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# pragma once
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# include "control.h"
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enum SFX_TYPES
{
SFX_LANDANDWATER = 0 ,
SFX_LANDONLY = ( 1 < < 14 ) ,
SFX_WATERONLY = ( 2 < < 14 )
} ;
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typedef enum audio_tracks
{
CDA_XA1_TL_10B , // TO CLIMB OUT, SWIM TO THE EDGE AND PRESS 'ACTION'.
CDA_XA1_Z10 ,
CDA_XA1_TL_05 , // TO PERFORM A SIDEWAYS SOMERSAULT, PRESS 'LEFT' AND JUMP.
CDA_XA1_TL_08 , // FOR ME TO CRAWL, HOLD DOWN 'CROUCH' AND NOW PUSH 'FORWARD'.
CDA_XA1_TL_11 , // TO USE THE LEVER SWITCH, STAND NEXT TO THE SWITCH, AND PRESS 'ACTION'.
CDA_XA1_ANDYPEW ,
CDA_XA1_SECRET ,
CDA_XA1_TL_02 , // TO LEAP THE SHORT DISTANCE, WALK TO THE EDGE, NOW PRESS 'FORWARD' AND 'JUMP' TOGETHER.
CDA_XA2_HMMM05 ,
CDA_XA2_TL_01 , // TO CLIMB ONTO THIS CRATE, STAND NEXT TO THE CRATE, PUSH 'FORWARD', AND THEN 'ACTION'.
CDA_XA2_ATTACK04 ,
CDA_XA2_UWATER2B ,
CDA_XA2_SPOOKY2A ,
CDA_XA2_TL_10A , // TO SWIM, JUMP INTO THE WATER. USE 'ACTION' TO SWIM FORWARD, AND THE DIRECTIONS TO STEER.
CDA_XA2_HMMM02 ,
CDA_XA2_TOMS01 ,
CDA_XA3_ATTACK03 ,
CDA_XA3_ATTACK02 ,
CDA_XA3_HMMM01 ,
CDA_XA3_STEALTH1 ,
CDA_XA3_STEALTH2 ,
CDA_XA3_ATTACK01 ,
CDA_XA3_TL_06 , // TO MONKEYSWING, JUMP STRAIGHT UP AT THE BARS, AND PRESS AND HOLD 'ACTION', THEN PUSH 'FORWARD'.
CDA_XA3_TL_03 , // NOW LET'S TRY A LONGER LEAP. WALK TO THE EDGE, AND TAP 'BACK' ONCE. NOW PRESS 'FORWARD' AND 'JUMP' TOGETHER.
CDA_XA4_HMMM06 ,
CDA_XA4_MIL01 ,
CDA_XA4_Z_03 ,
CDA_XA4_HIT01 ,
CDA_XA4_SPOOKY05 ,
CDA_XA4_DRAMA01 ,
CDA_XA4_STEALTH4 ,
CDA_XA4_MIL05 ,
CDA_XA5_HMMM04 ,
CDA_XA5_MIL06 ,
CDA_XA5_SPOOKY02 ,
CDA_XA5_TL_12 , // TO WALK THE TIGHTROPE, WALK UP TO THE ROPE AND PRESS 'ACTION'. PUSH 'FORWARD'. IF YOU UNBALANCE, PUSH IN THE OPPOSITE DIRECTION TO CORRECT.
CDA_XA5_MIL02A ,
CDA_XA5_HMMM03 ,
CDA_XA5_MIL02 ,
CDA_XA5_TL_04 , // AND NOW FOR THE BIG JUMP. WALK TO THE EDGE, THEN TAP 'BACK' ONCE. NOW PRESS 'FORWARD' AND 'JUMP' TOGETHER. WHEN IN MID-AIR, HOLD 'ACTION' TO GRAB ONTO THE LEDGE.
CDA_XA6_MIL04 ,
CDA_XA6_SOLO01 ,
CDA_XA6_Z12 ,
CDA_XA6_STEALTH3 ,
CDA_XA6_AUTHSOLO ,
CDA_XA6_SPOOKY03 ,
CDA_XA6_Z13 ,
CDA_XA6_Z_04ANIM ,
CDA_XA7_Z_06A ,
CDA_XA7_ANDYOOOH ,
CDA_XA7_ANDYOOER ,
CDA_XA7_TL_07 , // FOR ME TO CLIMB THIS WALL, STAND NEXT TO IT, AND PRESS 'FORWARD' AND 'ACTION' TOGETHER. KEEP HOLD OF 'ACTION' AND PUSH UP TO CLIMB THE WALL.
CDA_XA7_Z_02 ,
CDA_XA7_EVIBES01 ,
CDA_XA7_Z_06 ,
CDA_XA7_AUTHTR ,
CDA_XA8_MIL03 ,
CDA_XA8_FIGHTSC ,
CDA_XA8_RICHCUT3 ,
CDA_XA8_Z_13 ,
CDA_XA8_Z_08 ,
CDA_XA8_UWATER2A ,
CDA_XA8_JOBYALRM ,
CDA_XA8_MIL02B ,
CDA_XA9_SWAMPY ,
CDA_XA9_EVIBES02 ,
CDA_XA9_GODS01 ,
CDA_XA9_Z_03 ,
CDA_XA9_RICHCUT4 ,
CDA_XA9_TITLE4 ,
CDA_XA9_SPOOKY01 ,
CDA_XA9_CHOPIN01 ,
CDA_XA10_ECHOIR01 ,
CDA_XA10_TITLE3 ,
CDA_XA10_PERC01 ,
CDA_XA10_VC01 ,
CDA_XA10_TITLE2 ,
CDA_XA10_Z_09 ,
CDA_XA10_SPOOKY04 ,
CDA_XA10_Z_10 ,
CDA_XA11_VC01ATV ,
CDA_XA11_ANDY3 ,
CDA_XA11_TITLE1 ,
CDA_XA11_FLYBY1 ,
CDA_XA11_MONK_2 ,
CDA_XA11_ANDY4 ,
CDA_XA11_FLYBY3 ,
CDA_XA11_FLYBY2 ,
CDA_XA12_MOSES01 ,
CDA_XA12_ANDY4B ,
CDA_XA12_Z_10 ,
CDA_XA12_FLYBY4 ,
CDA_XA12_RICHCUT1 ,
CDA_XA12_ANDY5 ,
CDA_XA12_Z_05 ,
CDA_XA12_Z_01 ,
CDA_XA13_JOBY3 ,
CDA_XA13_ANDY7 ,
CDA_XA13_ANDREA3B ,
CDA_XA13_COSSACK ,
CDA_XA13_Z_07 ,
CDA_XA13_ANDY6 ,
CDA_XA13_ANDREA3 ,
CDA_XA13_JOBY7 ,
CDA_XA14_UWATER1 ,
CDA_XA14_JOBY1 ,
CDA_XA14_ANDY10 ,
CDA_XA14_RICHCUT2 ,
CDA_XA14_ANDREA1 ,
CDA_XA14_ANDY8 ,
CDA_XA14_JOBY6 ,
CDA_XA14_ECREDITS ,
CDA_XA15_BOSS_01 ,
CDA_XA15_JOBY2 ,
CDA_XA15_JOBY4 ,
CDA_XA15_JOBY5 ,
CDA_XA15_JOBY9 ,
CDA_XA15_A_ANDY ,
CDA_XA15_A_ROME ,
CDA_XA15_ANDY2 ,
CDA_XA16_JOBY8 ,
CDA_XA16_A_SUB_AMB ,
CDA_XA16_JOBY10 ,
CDA_XA16_A_HARBOUR_OUT ,
CDA_XA16_A_ANDY_OUT_NORM ,
CDA_XA16_A_ANDY_OUT_SPOOKY ,
CDA_XA16_A_ROME_DAY ,
CDA_XA16_A_UNDERWATER ,
CDA_XA17_A_ROME_NIGHT ,
CDA_XA17_A_VC_SAGA ,
CDA_XA17_A_INDUSTRY ,
CDA_XA17_ANDREA2 ,
CDA_XA17_ANDY1 ,
CDA_XA17_ANDREA4 ,
CDA_XA17_ANDY9 ,
CDA_XA17_ANDY11 ,
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CDA_XA18_TITLE_MENU
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} ;
typedef enum sound_effects
{
SFX_LARA_FEET ,
SFX_LARA_CLIMB2 ,
SFX_LARA_NO ,
SFX_LARA_SLIPPING ,
SFX_LARA_LAND ,
SFX_LARA_CLIMB1 ,
SFX_LARA_HOLSTER_DRAW ,
SFX_LARA_HOLSTER_AWAY ,
SFX_LARA_FIRE ,
SFX_LARA_RELOAD ,
SFX_LARA_RICOCHET ,
SFX_PUSH_BLOCK_END ,
SFX_SMASH_GLASS ,
SFX_LARA_CLIMB_WALL_GRUNT ,
SFX_HK_SILENCED ,
SFX_OFFICE_DOOR_OPEN ,
SFX_OFFICE_DOOR_CLSE ,
SFX_LARA_WET_FEET ,
SFX_LARA_WADE ,
SFX_SMASH_WOOD ,
SFX_LARA_INJURY_NONRND ,
SFX_CRICKET_LOOP ,
SFX_PHILOSPHER_STONE ,
SFX_LARA_JUMP_NONRND ,
SFX_LARA_KNEES_SHUFFLE ,
SFX_LARA_HIDDEN_SWITCH ,
SFX_LARA_CLIMB3 ,
SFX_LARA_BODYSL ,
SFX_LARA_SHIMMY2 ,
SFX_LARA_JUMP_RND ,
SFX_LARA_FALL ,
SFX_LARA_INJURY_RND ,
SFX_LARA_ROLL ,
SFX_LARA_SPLASH ,
SFX_LARA_GETOUT ,
SFX_LARA_SWIM ,
SFX_LARA_BREATH ,
SFX_LARA_BUBBLES ,
SFX_CREATURE_SWIM ,
SFX_LARA_USE_KEY ,
SFX_LARA_PUSH2_NONRND ,
SFX_LARA_GENERAL_DEATH ,
SFX_LARA_KNEES_DEATH ,
SFX_LARA_UZI_FIRE ,
SFX_LARA_UZI_STOP ,
SFX_LARA_SHOTGUN ,
SFX_LARA_PUSH1 ,
SFX_LARA_PUSH2_RND ,
SFX_LARA_RANDOM_PUSHFX ,
SFX_LARA_SHOTGUN_SHELL ,
SFX_UNDERWATER_DOOR ,
SFX_LARA_PULL ,
SFX_LARA_FLOATING ,
SFX_LARA_FALLDETH ,
SFX_LARA_GRABHAND ,
SFX_LARA_GRABBODY ,
SFX_LARA_GRABFEET ,
SFX_OFFICE_DOOR_SQUEAK ,
SFX_WATER_LAPS_LOOP ,
SFX_WATER_SPOUT_LOOP ,
SFX_UNDERWATER ,
SFX_UNDERWATER_SWITCH ,
SFX_LARA_PICKUP ,
SFX_PUSHABLE_SOUND ,
SFX_SNIPER_RIFLE ,
SFX_HELICOPTER_LOOP ,
