
|
|
SFX_TR3_T_REX_SNIFF = 1165,
|
|
SFX_TR3_EMPTY1166 = 1166,
|
|
SFX_TR3_ARMY_SMG_FIRE = 1167,
|
|
SFX_TR3_ARMY_SMG_DEATH = 1168,
|
|
SFX_TR3_ARMY_SMG_FOOTSTEPS = 1169,
|
|
SFX_TR3_WING_MUTE_ATTACK = 1170,
|
|
SFX_TR3_WING_MUTE_DEATH = 1171,
|
|
SFX_TR3_WING_MUTE_FLYING = 1172,
|
|
SFX_TR3_RAT_ATTACK = 1173,
|
|
SFX_TR3_RAT_DEATH = 1174,
|
|
SFX_TR3_TIGER_ROAR = 1175,
|
|
SFX_TR3_TIGER_BITE = 1176,
|
|
SFX_TR3_TIGER_STRIKE = 1177,
|
|
SFX_TR3_TIGER_DEATH = 1178,
|
|
SFX_TR3_TIGER_GROWL = 1179,
|
|
SFX_TR3_HECKLER_AND_KOCH_STOP = 1180,
|
|
SFX_TR3_EXPLOSION1 = 1181,
|
|
SFX_TR3_EXPLOSION2 = 1182,
|
|
SFX_TR3_EARTHQUAKE_LOOP = 1183,
|
|
SFX_TR3_MENU_ROTATE = 1184,
|
|
SFX_TR3_MENU_CHOOSE = 1185,
|
|
SFX_TR3_MENU_GAMEBOY = 1186,
|
|
SFX_TR3_MENU_SPININ = 1187,
|
|
SFX_TR3_MENU_SPINOUT = 1188,
|
|
SFX_TR3_MENU_STOPWATCH = 1189,
|
|
SFX_TR3_MENU_GUNS = 1190,
|
|
SFX_TR3_MENU_PASSPORT = 1191,
|
|
SFX_TR3_MENU_MEDI = 1192,
|
|
SFX_TR3_LARA_CLIMB_WALLS_NOISE = 1193,
|
|
SFX_TR3_VERY_LIGHT_WATER = 1194,
|
|
SFX_TR3_TARGET_HITS = 1195,
|
|
SFX_TR3_TARGET_SMASH = 1196,
|
|
SFX_TR3_DESSERT_EAGLE_FIRE = 1197,
|
|
SFX_TR3_VAULT_DOORS = 1198,
|
|
SFX_TR3_LARA_MINI_LOAD = 1199,
|
|
SFX_TR3_LARA_MINI_LOCK = 1200,
|
|
SFX_TR3_LARA_MINI_FIRE = 1201,
|
|
SFX_TR3_GATE_OPENING = 1202,
|
|
SFX_TR3_LARA_ELECTRIC_LOOP = 1203,
|
|
SFX_TR3_LARA_ELECTRIC_CRACKLES = 1204,
|
|
SFX_TR3_COMMANDER = 1205,
|
|
SFX_TR3_SWITCH_COVER = 1206,
|
|
SFX_TR3_CLEANER_FUSEBOX = 1207,
|
|
SFX_TR3_CROW_CAW = 1208,
|
|
SFX_TR3_CROW_WING_FLAP = 1209,
|
|
SFX_TR3_CROW_DEATH = 1210,
|
|
SFX_TR3_CROW_ATTACK = 1211,
|
|
SFX_TR3_SOFT_WIND_LOOP = 1212,
|
|
SFX_TR3_SWAT_SMG_FIRE = 1213,
|
|
SFX_TR3_LIZARD_MAN_ATTACK_1 = 1214,
|
|
SFX_TR3_LIZARD_MAN_ATTACK_2 = 1215,
|
|
SFX_TR3_LIZARD_MAN_DEATH = 1216,
|
|
SFX_TR3_LIZARD_MAN_CLIMB = 1217,
|
|
SFX_TR3_LIZARD_MAN_FIRE = 1218,
|
|
SFX_TR3_GENERIC_BODY_SLAM = 1219,
|
|
SFX_TR3_HECKER_AND_KOCH_OVERLAY = 1220,
|
|
SFX_TR3_LARA_SPIKE_DEATH = 1221,
|
|
SFX_TR3_LARA_DEATH3 = 1222,
|
|
SFX_TR3_ROLLING_BALL = 1223,
|
|
SFX_TR3_TUBE_LOOP = 1224,
|
|
SFX_TR3_RUMBLE_NEXTDOOR = 1225,
|
|
SFX_TR3_LOOP_FOR_SMALL_FIRES = 1226,
|
|
SFX_TR3_DART_GUN = 1227,
|
|
SFX_TR3_QUAD_START = 1228,
|
|
SFX_TR3_QUAD_IDLE = 1229,
|
|
SFX_TR3_QUAD_ACCELERATE = 1230,
|
|
SFX_TR3_QUAD_MOVE = 1231,
|
|
SFX_TR3_QUAD_STOP = 1232,
|
|
SFX_TR3_BATS_1 = 1233,
|
|
SFX_TR3_LOOP_FOR_GAS_HISS = 1234,
|
|
SFX_TR3_LAUNCHER_1 = 1235,
|
|
SFX_TR3_LAUNCHER_2 = 1236,
|
|
SFX_TR3_TRAPDOOR_OPEN = 1237,
|
|
SFX_TR3_TRAPDOOR_CLOSE = 1238,
|
|
SFX_TR3_RESERVOIR_FLUSH = 1239,
|
|
SFX_TR3_MACAQUE_SATND_WAIT = 1240,
|
|
SFX_TR3_MACAQUE_ATTACK_LOW = 1241,
|
|
SFX_TR3_MACAQUE_ATTACK_JUMP = 1242,
|
|
SFX_TR3_MACAQUE_JUMP = 1243,
|
|
SFX_TR3_MACAQUE_DEATH = 1244,
|
|
SFX_TR3_SEAL_MUTE_FIRE = 1245,
|
|
SFX_TR3_SEAL_MUTE_BREATH_IN = 1246,
|
|
SFX_TR3_SEAL_MUTE_FIRE_2 = 1247,
|
|
SFX_TR3_SEAL_MUTE_FOOT = 1248,
|
|
SFX_TR3_SEAL_MUTE_DEATH = 1249,
|
|
SFX_TR3_SEAL_MUTE_BRUSH_TAIL = 1250,
|
|
SFX_TR3_SEAL_MUTE_HIT_FLR = 1251,
|
|
SFX_TR3_DOG_ATTACK_1 = 1252,
|
|
SFX_TR3_DOG_AWARE = 1253,
|
|
SFX_TR3_DOG_FOOT_1 = 1254,
|
|
SFX_TR3_DOG_JUMP = 1255,
|
|
SFX_TR3_DOG_GROWL = 1256,
|
|
SFX_TR3_DOG_DEATH = 1257,
|
|
SFX_TR3_VULTURE_WING_FLAP = 1258,
|
|
SFX_TR3_VULTURE_ATTACK = 1259,
|
|
SFX_TR3_VULTURE_DIE = 1260,
|
|
SFX_TR3_VULTURE_GLIDE = 1261,
|
|
SFX_TR3_SCUBA_DIVER_FLIPPER = 1262,
|
|
SFX_TR3_SCUBA_DIVER_ARM = 1263,