SFX_ROCK_FALL_CRUMBLE ,
SFX_ROCK_FALL_LAND ,
SFX_HK_FIRE ,
SFX_HK_STOP ,
SFX_LARA_THUD ,
SFX_GENERIC_SWOOSH ,
SFX_BLUEGUARD_CHAIR ,
SFX_NEWBOX_SHUT ,
SFX_BLUE_SCIEN_DONT_SHOOT ,
SFX_BLUEGUARD_CONSOLE ,
SFX_SHOWER_LOOP ,
SFX_WATER_LOOP ,
SFX_FOUNTAIN_LOOP ,
SFX_WATERFALL_LOOP ,
SFX_SERVO_02 ,
SFX_SERVO_01 ,
SFX_BLUEG_GETUP_HOY ,
SFX_BLUEG_MAFIA_GUNS ,
SFX_BLUEG_HIT_DIE ,
SFX_BLUEG_JUMP ,
SFX_BLUEG_CHAIR_HIT ,
SFX_RICH_IRIS_ELEC ,
SFX_BIO_BREATHE_OUT ,
SFX_GENERIC_BOOT_STEPS ,
SFX_PIERRE_GUNS ,
SFX_PIERRE_FINAL_BREATH ,
SFX_PIERRE_HIT ,
SFX_GENERIC_KNEES_FALL ,
SFX_LION_HIT_FLOOR ,
SFX_AGENT_HITMAN_FEET ,
SFX_LARSON_ARGGHH ,
SFX_LARSON_GUNS ,
SFX_LARSON_GROAN ,
SFX_AGENT_HITMAN_LAND ,
SFX_LION_FEET ,
SFX_LION_GROWL ,
SFX_LION_ATTACK ,
SFX_LION_DIE ,
SFX_RAVENSWITCH_EXP ,
SFX_EXPLOSION1 ,
SFX_EXPLOSION2 ,
SFX_EARTHQUAKE_LOOP ,
SFX_MENU_ROTATE ,
SFX_MENU_SELECT ,
SFX_Menu_Empty ,
SFX_MENU_CHOOSE ,
SFX_TICK_TOCK ,
SFX_Menu_Empty_bis ,
SFX_MENU_COMBINE ,
SFX_Menu_Empty_bis_bis ,
SFX_MENU_MEDI ,
SFX_LARA_CLIMB_WALLS_NOISE ,
SFX_2GUNTEX_FALL_END ,
SFX_AGENT_HITMAN_JUMP ,
SFX_MAFIA_HOLSTER_DRAW ,
SFX_REVOLVER ,
SFX_HITMAN_CHOKE ,
SFX_MAFIA2_DIE ,
SFX_MAFIA2_JUMP_UP ,
SFX_MAFIA2_GETDOWN ,
SFX_MAFIA2_HIT ,
SFX_LARA_ELECTRIC_LOOP ,
SFX_LARA_ELECTRIC_CRACKLES ,
SFX_HANGMAN_LAUGH_OFFCAM ,
SFX_ELEC_LIGHT_CRACKLES ,
SFX_LOUD_WIND_LOOP ,
SFX_KEYPAD_ENTRY_NO ,
SFX_KEYPAD_ENTRY_YES ,
SFX_RICH_TELEPORT ,
SFX_JOBY_PUZZLE_HATCH ,
SFX_SOFT_WIND_LOOP ,
SFX_GLADIATOR_FEET ,
SFX_GLADIATOR_ATTACK ,
SFX_GLADIATOR_DIE ,
SFX_GLADIATOR_SWORD ,
SFX_GLADIATOR_SHIELD1 ,
SFX_GLADIATOR_SHIELD2 ,
SFX_GENERIC_BODY_FALL ,
SFX_2GUNTEX_DIE ,
SFX_LARA_SPIKE_DEATH ,
SFX_LARA_DEATH3 ,
SFX_ROLLING_BALL ,
SFX_BLK_PLAT_RAISE_LOW ,
SFX_2GUNTEX_FALL_BIG ,
SFX_LOOP_FOR_SMALL_FIRES ,
SFX_XRAY_SCAN ,
SFX_R_XRAY_ROOM_LP ,
SFX_R_HITECH_ROOM_LP ,
SFX_JOBY_WATERFALL_SMALL ,
SFX_JOBY_WATERFALL_BIG ,
SFX_RATS_1 ,
SFX_BATS_1 ,
SFX_H_GOD_HAMMER_QT ,
SFX_H_GOD_HAMMER_MED ,
SFX_H_GOD_HAMMER_LD ,
SFX_TRAPDOOR_OPEN ,
SFX_TRAPDOOR_CLOSE ,
SFX_RICH_DOOR_BEAM ,
SFX_WALLSUIT_OUT ,
SFX_AUTOGUN_UNFOLD ,
SFX_AUTOGUN_DOOR ,
SFX_SMASH_ROCK ,
SFX_SMASH_METAL ,
SFX_D_ALIEN ,
SFX_RICH_VENT_IMPACT ,
SFX_SWITCH_ELEC_SWAP ,
SFX_ELECTRIC_WIRES ,
SFX_LAVA_LOOP ,
SFX_DOG_DOBER_GROWL ,
SFX_DOG_HOWL ,
SFX_DOG_ATTACK_1 ,
SFX_DOG_AWARE ,
SFX_DOG_FOOT_1 ,
SFX_DOG_JUMP ,
SFX_DOG_LONG_GROWL ,
SFX_DOG_DEATH ,
SFX_THUNDER_RUMBLE ,
SFX_HAMMER_GOD_PULSE ,
SFX_SWORD_GOD_CHARGE ,
SFX_SWORD_GOD_LASER ,
SFX_SKELETON_APPEAR ,
SFX_CHEF_KNIFE_SWOOSH ,
SFX_SKELETON_ATTACK ,
SFX_GEN_SWORD_SWOOSH_NORM ,
SFX_CHEF_ATTACK_ARGHH ,
SFX_2GUNTEX_FEET_LD ,
SFX_2GUNTEX_FEET_QT ,
SFX_2GUNTEX_LASER_FIRE ,
SFX_2GUNTEX_LASER_FIREx2 ,
SFX_2GUNTEX_LASER_START ,
SFX_2GUNTEX_LASER_MISFIRE ,
SFX_2GUNTEX_HIT_GUNS ,
SFX_IMP_DIE ,
SFX_IMP_FALL ,
SFX_IMP_FEET ,
SFX_IMP_ATTACK ,
SFX_IMP_LAUGH ,
SFX_IMP_RUNAWAY ,
SFX_SGOD_SWD_DIE1_Q ,
SFX_SGOD_SWD_DIE2_VQ ,
SFX_HITMAN_GUNS_FIRE ,
SFX_HITMAN_GUNS_END ,
SFX_FIRE_EXTING_RICO ,
SFX_LARA_UNDERWATER_ENGINE ,
SFX_CABINET_CLOSE_WOOD ,
SFX_CABINET_OPEN_WOOD ,
SFX_SWORD_GOD_FEET_LD ,
SFX_SWORD_GOD_FEET_QT ,
SFX_SWORD_GOD_FEET_VQT ,
SFX_SWORD_GOD_SWORD ,
SFX_GEN_SWORD_SWOOSH_LOW ,
SFX_SWORD_GOD_FALL ,
SFX_SWORD_GOD_HITMET ,
SFX_SWORD_GOD_SCREAM ,
SFX_KITCHEN_HOB_LOOP ,
SFX_KEYPAD_STAR ,
SFX_KEYPAD_HASH ,
SFX_KEYPAD_0 ,
SFX_KEYPAD_1 ,
SFX_KEYPAD_2 ,
SFX_KEYPAD_3 ,
SFX_KEYPAD_4 ,
SFX_KEYPAD_5 ,
SFX_KEYPAD_6 ,
SFX_KEYPAD_7 ,
SFX_KEYPAD_8 ,
SFX_KEYPAD_9 ,
SFX_SMALL_FAN ,
SFX_KLAXON ,
SFX_LARA_CROSSBOW ,
SFX_ANDY_FLOOR_DOOR_B ,
SFX_ANDY_FLOOR_DOOR_A ,
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SFX_GRAB_OPEN ,
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SFX_WILLOWISP_LOOP ,
SFX_LEAP_SWITCH ,
SFX_LARGE_SWITCH ,
SFX_GENERIC_HEAVY_THUD ,
SFX_GENERIC_HEAVY_FEET ,
SFX_SWIMSUIT_METAL_CLASH ,
SFX_CROW_WALL_ITEM_DROP ,
SFX_LARA_SUB_BREATHE ,
SFX_HITMAN_ELEC_SHORT ,
SFX_WELD_THRU_DOOR_LOOP ,
SFX_IMP_BARREL_DROP ,
SFX_IMP_BARREL_ROLL ,
SFX_IMP_STONE_HIT ,
SFX_POUR_DUST_INSERTANIM ,
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SFX_GRAB_TOP_IMPACT ,
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SFX_COG_ANDY2 ,
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SFX_GRAB_IMPACT ,
SFX_GRAB_MOTOR_C ,
SFX_GRAB_MOTOR_B_LP ,
SFX_GRAB_MOTOR_A ,
SFX_GRAB_DROP ,
SFX_GRAB_WINCH_UP_LP ,
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SFX_FOOTSTEPS_WOOD_CAB ,
SFX_FOOTSTEPS_METAL_CAB ,
SFX_D_FLOOR_METAL ,
SFX_DRAWERS_METAL_OPEN ,
SFX_DRAWERS_METAL_CLOSE ,
SFX_SHOCKWAVE_RUMB ,
SFX_ANDY_BOAT_MILL_2 ,
SFX_ANDY_BOAT_MILL_1 ,
SFX_SMALL_STONE_SWITCH ,
SFX_TV_WHITENOISE_LOOP ,
SFX_LIFT_MOVE ,
SFX_ALARM ,
SFX_GENERIC_SQKS_LOW ,
SFX_RICH_LOWER_BEAMX ,
SFX_RICH_NRG_BEAM ,
SFX_BEETLES ,
SFX_GOD_HEAD_TESTICLES ,
SFX_GOD_HEAD_CHARGE ,
SFX_GOD_HEAD_BLAST ,
SFX_GOD_HEAD_LASER_LOOPS ,
SFX_COGS_ROME ,
SFX_LOW_RUMBLE_LOWER ,
SFX_GEN_STONE_DOOR_LOW ,
SFX_GENERIC_SQKS_NONRND ,
SFX_UNDERWATER_FAN_ON ,
SFX_SUB_CONTROLROOM_LOOP ,
SFX_D_MANHOLE_METAL ,
SFX_FOOTSTEPS_MUD ,
SFX_FOOTSTEPS_ICE ,
SFX_FOOTSTEPS_GRAVEL ,
SFX_FOOTSTEPS_SAND_GRASS ,
SFX_FOOTSTEPS_WOOD ,
SFX_FOOTSTEPS_SNOW ,
SFX_FOOTSTEPS_METAL ,
SFX_TIGHTROPE_CREAK ,
SFX_TIGHTROPE_WALK ,
SFX_DRAWERS_WOOD_CLSE ,
SFX_DRAWERS_WOOD_OPEN ,
SFX_SWAMPY_ATTACK ,
SFX_BELL ,
SFX_JOBY2_GRILL_2a ,
SFX_HISS_LOOP_SMALL ,
SFX_JOBY2_CRANE_END ,
SFX_GENERATOR_HUM_LOOP ,
SFX_COMPUTER_BEEPIES ,
SFX_MODEM_LOOP ,
SFX_AIRCON_LOOP ,
SFX_GEN_STONE_DOOR ,
SFX_LOW_RUMBLE ,
SFX_SEARCHER ,
SFX_STAIR_SNAP_01 ,
SFX_RICH_GEN_LOOP ,
SFX_ZOOM_VIEW_WHIRR ,
SFX_RICH_VENT_STRESS ,