|
|
SFX_TR3_SCUBA_DIVER_BREATH_W = 1264,
|
|
SFX_TR3_SCUBA_DIVER_BREATH_S = 1265,
|
|
SFX_TR3_LONDON_MERCENARY_DEATH = 1266,
|
|
SFX_TR3_CLEANER_LOOP = 1267,
|
|
SFX_TR3_SCUBA_DIVER_DEATH = 1268,
|
|
SFX_TR3_SCUBA_DIVER_DIVING = 1269,
|
|
SFX_TR3_BOAT_START = 1270,
|
|
SFX_TR3_BOAT_IDLE = 1271,
|
|
SFX_TR3_BOAT_ACCELERATE = 1272,
|
|
SFX_TR3_BOAT_MOVING = 1273,
|
|
SFX_TR3_BOAT_STOP = 1274,
|
|
SFX_TR3_BOAT_SLOW_DOWN = 1275,
|
|
SFX_TR3_JET_ROOFS = 1276,
|
|
SFX_TR3_QUAD_SIDE_IMPACT = 1277,
|
|
SFX_TR3_QUAD_FRONT_IMPACT = 1278,
|
|
SFX_TR3_QUAD_LAND = 1279,
|
|
SFX_TR3_FLAME_THROWER_LOOP = 1280,
|
|
SFX_TR3_RUMMBLE = 1281,
|
|
SFX_TR3_DRILL_BIT_1 = 1282,
|
|
SFX_TR3_VERY_SMALL_WINCH = 1283,
|
|
SFX_TR3_ALARM_1 = 1284,
|
|
SFX_TR3_MINE_CART_TRACK_LOOP = 1285,
|
|
SFX_TR3_MINE_CART_PULLY_LOOP = 1286,
|
|
SFX_TR3_MINE_CART_CLUNK_START = 1287,
|
|
SFX_TR3_SAVE_CRYSTAL = 1288,
|
|
SFX_TR3_WOOD_GATE = 1289,
|
|
SFX_TR3_METAL_SHUTTERS_SMASH = 1290,
|
|
SFX_TR3_UNDERWATER_FAN_ON = 1291,
|
|
SFX_TR3_UNDERWATER_FAN_STOP = 1292,
|
|
SFX_TR3_SMALL_FAN_ON = 1293,
|
|
SFX_TR3_SWINGING_BOX_BAG = 1294,
|
|
SFX_TR3_MINE_CART_SREECH_BRAKE = 1295,
|
|
SFX_TR3_SPANNER = 1296,
|
|
SFX_TR3_SMALL_METAL_SHUTTERS = 1297,
|
|
SFX_TR3_AREA51_SWINGER_START = 1298,
|
|
SFX_TR3_AREA51_SWINGER_STOP = 1299,
|
|
SFX_TR3_AREA51_SWINGER_LOOP = 1300,
|
|
SFX_TR3_SLIDE_DOOR_CLOSE_1 = 1301,
|
|
SFX_TR3_SLIDE_DOOR_CLOSE_2 = 1302,
|
|
SFX_TR3_OILDRUM_ROLL = 1303,
|
|
SFX_TR3_OILDRUM_HIT = 1304,
|
|
SFX_TR3_SIDE_BLADE_SWING = 1305,
|
|
SFX_TR3_SIDE_BLADE_BACK = 1306,
|
|
SFX_TR3_SKEL_TRAP_PART_1 = 1307,
|
|
SFX_TR3_SKEL_TRAP_PART_2 = 1308,
|
|
SFX_TR3_SMALL_FAN = 1309,
|
|
SFX_TR3_TONY_BOSS_STONE_DEATH = 1310,
|
|
SFX_TR3_TONY_BOSS_NORMAL_DEATH = 1311,
|
|
SFX_TR3_TONY_BOSS_LAUGH = 1312,
|
|
SFX_TR3_LONDON_BOSS_SHOOTER = 1313,
|
|
SFX_TR3_HARD_WIND_LOOP = 1314,
|
|
SFX_TR3_COMPY_ATTACK = 1315,
|
|
SFX_TR3_COMPY_JUMP = 1316,
|
|
SFX_TR3_COMPY_WAIT = 1317,
|
|
SFX_TR3_COMPY_DIE = 1318,
|
|
SFX_TR3_COMPY_RUN_WALK = 1319,
|
|
SFX_TR3_BLOWPIPE_NATIVE_FEET = 1320,
|
|
SFX_TR3_BLOWPIPE_NATIVE_ATTACK = 1321,
|
|
SFX_TR3_BLOWPIPE_NATIVE_DEATH = 1322,
|
|
SFX_TR3_BLOWPIPE_NATIVE_BLOW = 1323,
|
|
SFX_TR3_BLOWPIPE_NATIVE_SWOOSH = 1324,
|
|
SFX_TR3_SHIVA_WALK_MURMA = 1325,
|
|
SFX_TR3_RAPTOR_FEET = 1326,
|
|
SFX_TR3_RAPTOR_ATTACK_1 = 1327,
|
|
SFX_TR3_RAPTOR_ATTACK_2 = 1328,
|
|
SFX_TR3_RAPTOR_ATTACK_3 = 1329,
|
|
SFX_TR3_RAPTOR_ROAR = 1330,
|
|
SFX_TR3_RAPTOR_DIE_1 = 1331,
|
|
SFX_TR3_RAPTOR_DIE_2 = 1332,
|
|
SFX_TR3_HUGE_ROCKET_LOOP = 1333,
|
|
SFX_TR3_SHIVA_SWORD_1 = 1334,
|
|
SFX_TR3_SHIVA_SWORD_2 = 1335,
|
|
SFX_TR3_SHIVA_DEATH = 1336,
|
|
SFX_TR3_SHIVA_FOOTSTEP = 1337,
|
|
SFX_TR3_SHIVA_LAUGH = 1338,
|
|
SFX_TR3_SHIVA_HIT_GROUND = 1339,
|
|
SFX_TR3_HYBRID_FOOT = 1340,
|
|
SFX_TR3_HYBRID_HOOF = 1341,
|
|
SFX_TR3_HYBRID_ATTACK = 1342,
|
|
SFX_TR3_HYBRID_DEATH = 1343,
|
|
SFX_TR3_HYBRID_SWOOSH = 1344,
|
|
SFX_TR3_SMALL_SWITCH = 1345,
|
|
SFX_TR3_CLAW_MUTE_FOOTSTEPS = 1346,
|
|
SFX_TR3_CLAW_MUTE_ATTACK = 1347,
|
|
SFX_TR3_CLAW_MUTE_DEATH = 1348,
|
|
SFX_TR3_CLAW_MUTE_BODY_THUD = 1349,
|
|
SFX_TR3_CLAW_MUTE_LAZER = 1350,
|
|
SFX_TR3_CLAW_MUTE_SWOOSH = 1351,
|
|
SFX_TR3_CLAW_MUTE_CLAW = 1352,
|
|
SFX_TR3_HYBRID_BODY_SLAM = 1353,
|
|
SFX_TR3_SMALL_DOOR_SUBWAY = 1354,
|
|
SFX_TR3_DEATH_SLIDE_GRAB = 1355,
|
|
SFX_TR3_DEATH_SLIDE_GO = 1356,
|
|
SFX_TR3_DEATH_SLIDE_STOP = 1357,
|
|
SFX_TR3_RADAR_BLIP = 1358,
|
|
SFX_TR3_BOB_FEET = 1359,
|
|
SFX_TR3_BOB_ATTACK = 1360,
|
|
SFX_TR3_BOB_DEATH = 1361,
|
|
SFX_TR3_BOB_CLIMB = 1362,
|
|
SFX_TR3_BOB_GET_DOWN = 1363,
|
|
SFX_TR3_FOOTSTEPS_MUD = 1364,
|
|
SFX_TR3_FOOTSTEPS_ICE = 1365,
|
|
SFX_TR3_FOOTSTEPS_GRAVEL = 1366,
|
|
SFX_TR3_FOOTSTEPS_SAND__AND__GRASS = 1367,
|
|
SFX_TR3_FOOTSTEPS_WOOD = 1368,
|
|
SFX_TR3_FOOTSTEPS_SNOW = 1369,
|
|
SFX_TR3_FOOTSTEPS_METAL = 1370,
|
|
SFX_TR3_LOOP_FOR_LONDON = 1371,
|
|
SFX_TR3_1ST_LOOP_FOR_BIG_DRILL = 1372,
|
|
SFX_TR3_SMALL_DOOR_SUBWAY_CLOSE = 1373,
|
|
SFX_TR3_2ND_LOOP_FOR_BIG_DRILL = 1374,
|
|
SFX_TR3_ENGLISH_HOY = 1375,
|
|
SFX_TR3_AMERCAN_HOY = 1376,
|
|
SFX_TR3_OIL_RED_SMG_DEATH = 1377,
|
|
SFX_TR3_RADIO_LOOP = 1378,
|
|
SFX_TR3_PUNK_ATTACK = 1379,
|
|
SFX_TR3_PUNK_DEATH = 1380,
|
|
SFX_TR3_SECURITY_GUARD_FIRE = 1381,
|
|
SFX_TR3_SECURITY_GUARD_DEATH = 1382,
|
|
SFX_TR3_LAZER_LOOP = 1383,
|
|
SFX_TR3_WINSTON_BRUSH_OFF = 1384,
|
|
SFX_TR3_WINSTON_CUPS = 1385,
|
|
SFX_TR3_WINSTON_HU = 1386,
|
|
SFX_TR3_WINSTON_BULLET_TRAY = 1387,
|
|
SFX_TR3_WINSTON_FOOTSTEPS = 1388,
|
|
SFX_TR3_WINSTON_TAKE_HIT = 1389,
|
|
SFX_TR3_WINSTON_GET_UP = 1390,
|
|
SFX_TR3_WINSTON_FART = 1391,
|
|
SFX_TR3_WALL_BLADES = 1392,
|
|
SFX_TR3_MACAQUE_CHATTER = 1393,
|
|
SFX_TR3_MACAQUE_ROLL = 1394,
|
|
SFX_TR3_WHALE_CALL = 1395,
|
|
SFX_TR3_GENERATOR_LOOP = 1396,
|
|
SFX_TR3_GENERATOR_SHITTING = 1397,
|
|
SFX_TR3_GASMETER = 1398,
|
|
SFX_TR3_LARA_TURN_WHEEL = 1399,
|
|
SFX_TR3_COBRA_HISS = 1400,
|
|
SFX_TR3_DART_SPITT = 1401,
|
|
SFX_TR3_RATTLE_SNAKE = 1402,
|
|
SFX_TR3_SWING_PUMP = 1403,
|
|
SFX_TR3_SQEEK = 1404,
|
|
SFX_TR3_DRIPS_REVERB = 1405,
|
|
SFX_TR3_TONK = 1406,
|
|
SFX_TR3_BOO_MUTE = 1407,
|
|
SFX_TR3_VENDING_MACHINE_LOOP = 1408,
|
|
SFX_TR3_VENDING_SPIT = 1409,
|
|
SFX_TR3_DOORBELL = 1410,
|
|
SFX_TR3_BURGLAR_ALARM = 1411,
|
|
SFX_TR3_BOAT_SCRAPE = 1412,
|
|
SFX_TR3_TICK_TOCK = 1413,
|
|
SFX_TR3_WILARD_FOOT_STEPS = 1414,
|
|
SFX_TR3_WILARD_ATTACK = 1415,
|
|
SFX_TR3_WILARD_TAKE_HIT = 1416,
|
|
SFX_TR3_WILARD_LEGS_SHUFFLE = 1417,
|
|
SFX_TR3_WILARD_FIRE_CHARGE = 1418,
|
|
SFX_TR3_WILARD_FIRE_SHOOT = 1419,
|
|
SFX_TR3_WILARD_ODD_NOISE = 1420,
|
|
SFX_TR3_WILARD_STAB = 1421,
|
|
SFX_TR3_LITTLE_SUB_LOOP = 1422,
|
|
SFX_TR3_LITTLE_SUB_START = 1423,
|
|
SFX_TR3_LITTLE_SUB_STOP = 1424,
|
|
SFX_TR3_LONDON_BOSS_DIE_PART_1 = 1425,
|
|
SFX_TR3_LONDON_BOSS_DIE_PART_2 = 1426,
|
|
SFX_TR3_LONDON_BOSS_FIRE = 1427,
|
|
SFX_TR3_LONDON_BOSS_SUMMON = 1428,
|
|
SFX_TR3_LONDON_BOSS_TAKE_HIT = 1429,
|
|
SFX_TR3_LONDON_BOSS_VAULT = 1430,
|
|
SFX_TR3_LONDON_BOSS_SUMMON_NOT = 1431,
|
|
SFX_TR3_LONDON_BOSS_LAUGH = 1432,
|
|
SFX_TR3_WATER_MILL = 1433,
|
|
SFX_TR3_PLUG_WINCH = 1434,
|
|
SFX_TR3_GIANT_METAL_WHEELS = 1435,
|
|
SFX_TR3_TRIBOSS_ATTACK = 1436,
|
|
SFX_TR3_TRIBOSS_TAKE_HIT = 1437,
|
|
SFX_TR3_TRIBOSS_TURN_CHAIR = 1438,
|
|
SFX_TR3_TRIBOSS_SHOOT = 1439,
|
|
SFX_TR3_TRIBOSS_DEATH_VOCAL = 1440,
|
|
SFX_TR3_TRIBOSS_CHAIR_2 = 1441,
|
|
SFX_TR3_TONY_BOSS_SHOOT_1 = 1442,
|
|
SFX_TR3_TONY_BOSS_SHOOT_2 = 1443,
|
|
SFX_TR3_TONY_BOSS_SHOOT_3 = 1444,
|
|
SFX_TR3_TONY_BOSS_ATTACK = 1445,
|
|
|
|
// TR4 sounds
|
|
SFX_TR4_LARA_FEET = 1446,
|
|
SFX_TR4_LARA_CLIMB2 = 1447,
|
|
SFX_TR4_LARA_NO = 1448,
|
|
SFX_TR4_LARA_SLIPPING = 1449,
|
|
SFX_TR4_LARA_LAND = 1450,
|
|
SFX_TR4_LARA_CLIMB1 = 1451,
|
|
SFX_TR4_LARA_DRAW = 1452,
|
|
SFX_TR4_LARA_HOLSTER = 1453,
|
|
SFX_TR4_LARA_FIRE = 1454,