SFX_INDUSTRY_AMBIENCE_LOOP ,
SFX_D_SWIPECARD_SFX ,
SFX_RICH_TARGET_RISE ,
SFX_STAIR_BANISTER_BEND ,
SFX_JOBY2_GRILL_1 ,
SFX_JOBY2_GRILL_3 ,
SFX_D_LARA_LOCKER_C ,
SFX_D_LARA_LOCKER_O ,
SFX_STONE_SCRAPE_FAST ,
SFX_JOBY2_GRILL_2 ,
SFX_LIFT_DOORS ,
SFX_LARA_CROWBAR_ITEM ,
SFX_JOBY2_CRANE ,
SFX_GENERIC_SQKS_RND ,
SFX_D_SLIDEDOOR_JOBY ,
SFX_D_FIREDOOR_JOBY ,
SFX_D_METAL_CLS_P1 ,
SFX_D_METAL_CLS_P2 ,
SFX_D_SCIFI_CLOSE ,
SFX_D_SCIFI_OPEN ,
SFX_TEETH_SPIKES ,
SFX_BAT_RAM_CREAK1 ,
SFX_LARA_LEVER_PART1 ,
SFX_LARA_LEVER_PART2 ,
SFX_LARA_POLE_SQUEAKS ,
SFX_LARA_ROPEDOWN_LOOP ,
SFX_D_METAL_OPEN ,
SFX_LARA_PULLEY ,
SFX_D_METAL_OPEN_PUSH ,
SFX_D_METAL_KICKOPEN ,
SFX_LARA_USE_OBJECT ,
SFX_D_GATE_BIG_METAL ,
SFX_D_MOTOR_WHIRR ,
SFX_LARA_NO_FRENCH ,
SFX_LARA_NO_JAPANESE ,
// at least good to here
SFX_LARA_CROW_WRENCH ,
SFX_LARA_ROPE_CREAK ,
SFX_LARA_TROPE_FALL ,
SFX_D_METAL_CAGE_CLS2 ,
SFX_D_METAL_CAGE_CLS1 ,
SFX_GENERIC_STONE_GRIND ,
SFX_D_STONEMETAL_MAIN ,
SFX_D_PORTCULLIS_UP ,
SFX_D_PORTCULLIS_DOWN ,
SFX_D_WOODEN_GATE_CREAK ,
SFX_D_PADLOCK_BREAK ,
SFX_D_BIG_THUD_GEN_2 ,
SFX_D_BIG_THUD_GEN_1 ,
SFX_D_DOUBLE_BANG ,
SFX_D_DOUBLE_CREAK ,
SFX_D_CROWBAR_WOOD ,
SFX_D_METAL_LOCKUP_CROW ,
SFX_D_METAL_LOCKUP_OPEN ,
SFX_D_METAL_CAGE_OPEN ,
SFX_SMALL_CLICK_SWITCH ,
SFX_WEREWOLF_FEET_F ,
SFX_WEREWOLF_FEET_B ,
SFX_WEREWOLF_ATTACK1 ,
SFX_WEREWOLF_ATTACK2 ,
SFX_WEREWOLF_DROP ,
SFX_WEREWOLF_DIE ,
SFX_WEREWOLF_JUMP ,
SFX_SWAT_DIE ,
SFX_ANDY_WHEEL ,
SFX_BARN_DOOR_NORMAL ,
SFX_BARN_DOOR_SLAM ,
SFX_RATCHET_3SHOT ,
SFX_ANDY_WATERWHEEL ,
SFX_ANDY_INSIDEMILL ,
SFX_ANDREA_COIN_PUZZ ,
SFX_MINI_SUB_LOOP ,
SFX_LIFT_BRAKE_SQUEAL ,
SFX_RATSPLASH ,
SFX_SNORE_IN ,
SFX_SNORE_OUT ,
SFX_D_SMALL_VENT_O_C ,
SFX_RICH_HOLOGRAM ,
SFX_HISS_LOOP_BIG ,
SFX_LIFT_MOVE_KNACKED ,
SFX_LIFT_HIT_FLOOR1 ,
SFX_LIFT_HIT_FLOOR2 ,
SFX_LAZER_LOOP ,
SFX_UNDERWATER_EXPLOSION ,
SFX_UNDERWATER_TORPEDO ,
SFX_TELEPORT_CRACKLES ,
SFX_TELEPORT_FLASH ,
SFX_LARA_UNDERWATER_HIT ,
SFX_RAVESTICK ,
SFX_UNDERWATER_CHAFF ,
SFX_FISHTANK_WATER ,
SFX_2GUNTEX_STAIR_FALL ,
SFX_GGOD_BREATHE_IN ,
SFX_GGOD_BREATHE_OUT ,
SFX_GGOD_FIRE ,
SFX_GGOD_ATTACK ,
SFX_PORTAL_LOOP ,
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SFX_INV_MENU_PASSPORT = 449 ,
// TR1 sounds
SFX_TR1_LARA_FOOTSTEP = 450 ,
SFX_TR1_LARA_GRUNT = 451 ,
SFX_TR1_LARA_NO = 452 ,
SFX_TR1_LARA_SLIDING = 453 ,
SFX_TR1_LARA_LANDING_ON_FEET = 454 ,
SFX_TR1_LARA_HUT_STEPPING_UP = 455 ,
SFX_TR1_LARA_UNHOLSTERING_PISTOLS_MAGNUMS_UZIS = 456 ,
SFX_TR1_LARA_HOLSTERING_PISTOLS_MAGNUMS_UZIS = 457 ,
SFX_TR1_LARA_FIRING_PISTOLS = 458 ,
SFX_TR1_LARA_COCKING_SHOTGUN_PISTOL = 459 ,
SFX_TR1_BULLET_RICOCHET = 460 ,
SFX_TR1_BEAR_GROWL = 461 ,
SFX_TR1_HEAVY_THUMP = 462 ,
SFX_TR1_BEAR_SNARL = 463 ,
SFX_TR1_BEAR_SNARLS = 464 ,
SFX_TR1_SOUND_15 = 465 ,
SFX_TR1_WOLF_BEAR_SNARL = 466 ,
SFX_TR1_SOUND_17 = 467 ,
SFX_TR1_BEAR_HOWL_DYING = 468 ,
SFX_TR1_WOLF_GROWL = 469 ,
SFX_TR1_WOLF_HURT = 470 ,
SFX_TR1_SOUND_21 = 471 ,
SFX_TR1_WOLF_WHIMPER_DYING = 472 ,
SFX_TR1_SOUND_23 = 473 ,
SFX_TR1_WOLF_SNARLING_BITING = 474 ,
SFX_TR1_WOLF_BITING = 475 ,
SFX_TR1_LARA_GRUNT_PULLING_UP = 476 ,
SFX_TR1_LARA_OOF_HITTING_WALL = 477 ,
SFX_TR1_LARA_SHIMMY = 478 ,
SFX_TR1_LARA_HUT_JUMPING = 479 ,
SFX_TR1_LARA_SCREAM = 480 ,
SFX_TR1_LARA_GETTING_HURT = 481 ,
SFX_TR1_LARA_ROLL = 482 ,
SFX_TR1_SPLASH_LARA_INTO_WATER = 483 ,
SFX_TR1_SPLASH_LARA_SURFACING = 484 ,
SFX_TR1_SWIM_LARA_UNDERWATER = 485 ,
SFX_TR1_LARA_CATCHING_BREATH = 486 ,
SFX_TR1_UNDERWATER_GURGLE = 487 ,
SFX_TR1_LARA_PULLING_METAL_LEVER = 488 ,
SFX_TR1_LARA_INSERTING_KEY_CARD = 489 ,
SFX_TR1_LARA_INSERTING_CHIP_PRYR_WHL_SCROLL_GEM_ETC = 490 ,
SFX_TR1_LARA_DYING_1 = 491 ,
SFX_TR1_LARA_DYING_2 = 492 ,
SFX_TR1_LARA_FIRING_UZIS = 493 ,
SFX_TR1_COWBOY_FIRING_GUN = 494 ,
SFX_TR1_LARA_FIRING_SHOTGUN = 495 ,
SFX_TR1_LARA_GRUNT_STARTING_TO_PUSH_BLOCK = 496 ,
SFX_TR1_LARA_GRUNT_PUSHING_PULLING_BLOCK = 497 ,
SFX_TR1_CLICK = 498 ,
SFX_TR1_SOUND_49 = 499 ,
SFX_TR1_BULLET_HITTING_LARA = 500 ,
SFX_TR1_LARA_HEH_STARTING_TO_PULL_BLOCK = 501 ,
SFX_TR1_LARA_TREADING_WATER = 502 ,
SFX_TR1_LARA_S_BONES_BREAKING_DYING = 503 ,
SFX_TR1_LEDGE_GRAB_BY_LARA = 504 ,
SFX_TR1_LARA_OOMPH_HITTING_WALL_AFTER_GRABBING_LEDGE = 505 ,
SFX_TR1_FOOTSTEP_LEDGE_SHIMMY_BY_LARA = 506 ,
SFX_TR1_METAL_LEVER_RESET = 507 ,
SFX_TR1_BAT_CHIRP = 508 ,
SFX_TR1_BAT_WING_FLAP = 509 ,
SFX_TR1_UNDERWATER_AMBIENCE = 510 ,
SFX_TR1_UNDERWATER_LEVER_PULL = 511 ,
SFX_TR1_SOUND_62 = 512 ,
SFX_TR1_BLOCK_SLIDING = 513 ,
SFX_TR1_DOOR_OPENING_CLOSING_HEAVY_SOUNDING = 514 ,
SFX_TR1_SOMETHING_SWINGING = 515 ,
SFX_TR1_BRITTLE_GROUND = 516 ,
SFX_TR1_BRITTLE_GROUND_BREAKING_AWAY_FALLING = 517 ,
SFX_TR1_BRITTLE_GROUND_HITTING_SOLID_GROUND = 518 ,
SFX_TR1_T_REX_GROWL_SPITTING_OUT = 519 ,
SFX_TR1_T_REX_FOOTSTEP = 520 ,
SFX_TR1_T_REX_ROAR = 521 ,
SFX_TR1_T_REX_GROWL_BITING = 522 ,
SFX_TR1_RAPTOR_HOWL = 523 ,
SFX_TR1_RAPTOR_SNARL_BITING = 524 ,
SFX_TR1_RAPTOR_FOOTSTEP = 525 ,
SFX_TR1_MUMMY_MUTANT_LOW_GROAN = 526 ,
SFX_TR1_LARSON_FIRING_GUN = 527 ,
SFX_TR1_HIGH_PITCHED_FLYBY = 528 ,
SFX_TR1_WATER_FLOW_1 = 529 ,
SFX_TR1_WATER_FLOW_2 = 530 ,
SFX_TR1_WATER_FLOW_3 = 531 ,
SFX_TR1_ROLLING_DOOR_HIGH_PITCHED = 532 ,
SFX_TR1_THUMP = 533 ,
SFX_TR1_ROLLING_DOOR_LOW_PITCHED_COGS = 534 ,
SFX_TR1_LION_SNARL = 535 ,
SFX_TR1_LION_BITING = 536 ,
SFX_TR1_LION_SNARLING = 537 ,
SFX_TR1_LION_DYING = 538 ,
SFX_TR1_GORILLA_FOOTSTEPS = 539 ,
SFX_TR1_GORILLA_PANT_HOOTS = 540 ,
SFX_TR1_GORILLA_HOWL_DYING = 541 ,
SFX_TR1_CROCODILE_MOVING_ON_LAND = 542 ,
SFX_TR1_CROCODILE_BITING = 543 ,
SFX_TR1_RAT_RUNNING = 544 ,
SFX_TR1_RAT_CHIRP = 545 ,
SFX_TR1_RAT_CHIRP_BITING = 546 ,
SFX_TR1_RAT_CHIRP_DYING = 547 ,
SFX_TR1_CHATTER_SCRAPE = 548 ,
SFX_TR1_EXPLOSION = 549 ,
SFX_TR1_GORILLA_GRUNT_HOWL = 550 ,
SFX_TR1_GORILLA_GRUNTS = 551 ,
SFX_TR1_CROCODILE_DYING = 552 ,
SFX_TR1_TILE_CLATTER_SCRAPE = 553 ,
SFX_TR1_EXPLOSION1 = 554 ,
SFX_TR1_SOUND_105 = 555 ,
SFX_TR1_SOUND_106 = 556 ,
SFX_TR1_SOUND_107 = 557 ,
SFX_TR1_MENU_OPTION_MOVEMENT = 558 ,
SFX_TR1_MENU_OPTION_LARA_S_HOME = 559 ,
SFX_TR1_LOW_TONE_SOME_UNUSED_MENU_SOUND = 560 ,
SFX_TR1_MENU_MENU_OPTION_POPUP = 561 ,
SFX_TR1_MENU_OPTION_ESCAPE = 562 ,
SFX_TR1_MENU_OPTION_SELECT = 563 ,
SFX_TR1_MENU_OPTION_SELECT1 = 564 ,
SFX_TR1_MENU_GAME_PAGE_TURN = 565 ,
SFX_TR1_LARA_SIGH_THE_E_ERE_FROM_RECHARGE = 566 ,
SFX_TR1_GLASSY_FLOW = 567 ,
SFX_TR1_FLOWING_AIR_SOUND_SAND = 568 ,
SFX_TR1_CLANK = 569 ,
SFX_TR1_MUTANT_FOOTSTEP = 570 ,
SFX_TR1_MUMMY_MUTANT_ATTACK_1 = 571 ,
SFX_TR1_MUMMY_MUTANT_ATTACK_2 = 572 ,
SFX_TR1_MUTANT_SHOOTING_BULLET = 573 ,
SFX_TR1_MUTANT_SHOOTING_FIREBALL = 574 ,
SFX_TR1_MUTANT_WING_FLAP = 575 ,
SFX_TR1_WINGED_MUMMY_MUTANT_FOOTSTEP = 576 ,
SFX_TR1_SLAMMING_DOOR_CLANK = 577 ,
SFX_TR1_SLAMMING_DOOR_SCRAPE = 578 ,
SFX_TR1_SKATEBOARD_ROLL = 579 ,
SFX_TR1_SKATEBOARD_SCRAPE = 580 ,
SFX_TR1_SKATEBOARD_KID_FIRING_GUNS = 581 ,
SFX_TR1_UH_ONE_OF_NATLA_S_GOONS = 582 ,
SFX_TR1_SKATEBOARD_START = 583 ,
SFX_TR1_HELLLLP_SKATEBOARD_KID = 584 ,
SFX_TR1_BODY_FALL = 585 ,
SFX_TR1_MUFFLED_BIG_THUMP_GIANT_MUTANT_DROP = 586 ,
SFX_TR1_WEIRD_GROWL_WAIL_1_GIANT_MUTANT_ATTACKS = 587 ,
SFX_TR1_WEIRD_GROWL_WAIL_2_GIANT_MUTANT_ATTACKS = 588 ,
SFX_TR1_WEIRD_GROWL_WAIL_3_GIANT_MUTANT_JUST_FELL_DYING = 589 ,
SFX_TR1_GIANT_MUTANT_ARM_SWING = 590 ,
SFX_TR1_LOW_PITCHED_SCRAPE_GIANT_MUTANT_PULLING_SELF = 591 ,
SFX_TR1_REN_NA_GIANT_MUTANT = 592 ,
SFX_TR1_CENTAUR_MUTANT_HOOFSTEPS = 593 ,
SFX_TR1_CENTAUR_MUTANT_NEIGH = 594 ,
SFX_TR1_LARA_OI_AH_KILLED_BY_SPIKES = 595 ,
SFX_TR1_LARA_GROAN_KILLED_BY_FLAMES_LAVA = 596 ,
SFX_TR1_BOULDER_S_OILDRUM_S_SNOWBALLS_ETC_ROLLING = 597 ,
SFX_TR1_UNDERWATER_BUBBLING = 598 ,
SFX_TR1_CHOPPY_WATER_AIRFLOW = 599 ,
SFX_TR1_BURNING = 600 ,
SFX_TR1_WALL_MOUNTED_DARTGUN = 601 ,
SFX_TR1_METALLIC_DOOR_SLAM_THOR_S_HAMMER_GOLDEN_LARA_FALLING_DOWN = 602 ,
SFX_TR1_METALLIC_DOOR_MOVE_THOR_S_HAMMER_MOVING_A_LITTLE_BIT = 603 ,
SFX_TR1_SCION_MACHINE = 604 ,
SFX_TR1_LOW_HUM = 605 ,
SFX_TR1_UHH_AHH_COWBOY_DYING = 606 ,
SFX_TR1_SCUMPSUCKER_MR_T = 607 ,
SFX_TR1_COUGH_DAMN_LARSON = 608 ,
SFX_TR1_U_AHH = 609 ,
SFX_TR1_UH_AH_UH = 610 ,
SFX_TR1_HEAVY_DOOR_SLAM = 611 ,
SFX_TR1_HEAVY_DOOR_MOVE = 612 ,
SFX_TR1_BUBBLING_MUTANT_EGG_INCUBATING = 613 ,
SFX_TR1_GLASSY_SMASH_MUTANT_EGG_HATCHING = 614 ,
SFX_TR1_DRILL_ENGINE_START = 615 ,
SFX_TR1_DRILL_ENGINE_RUNNING = 616 ,
SFX_TR1_CONVEYOR_BELT = 617 ,
SFX_TR1_SCRAPE_CLANK_SHACK_GETTING_LOWERED = 618 ,
SFX_TR1_CRASH_SHACK_HITTING_GROUND = 619 ,
SFX_TR1_LOW_PITCHED_SETTLING_SOUND = 620 ,
SFX_TR1_MUMMY_MUTANT = 621 ,
SFX_TR1_RATTLING_DOOR = 622 ,
SFX_TR1_FOUND_A_SECRET = 623 ,
SFX_TR1_WELCOME_TO_MY_HOME = 624 ,
SFX_TR1_USE_THE_DIRECTION_KEYS = 625 ,
SFX_TR1_OK_LET_S_DO_SOME_TUMBLING = 626 ,
SFX_TR1_NOW_PRESS_IT_AGAIN = 627 ,
SFX_TR1_AH_THE_MAIN_HALL = 628 ,
SFX_TR1_RUN_UP_TO_A_CRATE = 629 ,
SFX_TR1_THIS_USED_TO_BE_THE_BALLROOM = 630 ,
SFX_TR1_I_DON_T_ACTUALLY_RUN_EVERYWHERE = 631 ,
SFX_TR1_WITH_THE_WALK_BUTTON_DOWN = 632 ,
SFX_TR1_IF_YOU_WANT_TO_LOOK_AROUND = 633 ,
SFX_TR1_IF_A_JUMP_IS_TOO_FAR_FOR_ME = 634 ,
SFX_TR1_PRESS_FORWARD_AND_I_LL_CLIMB_UP = 635 ,
SFX_TR1_IF_I_DO_A_RUNNING_JUMP = 636 ,
SFX_TR1_WALK_TO_THE_EDGE_WITH_THE_WHITE_LINE = 637 ,
SFX_TR1_RIGHT_THIS_IS_A_REALLY_BIG_ONE = 638 ,
SFX_TR1_NICE = 639 ,
SFX_TR1_TRY_TO_VAULT_UP_HERE = 640 ,
SFX_TR1_I_CAN_T_CLIMB_UP = 641 ,
SFX_TR1_GREAT_IF_THERE_IS_A_LONG_DROP = 642 ,
SFX_TR1_TAP_BACKWARDS_AND_I_LL_JUMP_OFF_BACKWARDS = 643 ,
SFX_TR1_THEN_LET_GO = 644 ,
SFX_TR1_LET_S_GO_FOR_A_SWIM = 645 ,
SFX_TR1_THE_JUMP_BUTTON_AND_THE_DIRECTIONS = 646 ,
SFX_TR1_WUUH_OHH_AIR = 647 ,
SFX_TR1_RIGHT_NOW_I_BETTER_TAKE_OFF_THESE_WET_CLOTHES = 648 ,
SFX_TR1_SAY_CHEESE_MR_T_LOOKALIKE = 649 ,
SFX_TR1_AIN_T_NOTHIN_PERSONAL_THE_COWBOY = 650 ,
SFX_TR1_I_STILL_GOT_A_PAIN_IN_MY_BRAIN_FROM_YOU_LARSON = 651 ,
SFX_TR1_YOU_CAN_T_BUMP_OFF_ME_AND_MY_BROOD_SO_EASY_LARA_NATLA = 652 ,
SFX_TR1_A_LITTLE_LATE_FOR_THE_PRIZE_GIVING_PIERRE = 653 ,
SFX_TR1_YOU_FIRIN_AT_ME_YOU_FIRIN_AT_ME_THE_SKATEBOARD_KID = 654 ,
SFX_TR1_RIGHT_LET_S_GO_ADVENTURING = 655 ,
SFX_TR1_SOUND_206 = 656 ,
SFX_TR1_SOUND_207 = 657 ,
SFX_TR1_SOUND_208 = 658 ,
SFX_TR1_SOUND_209 = 659 ,
SFX_TR1_SOUND_210 = 660 ,
SFX_TR1_SOUND_211 = 661 ,
SFX_TR1_SOUND_212 = 662 ,
SFX_TR1_SOUND_213 = 663 ,
SFX_TR1_SOUND_214 = 664 ,
SFX_TR1_SOUND_215 = 665 ,
SFX_TR1_SOUND_216 = 666 ,
SFX_TR1_SOUND_217 = 667 ,
SFX_TR1_SOUND_218 = 668 ,
SFX_TR1_SOUND_219 = 669 ,
SFX_TR1_SOUND_220 = 670 ,
SFX_TR1_SOUND_221 = 671 ,
SFX_TR1_SOUND_222 = 672 ,
SFX_TR1_SOUND_223 = 673 ,
SFX_TR1_SOUND_224 = 674 ,
SFX_TR1_SOUND_225 = 675 ,
SFX_TR1_SOUND_226 = 676 ,
SFX_TR1_SOUND_227 = 677 ,
SFX_TR1_SOUND_228 = 678 ,
SFX_TR1_SOUND_229 = 679 ,
SFX_TR1_SOUND_230 = 680 ,
SFX_TR1_SOUND_231 = 681 ,
SFX_TR1_SOUND_232 = 682 ,
SFX_TR1_SOUND_233 = 683 ,
SFX_TR1_SOUND_234 = 684 ,
SFX_TR1_SOUND_235 = 685 ,
SFX_TR1_SOUND_236 = 686 ,
SFX_TR1_SOUND_237 = 687 ,
SFX_TR1_SOUND_238 = 688 ,
SFX_TR1_SOUND_239 = 689 ,
SFX_TR1_SOUND_240 = 690 ,
SFX_TR1_SOUND_241 = 691 ,
SFX_TR1_SOUND_242 = 692 ,
SFX_TR1_SOUND_243 = 693 ,
SFX_TR1_SOUND_244 = 694 ,
SFX_TR1_SOUND_245 = 695 ,
SFX_TR1_SOUND_246 = 696 ,
SFX_TR1_SOUND_247 = 697 ,