|
|
SFX_TR4_LARA_RELOAD = 1455,
|
|
SFX_TR4_LARA_RICOCHET = 1456,
|
|
SFX_TR4_PUSH_BLOCK_END = 1457,
|
|
SFX_TR4_METAL_SCRAPE_LOOP = 1458,
|
|
SFX_TR4_SMALL_SCARAB_FEET = 1459,
|
|
SFX_TR4_BIG_SCARAB_ATTACK = 1460,
|
|
SFX_TR4_BIG_SCARAB_DEATH = 1461,
|
|
SFX_TR4_BIG_SCARAB_FLYING = 1462,
|
|
SFX_TR4_LARA_WET_FEET = 1463,
|
|
SFX_TR4_LARA_WADE = 1464,
|
|
SFX_TR4_RUMBLE_LOOP = 1465,
|
|
SFX_TR4_METAL_SCRAPE_LOOP1 = 1466,
|
|
SFX_TR4_CRICKET_LOOP = 1467,
|
|
SFX_TR4_WOOD_BRIDGE_FALL = 1468,
|
|
SFX_TR4_STARGATE_SWIRL = 1469,
|
|
SFX_TR4_LARA_KNEES_SHUFFLE = 1470,
|
|
SFX_TR4_PUSH_SPX_SWITCH = 1471,
|
|
SFX_TR4_LARA_CLIMB3 = 1472,
|
|
SFX_TR4_DON_T_USE_THIS_SPACE = 1473,
|
|
SFX_TR4_LARA_SHIMMY2 = 1474,
|
|
SFX_TR4_LARA_JUMP = 1475,
|
|
SFX_TR4_LARA_FALL = 1476,
|
|
SFX_TR4_LARA_INJURY = 1477,
|
|
SFX_TR4_LARA_ROLL = 1478,
|
|
SFX_TR4_LARA_SPLASH = 1479,
|
|
SFX_TR4_LARA_GETOUT = 1480,
|
|
SFX_TR4_LARA_SWIM = 1481,
|
|
SFX_TR4_LARA_BREATH = 1482,
|
|
SFX_TR4_LARA_BUBBLES = 1483,
|
|
SFX_TR4_SPINNING_PUZZLE = 1484,
|
|
SFX_TR4_LARA_KEY = 1485,
|
|
SFX_TR4_COG_RESAW_LIBRARY = 1486,
|
|
SFX_TR4_LARA_GENERAL_DEATH = 1487,
|
|
SFX_TR4_LARA_KNEES_DEATH = 1488,
|
|
SFX_TR4_LARA_UZI_FIRE = 1489,
|
|
SFX_TR4_LARA_UZI_STOP = 1490,
|
|
SFX_TR4_LARA_SHOTGUN = 1491,
|
|
SFX_TR4_LARA_BLOCK_PUSH1 = 1492,
|
|
SFX_TR4_LARA_BLOCK_PUSH2 = 1493,
|
|
SFX_TR4_SARLID_PALACES = 1494,
|
|
SFX_TR4_LARA_SHOTGUN_SHELL = 1495,
|
|
SFX_TR4_UNDERWATER_DOOR = 1496,
|
|
SFX_TR4_LARA_BLKPULL = 1497,
|
|
SFX_TR4_LARA_FLOATING = 1498,
|
|
SFX_TR4_LARA_FALLDETH = 1499,
|
|
SFX_TR4_LARA_GRABHAND = 1500,
|
|
SFX_TR4_LARA_GRABBODY = 1501,
|
|
SFX_TR4_LARA_GRABFEET = 1502,
|
|
SFX_TR4_RATCHET_3SHOT = 1503,
|
|
SFX_TR4_RATCHET_1SHOT = 1504,
|
|
SFX_TR4_WATER_LOOP_NOTINUSE = 1505,
|
|
SFX_TR4_UNDERWATER = 1506,
|
|
SFX_TR4_UNDERWATER_SWITCH = 1507,
|
|
SFX_TR4_LARA_PICKUP = 1508,
|
|
SFX_TR4_PUSHABLE_SOUND = 1509,
|
|
SFX_TR4_DOOR_GENERAL = 1510,
|
|
SFX_TR4_HELICOPTER_LOOP = 1511,
|
|
SFX_TR4_ROCK_FALL_CRUMBLE = 1512,
|
|
SFX_TR4_ROCK_FALL_LAND = 1513,
|
|
SFX_TR4_PENDULUM_BLADES = 1514,
|
|
SFX_TR4_STALEGTITE = 1515,
|
|
SFX_TR4_LARA_THUD = 1516,
|
|
SFX_TR4_GENERIC_SWOOSH = 1517,
|
|
SFX_TR4_GENERIC_HEAVY_THUD = 1518,
|
|
SFX_TR4_CROC_FEET = 1519,
|
|
SFX_TR4_SWINGING_FLAMES = 1520,
|
|
SFX_TR4_STONE_SCRAPE = 1521,
|
|
SFX_TR4_BLAST_CIRCLE = 1522,
|
|
SFX_TR4_BAZOOKA_FIRE = 1523,
|
|
SFX_TR4_HECKLER_AND_KOCH_FIRE = 1524,
|
|
SFX_TR4_WATERFALL_LOOP = 1525,
|
|
SFX_TR4_CROC_ATTACK = 1526,
|
|
SFX_TR4_CROC_DEATH = 1527,
|
|
SFX_TR4_PORTCULLIS_UP = 1528,
|
|
SFX_TR4_PORTCULLIS_DOWN = 1529,
|
|
SFX_TR4_DOUBLE_DOORS_BANG = 1530,
|
|
SFX_TR4_DOUBLE_DOORS_CREAK = 1531,
|
|
SFX_TR4_PETES_PYRA_STONE = 1532,
|
|
SFX_TR4_PETES_PYRA_PNEU = 1533,
|
|
SFX_TR4_AHMET_DIE = 1534,
|
|
SFX_TR4_AHMET_ATTACK = 1535,
|
|
SFX_TR4_AHMET_HANDS = 1536,
|
|
SFX_TR4_AHMET_FEET = 1537,
|
|
SFX_TR4_AHMET_SWIPE = 1538,
|
|
SFX_TR4_AHMET_WAIT = 1539,
|
|
SFX_TR4_GUIDE_JUMP = 1540,
|
|
SFX_TR4_GENERAL_FOOTSTEPS1 = 1541,
|
|
SFX_TR4_GUIDE_LAND_USENOT = 1542,
|
|
SFX_TR4_POUR = 1543,
|
|
SFX_TR4_SCALE1 = 1544,
|
|
SFX_TR4_SCALE2 = 1545,
|
|
SFX_TR4_BEETLARA_WINDUP = 1546,
|
|
SFX_TR4_BEETLE_CLK_WHIRR = 1547,
|
|
SFX_TR4_BEETLE_CLK_EXP = 1548,
|
|
SFX_TR4_MINE_EXP_OVERLAY = 1549,
|
|
SFX_TR4_HECKLER_AND_KOCH_STOP = 1550,
|
|
SFX_TR4_EXPLOSION1 = 1551,
|
|
SFX_TR4_EXPLOSION2_VOLWAS80 = 1552,
|
|