SFX_TR1_SOUND_248 = 698 ,
SFX_TR1_SOUND_249 = 699 ,
SFX_TR1_SOUND_250 = 700 ,
SFX_TR1_SOUND_251 = 701 ,
SFX_TR1_SOUND_252 = 702 ,
SFX_TR1_SOUND_253 = 703 ,
SFX_TR1_SOUND_254 = 704 ,
SFX_TR1_NOT_USED_ID_255 = 705 ,
// TR2 sounds
SFX_TR2_LARA_FOOTSTEP = 706 ,
SFX_TR2_LARA_GRUNT = 707 ,
SFX_TR2_LARA_NO = 708 ,
SFX_TR2_LARA_SLIDING = 709 ,
SFX_TR2_LARA_LANDING_ON_FEET = 710 ,
SFX_TR2_LARA_HUT_STEPPING_UP = 711 ,
SFX_TR2_LARA_UNHOLSTERING_PISTOLS_MAGNUMS_UZIS = 712 ,
SFX_TR2_LARA_HOLSTERING_PISTOLS_MAGNUMS_UZIS = 713 ,
SFX_TR2_LARA_FIRING_PISTOLS = 714 ,
SFX_TR2_LARA_COCKING_SHOTGUN_PISTOL = 715 ,
SFX_TR2_BULLET_RICOCHET = 716 ,
SFX_TR2_LARA_LIGHTING_FLARE = 717 ,
SFX_TR2_FLARE_BURNING = 718 ,
SFX_TR2_SOUND_13 = 719 ,
SFX_TR2_SOUND_14 = 720 ,
SFX_TR2_HARPOON_FIRING = 721 ,
SFX_TR2_HARPOON_RELOAD = 722 ,
SFX_TR2_LARA_FOOTSTEP_IN_SHALLOW_WATER = 723 ,
SFX_TR2_LARA_WADING_IN_SHALLOW_WATER = 724 ,
SFX_TR2_SOUND_19 = 725 ,
SFX_TR2_LARA_TREADING_WATER = 726 ,
SFX_TR2_LARA_FIRING_MAGNUMS = 727 ,
SFX_TR2_HARPOON_RELOAD_UNDERWATER = 728 ,
SFX_TR2_HARPOON_FIRING_UNDERWATER = 729 ,
SFX_TR2_MASSIVE_CRASH = 730 ,
SFX_TR2_LARA_PRESSING_BUTTON = 731 ,
SFX_TR2_LARA_UHHH_PULLING_UP = 732 ,
SFX_TR2_LARA_OOF_HITTING_WALL = 733 ,
SFX_TR2_LARA_SHIMMY = 734 ,
SFX_TR2_LARA_HUT_JUMPING = 735 ,
SFX_TR2_LARA_SCREAM_FALLING = 736 ,
SFX_TR2_LARA_GETTING_HURT = 737 ,
SFX_TR2_LARA_ROLL = 738 ,
SFX_TR2_SPLASH_LARA_INTO_WATER = 739 ,
SFX_TR2_SPLASH_LARA_SURFACING = 740 ,
SFX_TR2_SWIM_LARA_UNDERWATER = 741 ,
SFX_TR2_LARA_CATCHING_BREATH = 742 ,
SFX_TR2_UNDERWATER_GURGLE = 743 ,
SFX_TR2_LARA_PULLING_METAL_LEVER = 744 ,
SFX_TR2_LARA_INSERTING_KEY_CARD = 745 ,
SFX_TR2_LARA_INSERTING_CHIP_PRYR_WHL_SCROLL_GEM_ETC = 746 ,
SFX_TR2_LARA_DYING_1 = 747 ,
SFX_TR2_LARA_DYING_2 = 748 ,
SFX_TR2_LARA_FIRING_UZIS = 749 ,
SFX_TR2_GUNSHOT_ECHO = 750 ,
SFX_TR2_LARA_FIRING_SHOTGUN = 751 ,
SFX_TR2_LARA_GRUNT_STARTING_TO_PUSH_BLOCK = 752 ,
SFX_TR2_LARA_GRUNT_PUSHING_BLOCK = 753 ,
SFX_TR2_CLICK = 754 ,
SFX_TR2_SOMETHING_HITTING_LARA = 755 ,
SFX_TR2_BULLET_HITTING_LARA = 756 ,
SFX_TR2_LARA_HEH_PULLING_UP = 757 ,
SFX_TR2_LARA_TREADING_WATER1 = 758 ,
SFX_TR2_LARA_S_BONES_BREAKING_DYING = 759 ,
SFX_TR2_LEDGE_GRAB_BY_LARA = 760 ,
SFX_TR2_LARA_OOMPH_HITTING_WALL_AFTER_GRABBING_LEDGE = 761 ,
SFX_TR2_FOOTSTEP_LEDGE_SHIMMY_BY_LARA = 762 ,
SFX_TR2_METAL_LEVER_RESET = 763 ,
SFX_TR2_GLASS_BREAKING = 764 ,
SFX_TR2_WATERFALL_AND_GURGLE = 765 ,
SFX_TR2_UNDERWATER_AMBIENCE = 766 ,
SFX_TR2_UNDERWATER_LEVER_PULL = 767 ,
SFX_TR2_LARA_AHA_PICKED_UP_SOMETHING = 768 ,
SFX_TR2_BLOCK_SLIDING = 769 ,
SFX_TR2_DOOR_OPENING = 770 ,
SFX_TR2_SOMETHING_SWINGING = 771 ,
SFX_TR2_BRITTLE_GROUND = 772 ,
SFX_TR2_BRITTLE_GROUND_BREAKING_AWAY_FALLING = 773 ,
SFX_TR2_BRITTLE_GROUND_HITTING_SOLID_GROUND = 774 ,
SFX_TR2_ENEMY_FOOTSTEP = 775 ,
SFX_TR2_ENEMY_HOO_UH = 776 ,
SFX_TR2_ENEMY_HITTING_LARA_1 = 777 ,
SFX_TR2_ENEMY_HITTING_LARA_2 = 778 ,
SFX_TR2_ENEMY_WUOH_UOH_DYING = 779 ,
SFX_TR2_ENEMY_HOO_EH_JUMPING_UP = 780 ,
SFX_TR2_ENEMY_GRUNT_CLIMBING_UP = 781 ,
SFX_TR2_ENEMY_GRUNT_CLIMBING_DOWN = 782 ,
SFX_TR2_WEAPON_CLATTER = 783 ,
SFX_TR2_LARA_FIRING_M_16 = 784 ,
SFX_TR2_WATERFALL = 785 ,
SFX_TR2_SWORD_STATUE_DROP = 786 ,
SFX_TR2_SWORD_STATUE_LIFT = 787 ,
SFX_TR2_METAL_GATE_OPEN = 788 ,
SFX_TR2_METAL_GATE_CLOSE = 789 ,
SFX_TR2_DOG_FOOTSTEP = 790 ,
SFX_TR2_ENEMY_BODY_HITTING_GROUND_DYING = 791 ,
SFX_TR2_DOG_BARK_1 = 792 ,
SFX_TR2_DOG_FOOTSTEP1 = 793 ,
SFX_TR2_DOG_BARK_2 = 794 ,
SFX_TR2_DOG_YELP_DYING = 795 ,
SFX_TR2_DOG_PANT = 796 ,
SFX_TR2_LEOPARD_TIGER_FOOTSTEP = 797 ,
SFX_TR2_LEOPARD_GROWL_1 = 798 ,
SFX_TR2_LEOPARD_SNARL = 799 ,
SFX_TR2_LEOPARD_GROWL_2 = 800 ,
SFX_TR2_LEOPARD_GROWL_TWITCH_DYING = 801 ,
SFX_TR2_LEOPARD_GROWL_3 = 802 ,
SFX_TR2_RAT_SQUEAK = 803 ,
SFX_TR2_RAT_SQUEAL_DYING = 804 ,
SFX_TR2_TIGER_GROWL_1 = 805 ,
SFX_TR2_TIGER_GROWL_2 = 806 ,
SFX_TR2_TIGER_GROWL_3 = 807 ,
SFX_TR2_TIGER_DYING = 808 ,
SFX_TR2_TIGER_GROWL_4 = 809 ,
SFX_TR2_ECHO = 810 ,
SFX_TR2_EXPLOSION = 811 ,
SFX_TR2_GROWL = 812 ,
SFX_TR2_SPIDER_JUMP = 813 ,
SFX_TR2_MENU_OPTION_MOVEMENT = 814 ,
SFX_TR2_MENU_OPTION_LARA_S_HOME = 815 ,
SFX_TR2_SOUND_110 = 816 ,
SFX_TR2_MENU_MENU_OPTION_POPUP = 817 ,
SFX_TR2_MENU_OPTION_ESCAPE = 818 ,
SFX_TR2_MENU_OPTION_SELECT = 819 ,
SFX_TR2_MENU_OPTION_SELECT1 = 820 ,
SFX_TR2_MENU_GAME_PAGE_TURN = 821 ,
SFX_TR2_LARA_SIGH_THE_E_ERE_FROM_RECHARGE = 822 ,
SFX_TR2_ENEMY_FOOTSTEP_CLICKING = 823 ,
SFX_TR2_ENEMY_FIRING_GUN_WITH_SILENCER = 824 ,
SFX_TR2_ENEMY_AH_DYING = 825 ,
SFX_TR2_ENEMY_OO_DYING = 826 ,
SFX_TR2_ENEMY_THUMP = 827 ,
SFX_TR2_SPIDER_MOVING = 828 ,
SFX_TR2_GRENADE_LAUNCHER_LOAD_GRENADE_ENTERING = 829 ,
SFX_TR2_GRENADE_LAUNCHER_LOAD_GRENADE_SETTLING = 830 ,
SFX_TR2_FIRE_GRENADE_LAUNCHER = 831 ,
SFX_TR2_SPIDER_BITING_LARA = 832 ,
SFX_TR2_SLAMMING_DOOR_SLIDE = 833 ,
SFX_TR2_SLAMMING_DOOR_CLOSE = 834 ,
SFX_TR2_EAGLE_SQUAWK = 835 ,
SFX_TR2_EAGLE_WING_FLAP = 836 ,
SFX_TR2_EAGLE_DYING_SQUAWK = 837 ,
SFX_TR2_CROW_GROK = 838 ,
SFX_TR2_CROW_WING_FLAP = 839 ,
SFX_TR2_CROW_GRAK_DYING = 840 ,
SFX_TR2_CRUNCH = 841 ,
SFX_TR2_ENEMY_GUN_COCKING = 842 ,
SFX_TR2_ENEMY_GUNSHOT = 843 ,
SFX_TR2_ENEMY_GUN_TWIRLING = 844 ,
SFX_TR2_ENEMY_HOLSTERING_UNHOLSTERING_GUNS = 845 ,
SFX_TR2_ENEMY_HEAVY_BREATHING = 846 ,
SFX_TR2_ENEMY_CHUCKLING_AFTER_KILLING_LARA = 847 ,
SFX_TR2_MONK_POY_YAW = 848 ,
SFX_TR2_MONK_AWU_DYING = 849 ,
SFX_TR2_SOUND_144 = 850 ,
SFX_TR2_LARA_OI_AH_KILLED_BY_SPIKES = 851 ,
SFX_TR2_LARA_GROAN_KILLED_BY_FLAMES_LAVA = 852 ,
SFX_TR2_BOULDER_S_OILDRUM_S_SNOWBALLS_ETC_ROLLING = 853 ,