SFX_TR4_EARTHQUAKE_LOOP = 1553,
|
|
SFX_TR4_MENU_ROTATE = 1554,
|
|
SFX_TR4_MENU_SELECT = 1555,
|
|
SFX_TR4_MENU_EMPTY = 1556,
|
|
SFX_TR4_MENU_CHOOSE = 1557,
|
|
SFX_TR4_TICK_TOCK = 1558,
|
|
SFX_TR4_MENU_EMPTY1 = 1559,
|
|
SFX_TR4_MENU_COMBINE = 1560,
|
|
SFX_TR4_MENU_EMPTY2 = 1561,
|
|
SFX_TR4_MENU_MEDI = 1562,
|
|
SFX_TR4_LARA_CLIMB_WALLS_NOISE = 1563,
|
|
SFX_TR4_WATER_LOOP = 1564,
|
|
SFX_TR4_VONCROY_JUMP = 1565,
|
|
SFX_TR4_LOCUSTS_LOOP = 1566,
|
|
SFX_TR4_DESSERT_EAGLE_FIRE = 1567,
|
|
SFX_TR4_BOULDER_FALL = 1568,
|
|
SFX_TR4_LARA_MINI_LOAD = 1569,
|
|
SFX_TR4_LARA_MINI_LOCK = 1570,
|
|
SFX_TR4_LARA_MINI_FIRE = 1571,
|
|
SFX_TR4_GATE_OPENING = 1572,
|
|
SFX_TR4_LARA_ELECTRIC_LOOP = 1573,
|
|
SFX_TR4_LARA_ELECTRIC_CRACKLES = 1574,
|
|
SFX_TR4_BLOOD_LOOP = 1575,
|
|
SFX_TR4_BIKE_START = 1576,
|
|
SFX_TR4_BIKE_IDLE = 1577,
|
|
SFX_TR4_BIKE_ACCELERATE = 1578,
|
|
SFX_TR4_BIKE_MOVING = 1579,
|
|
SFX_TR4_BIKE_SIDE_IMPACT = 1580,
|
|
SFX_TR4_BIKE_FRONT_IMPACT = 1581,
|
|
SFX_TR4_SOFT_WIND_LOOP = 1582,
|
|
SFX_TR4_BIKE_LAND = 1583,
|
|
SFX_TR4_CROCGOD_ROAR = 1584,
|
|
SFX_TR4_CROCGOD_WINGS = 1585,
|
|
SFX_TR4_CROCGOD_LAND = 1586,
|
|
SFX_TR4_CROCGOD_FIRE_ROAR = 1587,
|
|
SFX_TR4_BIKE_STOP = 1588,
|
|
SFX_TR4_GENERIC_BODY_SLAM = 1589,
|
|
SFX_TR4_HECKER_AND_KOCH_OVERLAY = 1590,
|
|
SFX_TR4_LARA_SPIKE_DEATH = 1591,
|
|
SFX_TR4_LARA_DEATH3 = 1592,
|
|
SFX_TR4_ROLLING_BALL = 1593,
|
|
SFX_TR4_BLK_PLAT_RAISE_AND_LOW = 1594,
|
|
SFX_TR4_RUMBLE_NEXTDOOR = 1595,
|
|
SFX_TR4_LOOP_FOR_SMALL_FIRES = 1596,
|
|
SFX_TR4_CHAINS_LIBRARY = 1597,
|
|
SFX_TR4_JEEP_START = 1598,
|
|
SFX_TR4_JEEP_IDLE = 1599,
|
|
SFX_TR4_JEEP_ACCELERATE = 1600,
|
|
SFX_TR4_JEEP_MOVE = 1601,
|
|
SFX_TR4_JEEP_STOP = 1602,
|
|
SFX_TR4_BATS_1 = 1603,
|
|
SFX_TR4_ROLLING_DOOR = 1604,
|
|
SFX_TR4_LAUNCHER_1 = 1605,
|
|
SFX_TR4_LAUNCHER_2 = 1606,
|
|
SFX_TR4_TRAPDOOR_OPEN = 1607,
|
|
SFX_TR4_TRAPDOOR_CLOSE = 1608,
|
|
SFX_TR4_EMPTY1609 = 1609,
|
|
SFX_TR4_BABOON_STAND_WAIT = 1610,
|
|
SFX_TR4_BABOON_ATTACK_LOW = 1611,
|
|
SFX_TR4_BABOON_ATTACK_JUMP = 1612,
|
|
SFX_TR4_BABOON_JUMP = 1613,
|
|
SFX_TR4_BABOON_DEATH = 1614,
|
|
SFX_TR4_BAT_SQUEAL_FULL = 1615,
|
|
SFX_TR4_BAT_SQK = 1616,
|
|
SFX_TR4_BAT_FLAP = 1617,
|
|
SFX_TR4_SPHINX_NOSE_RASP = 1618,
|
|
SFX_TR4_SPHINX_WALK = 1619,
|
|
SFX_TR4_SPHINX_NOISE = 1620,
|
|
SFX_TR4_DOG_HOWL = 1621,
|
|
SFX_TR4_DOG_HIT_GROUND = 1622,
|
|
SFX_TR4_FOUNTAIN_LOOP = 1623,
|
|
SFX_TR4_DOG_FOOT_1 = 1624,
|
|
SFX_TR4_DOG_JUMP = 1625,
|
|
SFX_TR4_DOG_BITE = 1626,
|
|
SFX_TR4_DOG_DEATH = 1627,
|
|
SFX_TR4_THUNDER_RUMBLE = 1628,
|
|
SFX_TR4_THUNDER_CRACK = 1629,
|
|
SFX_TR4_WRAITH_WHISPERS = 1630,
|
|
SFX_TR4_EMPTY1631 = 1631,
|
|
SFX_TR4_EMPTY1632 = 1632,
|
|
SFX_TR4_SKEL_FOOTSTEPS = 1633,
|
|
SFX_TR4_SKEL_ATTACK = 1634,
|
|
SFX_TR4_GENERIC_SWORD_SWOOSH = 1635,
|
|
SFX_TR4_SKEL_SWORD_CLANG = 1636,
|
|
SFX_TR4_SKEL_STICK_GROUND = 1637,
|
|
SFX_TR4_GEN_PULL_SWORD = 1638,
|
|
SFX_TR4_SKEL_LAND_HEAVY = 1639,
|
|
SFX_TR4_GUIDE_SCARE = 1640,
|
|
SFX_TR4_JEEP_DOOR_OPEN = 1641,
|
|
SFX_TR4_JEEP_DOOR_CLOSE = 1642,
|
|
SFX_TR4_ELEC_ARCING_LOOP = 1643,
|
|
SFX_TR4_ELEC_ONE_SHOT = 1644,
|
|
SFX_TR4_EMPTY1645 = 1645,
|
|
SFX_TR4_LIBRARY_COG_LOOP = 1646,
|
|
SFX_TR4_JEEP_SIDE_IMPACT = 1647,
|
|
SFX_TR4_JEEP_FRONT_IMPACT = 1648,
|
|
SFX_TR4_JEEP_LAND = 1649,
|
|
SFX_TR4_SPINNING_GEM_SLOTS = 1650,
|
|
SFX_TR4_RUMMBLE = 1651,
|
|
SFX_TR4_WARTHOG_HEADBUTT = 1652,
|
|
SFX_TR4_WARTHOG_DEATH = 1653,
|
|
SFX_TR4_SET_SPIKE_TIMER = 1654,
|
|
SFX_TR4_WARTHOG_SQUEAL = 1655,
|
|
SFX_TR4_WARTHOG_FEET = 1656,
|
|
SFX_TR4_WARTHOG_GRUNT = 1657,
|
|
SFX_TR4_SAVE_CRYSTAL = 1658,
|
|
SFX_TR4_HORSE_RICOCHETS = 1659,
|
|
SFX_TR4_METAL_SHUTTERS_SMASH = 1660,
|
|
SFX_TR4_GEM_DROP_ON_FLOOR = 1661,
|
|
SFX_TR4_SCORPION_SCREAM = 1662,
|
|
SFX_TR4_SCORPION_FEET = 1663,
|
|
SFX_TR4_SCORPION_CLAWS = 1664,
|
|
SFX_TR4_SCORPION_TAIL_WHIP = 1665,
|
|
SFX_TR4_SCORPION_SMALL_FEET = 1666,
|
|
SFX_TR4_METAL_GATE_OPEN = 1667,
|
|
SFX_TR4_HORSE_TROTTING = 1668,
|
|
SFX_TR4_KN_TEMPLAR_WALK = 1669,
|
|
SFX_TR4_KN_TEMPLAR_GURGLES = 1670,
|
|
SFX_TR4_KN_SWORD_SCRAPE = 1671,
|
|
SFX_TR4_KN_TEMPLAR_ATTACK = 1672,
|
|
SFX_TR4_KN_SWORD_CLANG = 1673,
|
|
SFX_TR4_KN_SWORD_SWOOSH = 1674,
|
|
SFX_TR4_MUMMY_ATTACK = 1675,
|
|
SFX_TR4_MUMMY_WALK = 1676,
|
|
SFX_TR4_MUMMY_GURGLES = 1677,
|
|
SFX_TR4_MUMMY_TAKE_HIT = 1678,
|
|
SFX_TR4_SMALL_FAN = 1679,
|
|
SFX_TR4_LARGE_FAN = 1680,
|
|
SFX_TR4_LARA_CROSSBOW = 1681,
|
|
SFX_TR4_SMALL_CREATURE_FEET = 1682,
|
|
SFX_TR4_SAS_GADGIE_DIE = 1683,
|
|
SFX_TR4_WATER_FLUSHES = 1684,
|
|
SFX_TR4_GUID_ZIPPO = 1685,
|
|
SFX_TR4_LEAP_SWITCH = 1686,
|
|
SFX_TR4_OLD_SWITCH = 1687,
|
|
SFX_TR4_DEMIGODS_FEET = 1688,
|
|
SFX_TR4_DEMIGODS_BULL_SNORT = 1689,
|
|
SFX_TR4_DEMIGODS_BULL_HAMMER = 1690,
|
|
SFX_TR4_DEMIGODS_S_WAVE_RUMB = 1691,
|
|
SFX_TR4_DEMIGOD_WEAP_SWOOSH = 1692,
|
|
SFX_TR4_DEMIGOD_FALCON_SQUEAL = 1693,
|
|
SFX_TR4_DEMIGOD_FALCON_PLAS = 1694,
|
|
SFX_TR4_DEMIGOD_RISE = 1695,
|
|
SFX_TR4_DEMI_TUT_PLASMA_SPRAY = 1696,
|
|
SFX_TR4_DEMI_SIREN_SWAVE = 1697,
|
|
SFX_TR4_DEMIGODS_TUT_GROWL = 1698,
|
|
SFX_TR4_JOBY_ELECTRIC_INSERT = 1699,
|
|
SFX_TR4_BAD_LAND = 1700,
|
|
SFX_TR4_DOOR_GEN_THUD = 1701,
|
|
SFX_TR4_BAD_GRUNTS = 1702,
|
|
SFX_TR4_BAD_DIE = 1703,
|
|
SFX_TR4_BAD_JUMP = 1704,
|
|
SFX_TR4_BAD_TROOP_STUN = 1705,
|
|
SFX_TR4_BAD_SWORDAWAY = 1706,
|
|
SFX_TR4_BAD_TROOP_UZI = 1707,
|
|
SFX_TR4_BAD_SWORD_RICO = 1708,
|
|
SFX_TR4_BAD_TROOP_UZI_END = 1709,
|
|
SFX_TR4_TROOP_SCORP_CRIES = 1710,
|
|
SFX_TR4_SAS_TROOP_FEET = 1711,
|
|
SFX_TR4_GENERIC_NRG_CHARGE = 1712,
|
|
SFX_TR4_SAS_MG_FIRE = 1713,
|
|
SFX_TR4_HAMMER_HEAD_WADE = 1714,
|
|
SFX_TR4_SMALL_SWITCH = 1715,
|
|
SFX_TR4_EMPTY1716 = 1716,
|
|
SFX_TR4_SIREN_WING_FLAP = 1717,
|
|
SFX_TR4_SIREN_NOIZES = 1718,
|
|
SFX_TR4_SIREN_ATTACK = 1719,
|
|
SFX_TR4_SIREN_DEATH = 1720,
|
|
SFX_TR4_SIREN_GEN_NOISES = 1721,
|
|
SFX_TR4_SETT_SIREN_PLASMA = 1722,
|
|
SFX_TR4_HAMMER_HEAD_ATK = 1723,
|
|
SFX_TR4_SMALL_DOOR_SUBWAY = 1724,
|
|
SFX_TR4_TRAIN_DOOR_OPEN = 1725,
|
|
SFX_TR4_TRAIN_DOOR_CLOSE = 1726,
|
|
SFX_TR4_VONCROY_KNIFE_SWISH = 1727,
|
|
SFX_TR4_TRAIN_UNLINK_BREAK = 1728,
|
|
SFX_TR4_OBJ_BOX_HIT = 1729,
|
|
SFX_TR4_OBJ_BOX_HIT_CHANCE = 1730,
|
|
SFX_TR4_OBJ_GEM_SMASH = 1731,
|
|
SFX_TR4_CATBLADES_DRAW = 1732,
|
|
SFX_TR4_SWIRLY_LONG_MOVE_SFX = 1733,
|
|
SFX_TR4_FOOTSTEPS_MUD = 1734,
|
|
SFX_TR4_HORSEMAN_HORSE_NEIGH = 1735,
|
|
SFX_TR4_FOOTSTEPS_GRAVEL = 1736,
|
|
SFX_TR4_FOOTSTEPS_SAND__AND__GRASS = 1737,
|
|
SFX_TR4_FOOTSTEPS_WOOD = 1738,
|
|
SFX_TR4_FOOTSTEPS_MARBLE = 1739,
|
|
SFX_TR4_FOOTSTEPS_METAL = 1740,
|
|
SFX_TR4_GEN_SPHINX_DOORTHD = 1741,
|
|
SFX_TR4_SETT_PLASMA_1 = 1742,
|
|
SFX_TR4_SETT_BOLT_1 = 1743,
|
|
SFX_TR4_SETT_FEET = 1744,
|
|
SFX_TR4_SETT_NRG_CHARGE = 1745,
|
|
SFX_TR4_SETT_NRG_CHARGE2 = 1746,
|
|
SFX_TR4_HORSEMAN_TAKEHIT = 1747,
|
|