SFX_TR2_SANDBAG_SNAPPING = 854 ,
SFX_TR2_SANDBAG_HITTING_GROUND = 855 ,
SFX_TR2_BURNING = 856 ,
SFX_TR2_SOUND_151 = 857 ,
SFX_TR2_SNOWMOBILE_START = 858 ,
SFX_TR2_SNOWMOBILE_IDLE = 859 ,
SFX_TR2_SNOWMOBILE_ACCELERATE = 860 ,
SFX_TR2_SNOWMOBILE_HIGH_ENGINE_RPM = 861 ,
SFX_TR2_SNOWMOBILE_SHUT_OFF = 862 ,
SFX_TR2_ENEMY_GUNSHOT1 = 863 ,
SFX_TR2_ENEMY_OO_AH_DYING = 864 ,
SFX_TR2_ENEMY_HEAVY_BREATHING1 = 865 ,
SFX_TR2_STICK_TAPPING = 866 ,
SFX_TR2_FLOOR_TRAPDOOR_OPEN = 867 ,
SFX_TR2_FLOOR_TRAPDOOR_CLOSE = 868 ,
SFX_TR2_YETI_GROWL = 869 ,
SFX_TR2_YETI_CHEST_BEAT = 870 ,
SFX_TR2_YETI_THUMP = 871 ,
SFX_TR2_YETI_GRUNT_AND_CHEST_BEAT = 872 ,
SFX_TR2_YETI_SCREAM = 873 ,
SFX_TR2_YETI_SCREAM_DYING = 874 ,
SFX_TR2_YETI_GROWL_1 = 875 ,
SFX_TR2_YETI_GROWL_2 = 876 ,
SFX_TR2_YETI_GRUNT = 877 ,
SFX_TR2_YETI_GROWL_3_ALSO_BIRD_MONSTER = 878 ,
SFX_TR2_YETI_FOOTSTEP = 879 ,
SFX_TR2_ENEMY_HEAVY_BREATHING2 = 880 ,
SFX_TR2_ENEMY_FLAMETHROWER_FLAME = 881 ,
SFX_TR2_ENEMY_FLAMETHROWER_SCRAPE = 882 ,
SFX_TR2_ENEMY_FLAMETHROWER_CLICK = 883 ,
SFX_TR2_ENEMY_FSHOO_AH_OO_WE_DYING = 884 ,
SFX_TR2_ENEMY_FLAMETHROWER_PACK_HITTING_GROUND_DYING = 885 ,
SFX_TR2_ENEMY_BELT_JINGLE = 886 ,
SFX_TR2_WRENCH_CHING_ENEMY = 887 ,
SFX_TR2_FOOTSTEP = 888 ,
SFX_TR2_FOOTSTEP_LARA_HIT = 889 ,
SFX_TR2_ENEMY_COCKING_SHOTGUN = 890 ,
SFX_TR2_SOUND_185 = 891 ,
SFX_TR2_UNDERWATER_BUBBLES = 892 ,
SFX_TR2_SOUND_187 = 893 ,
SFX_TR2_SCUBA_DIVER_AIRFLOW = 894 ,
SFX_TR2_SOUND_189 = 895 ,
SFX_TR2_PULLEY_CRANE_BLOCK_MOVEMENT = 896 ,
SFX_TR2_CURTAIN_OPEN_CLOSE = 897 ,
SFX_TR2_SCUBA_DIVER_DYING = 898 ,
SFX_TR2_UNDERWATER_GURGLE1 = 899 ,
SFX_TR2_BOAT_START = 900 ,
SFX_TR2_BOAT_IDLE = 901 ,
SFX_TR2_BOAT_ACCELERATE = 902 ,
SFX_TR2_BOAT_HIGH_ENGINE_RPM = 903 ,
SFX_TR2_BOAT_SHUT_OFF = 904 ,
SFX_TR2_BOAT_ENGINE_HIT = 905 ,
SFX_TR2_BOAT_BODY_HIT = 906 ,
SFX_TR2_CLATTER_1 = 907 ,
SFX_TR2_CLATTER_2 = 908 ,
SFX_TR2_CLATTER_3 = 909 ,
SFX_TR2_DOOR_SLIDE = 910 ,
SFX_TR2_LARA_FLESH_WOUND = 911 ,
SFX_TR2_SAW_HIGH_RPM = 912 ,
SFX_TR2_SAW_SWITCHED_OFF = 913 ,
SFX_TR2_BELL_CHIME = 914 ,
SFX_TR2_CHAIN_CREAKING_SOMETHING_SNAPPING = 915 ,
SFX_TR2_SWINGING = 916 ,
SFX_TR2_BREAKING = 917 ,
SFX_TR2_PULLEY_MOVEMENT = 918 ,
SFX_TR2_AIRPLANE_ENGINE_IDLE = 919 ,
SFX_TR2_SOUND_214 = 920 ,
SFX_TR2_UNDERWATER_FAN = 921 ,
SFX_TR2_SOUND_216 = 922 ,
SFX_TR2_VENT_FAN = 923 ,
SFX_TR2_SWINGING_BOX_SANDBAG_SPIKY_BALL = 924 ,
SFX_TR2_JUMP_PAD_UPWARD = 925 ,
SFX_TR2_JUMP_PAD_DOWNWARD = 926 ,
SFX_TR2_SOMETHING_BREAKING = 927 ,
SFX_TR2_BALL_ROCK_SNOWBALLS_ETC_ROLLING = 928 ,
SFX_TR2_BALL_ROCK_SNOWBALLS_ETC_SETTLING = 929 ,
SFX_TR2_ROLLING = 930 ,
SFX_TR2_CRASH = 931 ,
SFX_TR2_CRASH1 = 932 ,
SFX_TR2_SOMETHING_ROLLING = 933 ,
SFX_TR2_SOMETHING_HITTING_WALL_SETTLING = 934 ,
SFX_TR2_BLADE_SLICE_HIT = 935 ,
SFX_TR2_BLADE_CHING = 936 ,
SFX_TR2_ROLLING_SPIKE_WHEEL = 937 ,
SFX_TR2_ICICLE_DETACHING = 938 ,
SFX_TR2_ICICLE_HITTING_GROUND = 939 ,
SFX_TR2_ROTATING_HANDLE_LOOSEN = 940 ,
SFX_TR2_ROTATING_HANDLE_TURN = 941 ,
SFX_TR2_ROTATING_HANDLE_DOOR_LATCH_OPEN = 942 ,
SFX_TR2_ROTATING_HANDLE_DOOR_CREAK_AND_LATCH = 943 ,
SFX_TR2_MONK_FOOTSTEP = 944 ,
SFX_TR2_MONK_SWORD_SWING_SINGLE = 945 ,
SFX_TR2_MONK_SWORD_SWING_MULTI = 946 ,
SFX_TR2_MONK_SHOUT_1 = 947 ,
SFX_TR2_MONK_SHOUT_2 = 948 ,
SFX_TR2_MONK_SHOUT_3 = 949 ,
SFX_TR2_MONK_SHOUT_4 = 950 ,
SFX_TR2_CRUNCH1 = 951 ,
SFX_TR2_ENEMY_MONK_HEAVY_BREATHING = 952 ,
SFX_TR2_SPLASH_SURFACING = 953 ,
SFX_TR2_WATERFALL1 = 954 ,
SFX_TR2_ENEMY_FOOTSTEP_IN_SNOW = 955 ,
SFX_TR2_ENEMY_GUNSHOT2 = 956 ,
SFX_TR2_ENEMY_SEMIAUTO_GUNSHOT = 957 ,
SFX_TR2_ENEMY_AHAGA_HOOG_UH_DYING = 958 ,
SFX_TR2_ENEMY_EUUUH_DYING = 959 ,
SFX_TR2_SHOOTING_CIRCLE_BLADE = 960 ,
SFX_TR2_KNIFETHROWER_FOOTSTEP = 961 ,
SFX_TR2_MONK_OYE = 962 ,
SFX_TR2_MONK_AWEH = 963 ,
SFX_TR2_SHOOTING_CIRCLE_BLADE_HIT = 964 ,
SFX_TR2_KNIFETHROWER_WARRIOR_FOOTSTEP = 965 ,
SFX_TR2_WARRIOR_BLADE_SWING = 966 ,
SFX_TR2_WARRIOR_BLADE_SWING1 = 967 ,
SFX_TR2_WARRIOR_GROWL = 968 ,
SFX_TR2_KNIFETHROWER_HICCUP_THROWING_A_KNIFE = 969 ,
SFX_TR2_WARRIOR_BURP_WUUHH = 970 ,
SFX_TR2_WARRIOR_GROWL_BURP = 971 ,
SFX_TR2_SOUND_266 = 972 ,
SFX_TR2_WARRIOR_AWAKEN = 973 ,
SFX_TR2_WARRIOR_GROWL_BURP1 = 974 ,
SFX_TR2_LEVER_PULL = 975 ,
SFX_TR2_SOUND_270 = 976 ,
SFX_TR2_SOUND_271 = 977 ,
SFX_TR2_SOUND_272 = 978 ,
SFX_TR2_SOUND_273 = 979 ,
SFX_TR2_SOUND_274 = 980 ,
SFX_TR2_SOUND_275 = 981 ,
SFX_TR2_SOUND_276 = 982 ,
SFX_TR2_SOUND_277 = 983 ,
SFX_TR2_CHAIN_PULLEY = 984 ,
SFX_TR2_LARA_ZIPLINE_HANDLE_GRAB = 985 ,
SFX_TR2_LARA_ZIPLINE_SLIDE = 986 ,
SFX_TR2_LARA_ZIPLINE_HANDLE_HIT = 987 ,
SFX_TR2_BODY_SLUMP = 988 ,
SFX_TR2_BIG_BOWL_TIPPING = 989 ,
SFX_TR2_POURING_FROM_BIG_BOWL = 990 ,
SFX_TR2_WATERFALL2 = 991 ,
SFX_TR2_ELEVATOR_DOOR_OPEN = 992 ,
SFX_TR2_ELEVATOR_DOOR_CLOSE = 993 ,
SFX_TR2_MINISUB_CLATTER_1 = 994 ,
SFX_TR2_MINISUB_CLATTER_2 = 995 ,
SFX_TR2_MINISUB_CLATTER_3 = 996 ,
SFX_TR2_BIRD_MONSTER_SCREAM = 997 ,
SFX_TR2_BIRD_MONSTER_GASP_GROWL = 998 ,
SFX_TR2_BIRD_MONSTER_HOARSE_BREATHING = 999 ,
SFX_TR2_BIRD_MONSTER_FOOTSTEP = 1000 ,
SFX_TR2_BIRD_MONSTER_SCREAM_DYING = 1001 ,
SFX_TR2_GIANT_SPIDER_SCRAPE = 1002 ,
SFX_TR2_HELICOPTER = 1003 ,
SFX_TR2_DRAGON_FOOTSTEP = 1004 ,
SFX_TR2_DRAGON_GROWL_1 = 1005 ,
SFX_TR2_DRAGON_GROWL_2 = 1006 ,
SFX_TR2_DRAGON_BODY_FALL = 1007 ,
SFX_TR2_DRAGON_DYING_BREATH = 1008 ,
SFX_TR2_DRAGON_GROWL_3 = 1009 ,
SFX_TR2_DRAGON_GRUNT = 1010 ,
SFX_TR2_DRAGON_FIRE_BREATHING = 1011 ,
SFX_TR2_DRAGON_LEG_LIFT = 1012 ,
SFX_TR2_DRAGON_LEG_HIT = 1013 ,
SFX_TR2_WARRIOR_BLADE_SWING2 = 1014 ,
SFX_TR2_WARRIOR_BLADE_SWING_FAST = 1015 ,