SFX_TR4_HORSEMAN_WALK = 1748,
|
|
SFX_TR4_HORSEMAN_GRUNT = 1749,
|
|
SFX_TR4_HORSEMAN_FALL = 1750,
|
|
SFX_TR4_HORSEMAN_DIE = 1751,
|
|
SFX_TR4_MAPPER_SWITCH_ON = 1752,
|
|
SFX_TR4_MAPPER_OPEN = 1753,
|
|
SFX_TR4_MAPPER_LAZER = 1754,
|
|
SFX_TR4_MAPPER_MOVE = 1755,
|
|
SFX_TR4_MAPPER_CLUNK = 1756,
|
|
SFX_TR4_BLADES_DRAW = 1757,
|
|
SFX_TR4_BLADES_CLASH_LOUD = 1758,
|
|
SFX_TR4_BLADES_CLASH_QUIET = 1759,
|
|
SFX_TR4_HAMMER_TRAP_BANG = 1760,
|
|
SFX_TR4_DOOR_BIG_STONE = 1761,
|
|
SFX_TR4_SETT_BIG_ROAR = 1762,
|
|
SFX_TR4_BABOON_CHATTER = 1763,
|
|
SFX_TR4_BABOON_ROLL = 1764,
|
|
SFX_TR4_SWOOSH_SWIRLY_DOUBLE = 1765,
|
|
SFX_TR4_DOOR_SETTDOOR_SQK = 1766,
|
|
SFX_TR4_DOOR_SETTDOOR_CLANK = 1767,
|
|
SFX_TR4_SETT_JUMP_ATTACK = 1768,
|
|
SFX_TR4_JOBY_BLOCK = 1769,
|
|
SFX_TR4_SETT_TAKE_HIT = 1770,
|
|
SFX_TR4_DART_SPITT = 1771,
|
|
SFX_TR4_LARA_CROWBAR_GEM = 1772,
|
|
SFX_TR4_CROWBAR_DOOR_OPEN = 1773,
|
|
SFX_TR4_LARA_LEVER_GEN_SQKS = 1774,
|
|
SFX_TR4_HORSEMAN_GETUP = 1775,
|
|
SFX_TR4_EXH_BASKET_OPEN = 1776,
|
|
SFX_TR4_EXH_MUMCOFF_OPE1 = 1777,
|
|
SFX_TR4_EXH_MUMCOFF_OPE2 = 1778,
|
|
SFX_TR4_EXH_MUM_JOLT = 1779,
|
|
SFX_TR4_EXH_MUMHEAD_SPIN = 1780,
|
|
SFX_TR4_EXH_MUMMY_RAHHH = 1781,
|
|
SFX_TR4_EXH_ROLLER_BLINDS = 1782,
|
|
SFX_TR4_LARA_LEVER_PART1 = 1783,
|
|
SFX_TR4_LARA_LEVER_PART2 = 1784,
|
|
SFX_TR4_LARA_POLE_CLIMB = 1785,
|
|
SFX_TR4_LARA_POLE_LOOP = 1786,
|
|
SFX_TR4_TRAP_SPIKEBALL_SPK = 1787,
|
|
SFX_TR4_LARA_PULLEY = 1788,
|
|
SFX_TR4_TEETH_SPIKES = 1789,
|
|
SFX_TR4_SAND_LOOP = 1790,
|
|
SFX_TR4_LARA_USE_OBJECT = 1791,
|
|
SFX_TR4_LIBRARY_COG_SQKS = 1792,
|
|
SFX_TR4_HIT_ROCK = 1793,
|
|
SFX_TR4_LARA_NO_FRENCH = 1794,
|
|
SFX_TR4_LARA_NO_JAPAN = 1795,
|
|
SFX_TR4_LARA_CROW_WRENCH = 1796,
|
|
SFX_TR4_LARA_ROPE_CREAK = 1797,
|
|
SFX_TR4_BOWLANIM = 1798,
|
|
SFX_TR4_SPHINX_DOOR_WOODCRACK = 1799,
|
|
SFX_TR4_BEETLE_CLK_WHIRR1 = 1800,
|
|
SFX_TR4_MAPPER_PYRAMID_OPEN = 1801,
|
|
SFX_TR4_LIGHT_BEAM_JOBY = 1802,
|
|
SFX_TR4_GUIDE_FIRE_LIGHT = 1803,
|
|
SFX_TR4_AUTOGUNS = 1804,
|
|
SFX_TR4_PULLEY_ANDY = 1805,
|
|
SFX_TR4_STEAM = 1806,
|
|
SFX_TR4_JOBY_GARAGE_DOOR = 1807,
|
|
SFX_TR4_JOBY_WIND = 1808,
|
|
SFX_TR4_SANDHAM_IN_THE_HOUSE = 1809,
|
|
SFX_TR4_SANDHAM_CONVEYS = 1810,
|
|
SFX_TR4_CRANKY_GRAPE_CRUSH = 1811,
|
|
SFX_TR4_BIKE_HIT_OBJECTS = 1812,
|
|
SFX_TR4_BIKE_HIT_ENEMIES = 1813,
|
|
SFX_TR4_FLAME_EMITTER = 1814,
|
|
SFX_TR4_LARA_CLICK_SWITCH = 1815,
|
|
|
|
NUM_SFX
|
|
};
|
|
|
|
#define SFX_ALWAYS 2
|
|
#define PITCH_SHIFT 4
|
|
|
|
#define SOUND_BASS_UNITS 1.0f / 1024.0f // TR->BASS distance unit coefficient
|
|
#define SOUND_MAXVOL_RADIUS 1024.0f // Max. volume hearing distance
|
|
#define SOUND_OMNIPRESENT_ORIGIN Vector3(1.17549e-038f, 1.17549e-038f, 1.17549e-038f)
|
|
#define SOUND_MAX_SAMPLES 8192 // Original was 1024, reallocate original 3-dword DX handle struct to just 1-dword memory pointer
|
|
#define SOUND_MAX_CHANNELS 32 // Original was 24, reallocate original 36-byte struct with 24-byte SoundEffectSlot struct
|
|
#define SOUND_LEGACY_SOUNDMAP_SIZE 450
|
|
#define SOUND_NEW_SOUNDMAP_MAX_SIZE 4096
|
|
#define SOUND_LEGACY_TRACKTABLE_SIZE 136
|
|
#define SOUND_FLAG_NO_PAN (1<<12) // Unused flag
|
|
#define SOUND_FLAG_RND_PITCH (1<<13)
|
|
#define SOUND_FLAG_RND_GAIN (1<<14)
|
|
#define SOUND_MAX_PITCH_CHANGE 0.09f
|
|
#define SOUND_MAX_GAIN_CHANGE 0.0625f
|
|
#define SOUND_32BIT_SILENCE_LEVEL 4.9e-04f
|
|
#define SOUND_SAMPLE_FLAGS (BASS_SAMPLE_MONO | BASS_SAMPLE_FLOAT)
|
|
#define SOUND_XFADETIME_BGM 5000
|
|
#define SOUND_XFADETIME_BGM_START 1500
|
|
#define SOUND_XFADETIME_ONESHOT 200
|
|
#define SOUND_XFADETIME_CUTSOUND 100
|
|
#define SOUND_XFADETIME_HIJACKSOUND 50
|
|
#define SOUND_BGM_DAMP_COEFFICIENT 0.6f
|
|
|
|
typedef struct SoundEffectSlot
|
|
{
|
|
short state;
|
|
short effectID;
|
|
float gain;
|
|
HCHANNEL channel;
|
|
Vector3 origin;
|
|
};
|
|
|
|
typedef struct SoundTrackSlot
|
|
{
|
|
HSTREAM channel;
|
|
short trackID;
|
|
};
|
|
|
|
typedef enum sound_track_types
|
|
{
|
|
SOUND_TRACK_ONESHOT,
|
|
SOUND_TRACK_BGM,
|
|
|
|
NUM_SOUND_TRACK_TYPES
|
|
};
|
|
|
|
typedef enum sound_filters
|
|
{
|
|
SOUND_FILTER_REVERB,
|
|
SOUND_FILTER_COMPRESSOR,
|
|
SOUND_FILTER_LOWPASS,
|
|
|
|
NUM_SOUND_FILTERS
|
|
};
|
|
|
|
typedef enum sound_states
|
|
{
|
|
SOUND_STATE_IDLE,
|
|
SOUND_STATE_ENDING,
|
|
SOUND_STATE_ENDED
|
|
};
|
|
|
|
typedef enum sound_flags
|
|
{
|
|
SOUND_NORMAL,
|
|
SOUND_WAIT,
|
|
SOUND_RESTART,
|
|
SOUND_LOOPED
|
|
};
|
|
|
|
typedef enum reverb_type
|
|
{
|
|
RVB_OUTSIDE, // 0x00 no reverberation
|
|
RVB_SMALL_ROOM, // 0x01 little reverberation
|
|
RVB_MEDIUM_ROOM, // 0x02
|
|
RVB_LARGE_ROOM, // 0x03
|
|
RVB_PIPE, // 0x04 highest reverberation, almost never used
|
|
|
|
NUM_REVERB_TYPES
|
|
};
|
|
|
|
typedef struct SAMPLE_INFO
|
|
{
|
|
short number;
|
|
byte volume;
|
|
byte radius;
|
|
byte randomness;
|
|
signed char pitch;
|
|
short flags;
|
|
};
|
|
|
|
typedef struct AudioTrack
|
|
{
|
|
char* Name;
|
|
byte Mask;
|
|
};
|
|
|
|
using namespace std;
|
|
|
|
extern vector<AudioTrack> g_AudioTracks;
|
|
extern short SampleLUT[SOUND_NEW_SOUNDMAP_MAX_SIZE];
|
|
extern short SoundMapSize;
|
|
extern int NumSamplesInfos;
|
|
extern SAMPLE_INFO* SampleInfo;
|
|
extern int GlobalMusicVolume;
|
|
extern int GlobalFXVolume;
|
|
|
|
long SoundEffect(int effectID, PHD_3DPOS* position, int env_flags);
|
|
void StopSoundEffect(short effectID);
|
|
bool Sound_LoadSample(char *buffer, int compSize, int uncompSize, int currentIndex);
|
|
void Sound_FreeSamples();
|
|
void SOUND_Stop();
|
|
void S_CDPlay(short index, unsigned int mode);
|
|
void S_CDPlayEx(short index, DWORD mask, DWORD unknown);
|
|
void S_CDStop();
|
|
void SayNo();
|
|
|
|
static void CALLBACK Sound_FinishOneshotTrack(HSYNC handle, DWORD channel, DWORD data, void* userData);
|
|
|
|
void Sound_Init();
|
|
void Sound_DeInit();
|
|
bool Sound_CheckBASSError(const char* message, bool verbose, ...);
|
|
void Sound_UpdateScene();
|
|
void Sound_FreeSample(int index);
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int Sound_GetFreeSlot();
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void Sound_FreeSlot(int index, unsigned int fadeout = 0);
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int Sound_EffectIsPlaying(int effectID, PHD_3DPOS *position);
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float Sound_DistanceToListener(PHD_3DPOS *position);
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float Sound_DistanceToListener(Vector3 position);
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float Sound_Attenuate(float gain, float distance, float radius);
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bool Sound_UpdateEffectPosition(int index, PHD_3DPOS *position, bool force = false);
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