SFX_TR2_SOUND_310 = 1016 ,
SFX_TR2_WARRIOR_BREATH_ACTIVATION = 1017 ,
SFX_TR2_WARRIOR_HOVER = 1018 ,
SFX_TR2_WARRIOR_LANDING = 1019 ,
SFX_TR2_WARRIOR_SWORD_CLANK_STICKING_IT_DOWNWARD = 1020 ,
SFX_TR2_WARRIOR_BLADE_SLICE = 1021 ,
SFX_TR2_BIRDS_CHIRPING = 1022 ,
SFX_TR2_CRUNCH2 = 1023 ,
SFX_TR2_CRUNCH3 = 1024 ,
SFX_TR2_DOOR_CREAK_AND_CLOSE = 1025 ,
SFX_TR2_BREAKING1 = 1026 ,
SFX_TR2_GIANT_SPIDER_SNARL = 1027 ,
SFX_TR2_GIANT_SPIDER_FOOTSTEP = 1028 ,
SFX_TR2_GIANT_SPIDER_SNARL_DYING = 1029 ,
SFX_TR2_DRAGON_T_REX_GROWL_1 = 1030 ,
SFX_TR2_DRAGON_T_REX_FOOTSTEP_ALSO_FROM_BIRD_MONSTER = 1031 ,
SFX_TR2_DRAGON_T_REX_GROWL_2 = 1032 ,
SFX_TR2_DRAGON_T_REX_GROWL_3_DYING = 1033 ,
SFX_TR2_SOUND_328 = 1034 ,
SFX_TR2_WATER_DRIP = 1035 ,
SFX_TR2_STAGE_BACKDROP_MOVE = 1036 ,
SFX_TR2_STONE_DOOR_SLIDE = 1037 ,
SFX_TR2_PLATFORM_ALARM_STAR_TREK_LIKE = 1038 ,
SFX_TR2_LARA_S_GRANDFATHER_CLOCK_TICK = 1039 ,
SFX_TR2_LARA_S_HOUSE_FRONT_DOOR_CHIME = 1040 ,
SFX_TR2_LARA_S_HOUSE_ALARM = 1041 ,
SFX_TR2_BOAT_ENGINE = 1042 ,
SFX_TR2_BOAT_INTO_WATER = 1043 ,
SFX_TR2_UNKNOWN = 1044 ,
SFX_TR2_UNKNOWN1 = 1045 ,
SFX_TR2_UNKNOWN2 = 1046 ,
SFX_TR2_UNKNOWN3 = 1047 ,
SFX_TR2_BUTLER_SHUFFLE = 1048 ,
SFX_TR2_BUTLER_FOOTSTEP = 1049 ,
SFX_TR2_BUTLER_SOUNDS_1 = 1050 ,
SFX_TR2_BUTLER_SOUNDS_2 = 1051 ,
SFX_TR2_BUTLER_SOUNDS_3 = 1052 ,
SFX_TR2_BUTLER_CUP_CLATTER = 1053 ,
SFX_TR2_BRITTLE_GROUND_BREAKING = 1054 ,
SFX_TR2_SPIDER_EXPLODE_DYING_LARA_BULLET_HIT = 1055 ,
SFX_TR2_SHARK_BITE_ALSO_BLACK_MORAY = 1056 ,
SFX_TR2_LAVA_BUBBLING = 1057 ,
SFX_TR2_EXPLOSION1 = 1058 ,
SFX_TR2_UNWELCOME_GUESTS_AT_LARA_S_HOME = 1059 ,
SFX_TR2_ZIPPER = 1060 ,
SFX_TR2_SOUND_355 = 1061 ,
SFX_TR2_SOUND_356 = 1062 ,
SFX_TR2_SOUND_357 = 1063 ,
SFX_TR2_SOUND_358 = 1064 ,
SFX_TR2_SOUND_359 = 1065 ,
SFX_TR2_SOUND_360 = 1066 ,
SFX_TR2_SOUND_361 = 1067 ,
SFX_TR2_SOUND_362 = 1068 ,
SFX_TR2_SOUND_363 = 1069 ,
SFX_TR2_SOUND_364 = 1070 ,
SFX_TR2_SOUND_365 = 1071 ,
SFX_TR2_SOUND_366 = 1072 ,
SFX_TR2_SOUND_367 = 1073 ,
SFX_TR2_SOUND_368 = 1074 ,
SFX_TR2_SOUND_369 = 1075 ,
// TR3 sounds
SFX_TR3_LARA_FEET = 1076 ,
SFX_TR3_LARA_CLIMB2 = 1077 ,
SFX_TR3_LARA_NO = 1078 ,
SFX_TR3_LARA_SLIPPING = 1079 ,
SFX_TR3_LARA_LAND = 1080 ,
SFX_TR3_LARA_CLIMB1 = 1081 ,
SFX_TR3_LARA_DRAW = 1082 ,
SFX_TR3_LARA_HOLSTER = 1083 ,
SFX_TR3_LARA_FIRE = 1084 ,
SFX_TR3_LARA_RELOAD = 1085 ,
SFX_TR3_LARA_RICOCHET = 1086 ,
SFX_TR3_LARA_FLARE_IGNITE = 1087 ,
SFX_TR3_LARA_FLARE_BURN = 1088 ,
SFX_TR3_LARA_FLARE_IGNITE_W = 1089 ,
SFX_TR3_LARA_FLARE_BURN_W = 1090 ,
SFX_TR3_LARA_HARPOON_FIRE = 1091 ,
SFX_TR3_LARA_HARPOON_LOAD = 1092 ,
SFX_TR3_LARA_WET_FEET = 1093 ,
SFX_TR3_LARA_WADE = 1094 ,
SFX_TR3_RUMBLE_LOOP = 1095 ,
SFX_TR3_ICKET_BARRIER = 1096 ,
SFX_TR3_CRICKET_LOOP = 1097 ,
SFX_TR3_LARA_HARPOON_LOAD_WATER = 1098 ,
SFX_TR3_LARA_HARPOON_FIRE_WATER = 1099 ,
SFX_TR3_LARA_KNEES_SHUFFLE = 1100 ,
SFX_TR3_PUSH_SWITCH = 1101 ,
SFX_TR3_LARA_CLIMB3 = 1102 ,
SFX_TR3_LARA_BODYSL = 1103 ,
SFX_TR3_LARA_SHIMMY = 1104 ,
SFX_TR3_LARA_JUMP = 1105 ,
SFX_TR3_LARA_FALL = 1106 ,
SFX_TR3_LARA_INJURY = 1107 ,
SFX_TR3_LARA_ROLL = 1108 ,
SFX_TR3_LARA_SPLASH = 1109 ,
SFX_TR3_LARA_GETOUT = 1110 ,
SFX_TR3_LARA_SWIM = 1111 ,
SFX_TR3_LARA_BREATH = 1112 ,
SFX_TR3_LARA_BUBBLES = 1113 ,
SFX_TR3_LARA_SWITCH = 1114 ,
SFX_TR3_LARA_KEY = 1115 ,
SFX_TR3_LARA_OBJECT = 1116 ,
SFX_TR3_LARA_GENERAL_DEATH = 1117 ,
SFX_TR3_LARA_KNEES_DEATH = 1118 ,
SFX_TR3_LARA_UZI_FIRE = 1119 ,
SFX_TR3_LARA_UZI_STOP = 1120 ,
SFX_TR3_LARA_SHOTGUN = 1121 ,
SFX_TR3_LARA_BLOCK_PUSH1 = 1122 ,
SFX_TR3_LARA_BLOCK_PUSH2 = 1123 ,
SFX_TR3_LARA_EMPTY = 1124 ,
SFX_TR3_LARA_SHOTGUN_SHELL = 1125 ,
SFX_TR3_LARA_BULLETHIT = 1126 ,
SFX_TR3_LARA_BLKPULL = 1127 ,
SFX_TR3_LARA_FLOATING = 1128 ,
SFX_TR3_LARA_FALLDETH = 1129 ,
SFX_TR3_LARA_GRABHAND = 1130 ,
SFX_TR3_LARA_GRABBODY = 1131 ,
SFX_TR3_LARA_GRABFEET = 1132 ,
SFX_TR3_LARA_SWITCHUP = 1133 ,
SFX_TR3_METEOR = 1134 ,
SFX_TR3_WATER_LOOP = 1135 ,
SFX_TR3_UNDERWATER = 1136 ,
SFX_TR3_UNDERWATER_SWITCH = 1137 ,
SFX_TR3_LARA_PICKUP = 1138 ,
SFX_TR3_BLOCK_SOUND = 1139 ,
SFX_TR3_DOOR = 1140 ,
SFX_TR3_HELICOPTER_LOOP = 1141 ,
SFX_TR3_ROCK_FALL_CRUMBLE = 1142 ,
SFX_TR3_ROCK_FALL_LAND = 1143 ,
SFX_TR3_JET_FLY_BY = 1144 ,
SFX_TR3_STALEGTITE = 1145 ,
SFX_TR3_LARA_THUD = 1146 ,
SFX_TR3_GENERIC_SWOOSH = 1147 ,
SFX_TR3_OIL_SMG_FIRE = 1148 ,
SFX_TR3_CITY_PORTCULLIS = 1149 ,
SFX_TR3_SWINGING_FLAMES = 1150 ,
SFX_TR3_SPINING_HOOKS = 1151 ,
SFX_TR3_BLAST_CIRCLE = 1152 ,
SFX_TR3_BAZOOKA_FIRE = 1153 ,
SFX_TR3_HECKLER_AND_KOCH_FIRE = 1154 ,
SFX_TR3_WATERFALL_LOOP = 1155 ,
SFX_TR3_CROC_ATTACK = 1156 ,
SFX_TR3_CROC_DEATH = 1157 ,
SFX_TR3_PORTCULLIS_UP = 1158 ,
SFX_TR3_PORTCULLIS_DOWN = 1159 ,
SFX_TR3_T_REX_ATTACK = 1160 ,
SFX_TR3_BODY_SLAM = 1161 ,
SFX_TR3_POWER_HUM_LOOP = 1162 ,
SFX_TR3_T_REX_ROAR = 1163 ,
SFX_TR3_T_REX_FOOTSTOMP = 1164 ,
SFX_TR3_T_REX_SNIFF = 1165 ,
SFX_TR3_EMPTY1166 = 1166 ,
SFX_TR3_ARMY_SMG_FIRE = 1167 ,
SFX_TR3_ARMY_SMG_DEATH = 1168 ,
SFX_TR3_ARMY_SMG_FOOTSTEPS = 1169 ,
SFX_TR3_WING_MUTE_ATTACK = 1170 ,
SFX_TR3_WING_MUTE_DEATH = 1171 ,
SFX_TR3_WING_MUTE_FLYING = 1172 ,
SFX_TR3_RAT_ATTACK = 1173 ,
SFX_TR3_RAT_DEATH = 1174 ,
SFX_TR3_TIGER_ROAR = 1175 ,
SFX_TR3_TIGER_BITE = 1176 ,
SFX_TR3_TIGER_STRIKE = 1177 ,
SFX_TR3_TIGER_DEATH = 1178 ,
SFX_TR3_TIGER_GROWL = 1179 ,
SFX_TR3_HECKLER_AND_KOCH_STOP = 1180 ,
SFX_TR3_EXPLOSION1 = 1181 ,
SFX_TR3_EXPLOSION2 = 1182 ,
SFX_TR3_EARTHQUAKE_LOOP = 1183 ,
SFX_TR3_MENU_ROTATE = 1184 ,
SFX_TR3_MENU_CHOOSE = 1185 ,
SFX_TR3_MENU_GAMEBOY = 1186 ,
SFX_TR3_MENU_SPININ = 1187 ,
SFX_TR3_MENU_SPINOUT = 1188 ,
SFX_TR3_MENU_STOPWATCH = 1189 ,
SFX_TR3_MENU_GUNS = 1190 ,
SFX_TR3_MENU_PASSPORT = 1191 ,
SFX_TR3_MENU_MEDI = 1192 ,
SFX_TR3_LARA_CLIMB_WALLS_NOISE = 1193 ,
SFX_TR3_VERY_LIGHT_WATER = 1194 ,
SFX_TR3_TARGET_HITS = 1195 ,
SFX_TR3_TARGET_SMASH = 1196 ,
SFX_TR3_DESSERT_EAGLE_FIRE = 1197 ,
SFX_TR3_VAULT_DOORS = 1198 ,
SFX_TR3_LARA_MINI_LOAD = 1199 ,
SFX_TR3_LARA_MINI_LOCK = 1200 ,
SFX_TR3_LARA_MINI_FIRE = 1201 ,
SFX_TR3_GATE_OPENING = 1202 ,
SFX_TR3_LARA_ELECTRIC_LOOP = 1203 ,
SFX_TR3_LARA_ELECTRIC_CRACKLES = 1204 ,
SFX_TR3_COMMANDER = 1205 ,
SFX_TR3_SWITCH_COVER = 1206 ,
SFX_TR3_CLEANER_FUSEBOX = 1207 ,
SFX_TR3_CROW_CAW = 1208 ,
SFX_TR3_CROW_WING_FLAP = 1209 ,
SFX_TR3_CROW_DEATH = 1210 ,
SFX_TR3_CROW_ATTACK = 1211 ,
SFX_TR3_SOFT_WIND_LOOP = 1212 ,
SFX_TR3_SWAT_SMG_FIRE = 1213 ,
SFX_TR3_LIZARD_MAN_ATTACK_1 = 1214 ,
SFX_TR3_LIZARD_MAN_ATTACK_2 = 1215 ,
SFX_TR3_LIZARD_MAN_DEATH = 1216 ,
SFX_TR3_LIZARD_MAN_CLIMB = 1217 ,
SFX_TR3_LIZARD_MAN_FIRE = 1218 ,
SFX_TR3_GENERIC_BODY_SLAM = 1219 ,
SFX_TR3_HECKER_AND_KOCH_OVERLAY = 1220 ,
SFX_TR3_LARA_SPIKE_DEATH = 1221 ,
SFX_TR3_LARA_DEATH3 = 1222 ,
SFX_TR3_ROLLING_BALL = 1223 ,
SFX_TR3_TUBE_LOOP = 1224 ,
SFX_TR3_RUMBLE_NEXTDOOR = 1225 ,
SFX_TR3_LOOP_FOR_SMALL_FIRES = 1226 ,
SFX_TR3_DART_GUN = 1227 ,
SFX_TR3_QUAD_START = 1228 ,
SFX_TR3_QUAD_IDLE = 1229 ,
SFX_TR3_QUAD_ACCELERATE = 1230 ,
SFX_TR3_QUAD_MOVE = 1231 ,
SFX_TR3_QUAD_STOP = 1232 ,
SFX_TR3_BATS_1 = 1233 ,
SFX_TR3_LOOP_FOR_GAS_HISS = 1234 ,
SFX_TR3_LAUNCHER_1 = 1235 ,
SFX_TR3_LAUNCHER_2 = 1236 ,
SFX_TR3_TRAPDOOR_OPEN = 1237 ,
SFX_TR3_TRAPDOOR_CLOSE = 1238 ,
SFX_TR3_RESERVOIR_FLUSH = 1239 ,
SFX_TR3_MACAQUE_SATND_WAIT = 1240 ,
SFX_TR3_MACAQUE_ATTACK_LOW = 1241 ,
SFX_TR3_MACAQUE_ATTACK_JUMP = 1242 ,
SFX_TR3_MACAQUE_JUMP = 1243 ,
SFX_TR3_MACAQUE_DEATH = 1244 ,
SFX_TR3_SEAL_MUTE_FIRE = 1245 ,
SFX_TR3_SEAL_MUTE_BREATH_IN = 1246 ,
SFX_TR3_SEAL_MUTE_FIRE_2 = 1247 ,
SFX_TR3_SEAL_MUTE_FOOT = 1248 ,
SFX_TR3_SEAL_MUTE_DEATH = 1249 ,
SFX_TR3_SEAL_MUTE_BRUSH_TAIL = 1250 ,
SFX_TR3_SEAL_MUTE_HIT_FLR = 1251 ,
SFX_TR3_DOG_ATTACK_1 = 1252 ,
SFX_TR3_DOG_AWARE = 1253 ,
SFX_TR3_DOG_FOOT_1 = 1254 ,
SFX_TR3_DOG_JUMP = 1255 ,
SFX_TR3_DOG_GROWL = 1256 ,
SFX_TR3_DOG_DEATH = 1257 ,
SFX_TR3_VULTURE_WING_FLAP = 1258 ,
SFX_TR3_VULTURE_ATTACK = 1259 ,
SFX_TR3_VULTURE_DIE = 1260 ,
SFX_TR3_VULTURE_GLIDE = 1261 ,
SFX_TR3_SCUBA_DIVER_FLIPPER = 1262 ,
SFX_TR3_SCUBA_DIVER_ARM = 1263 ,
SFX_TR3_SCUBA_DIVER_BREATH_W = 1264 ,
SFX_TR3_SCUBA_DIVER_BREATH_S = 1265 ,
SFX_TR3_LONDON_MERCENARY_DEATH = 1266 ,
SFX_TR3_CLEANER_LOOP = 1267 ,
SFX_TR3_SCUBA_DIVER_DEATH = 1268 ,
SFX_TR3_SCUBA_DIVER_DIVING = 1269 ,
SFX_TR3_BOAT_START = 1270 ,
SFX_TR3_BOAT_IDLE = 1271 ,
SFX_TR3_BOAT_ACCELERATE = 1272 ,
SFX_TR3_BOAT_MOVING = 1273 ,
SFX_TR3_BOAT_STOP = 1274 ,
SFX_TR3_BOAT_SLOW_DOWN = 1275 ,
SFX_TR3_JET_ROOFS = 1276 ,
SFX_TR3_QUAD_SIDE_IMPACT = 1277 ,
SFX_TR3_QUAD_FRONT_IMPACT = 1278 ,
SFX_TR3_QUAD_LAND = 1279 ,
SFX_TR3_FLAME_THROWER_LOOP = 1280 ,
SFX_TR3_RUMMBLE = 1281 ,
SFX_TR3_DRILL_BIT_1 = 1282 ,
SFX_TR3_VERY_SMALL_WINCH = 1283 ,
SFX_TR3_ALARM_1 = 1284 ,
SFX_TR3_MINE_CART_TRACK_LOOP = 1285 ,
SFX_TR3_MINE_CART_PULLY_LOOP = 1286 ,
SFX_TR3_MINE_CART_CLUNK_START = 1287 ,
SFX_TR3_SAVE_CRYSTAL = 1288 ,
SFX_TR3_WOOD_GATE = 1289 ,
SFX_TR3_METAL_SHUTTERS_SMASH = 1290 ,
SFX_TR3_UNDERWATER_FAN_ON = 1291 ,
SFX_TR3_UNDERWATER_FAN_STOP = 1292 ,
SFX_TR3_SMALL_FAN_ON = 1293 ,
SFX_TR3_SWINGING_BOX_BAG = 1294 ,
SFX_TR3_MINE_CART_SREECH_BRAKE = 1295 ,
SFX_TR3_SPANNER = 1296 ,
SFX_TR3_SMALL_METAL_SHUTTERS = 1297 ,
SFX_TR3_AREA51_SWINGER_START = 1298 ,
SFX_TR3_AREA51_SWINGER_STOP = 1299 ,
SFX_TR3_AREA51_SWINGER_LOOP = 1300 ,
SFX_TR3_SLIDE_DOOR_CLOSE_1 = 1301 ,
SFX_TR3_SLIDE_DOOR_CLOSE_2 = 1302 ,
SFX_TR3_OILDRUM_ROLL = 1303 ,
SFX_TR3_OILDRUM_HIT = 1304 ,
SFX_TR3_SIDE_BLADE_SWING = 1305 ,
SFX_TR3_SIDE_BLADE_BACK = 1306 ,
SFX_TR3_SKEL_TRAP_PART_1 = 1307 ,
SFX_TR3_SKEL_TRAP_PART_2 = 1308 ,
SFX_TR3_SMALL_FAN = 1309 ,
SFX_TR3_TONY_BOSS_STONE_DEATH = 1310 ,
SFX_TR3_TONY_BOSS_NORMAL_DEATH = 1311 ,
SFX_TR3_TONY_BOSS_LAUGH = 1312 ,
SFX_TR3_LONDON_BOSS_SHOOTER = 1313 ,
SFX_TR3_HARD_WIND_LOOP = 1314 ,
SFX_TR3_COMPY_ATTACK = 1315 ,
SFX_TR3_COMPY_JUMP = 1316 ,
SFX_TR3_COMPY_WAIT = 1317 ,
SFX_TR3_COMPY_DIE = 1318 ,
SFX_TR3_COMPY_RUN_WALK = 1319 ,
SFX_TR3_BLOWPIPE_NATIVE_FEET = 1320 ,
SFX_TR3_BLOWPIPE_NATIVE_ATTACK = 1321 ,
SFX_TR3_BLOWPIPE_NATIVE_DEATH = 1322 ,
SFX_TR3_BLOWPIPE_NATIVE_BLOW = 1323 ,
SFX_TR3_BLOWPIPE_NATIVE_SWOOSH = 1324 ,
SFX_TR3_SHIVA_WALK_MURMA = 1325 ,
SFX_TR3_RAPTOR_FEET = 1326 ,
SFX_TR3_RAPTOR_ATTACK_1 = 1327 ,
SFX_TR3_RAPTOR_ATTACK_2 = 1328 ,
SFX_TR3_RAPTOR_ATTACK_3 = 1329 ,
SFX_TR3_RAPTOR_ROAR = 1330 ,
SFX_TR3_RAPTOR_DIE_1 = 1331 ,
SFX_TR3_RAPTOR_DIE_2 = 1332 ,
SFX_TR3_HUGE_ROCKET_LOOP = 1333 ,
SFX_TR3_SHIVA_SWORD_1 = 1334 ,
SFX_TR3_SHIVA_SWORD_2 = 1335 ,
SFX_TR3_SHIVA_DEATH = 1336 ,
SFX_TR3_SHIVA_FOOTSTEP = 1337 ,
SFX_TR3_SHIVA_LAUGH = 1338 ,
SFX_TR3_SHIVA_HIT_GROUND = 1339 ,
SFX_TR3_HYBRID_FOOT = 1340 ,
SFX_TR3_HYBRID_HOOF = 1341 ,
SFX_TR3_HYBRID_ATTACK = 1342 ,
SFX_TR3_HYBRID_DEATH = 1343 ,
SFX_TR3_HYBRID_SWOOSH = 1344 ,
SFX_TR3_SMALL_SWITCH = 1345 ,
SFX_TR3_CLAW_MUTE_FOOTSTEPS = 1346 ,
SFX_TR3_CLAW_MUTE_ATTACK = 1347 ,
SFX_TR3_CLAW_MUTE_DEATH = 1348 ,
SFX_TR3_CLAW_MUTE_BODY_THUD = 1349 ,
SFX_TR3_CLAW_MUTE_LAZER = 1350 ,
SFX_TR3_CLAW_MUTE_SWOOSH = 1351 ,
SFX_TR3_CLAW_MUTE_CLAW = 1352 ,
SFX_TR3_HYBRID_BODY_SLAM = 1353 ,
SFX_TR3_SMALL_DOOR_SUBWAY = 1354 ,
SFX_TR3_DEATH_SLIDE_GRAB = 1355 ,
SFX_TR3_DEATH_SLIDE_GO = 1356 ,
SFX_TR3_DEATH_SLIDE_STOP = 1357 ,
SFX_TR3_RADAR_BLIP = 1358 ,
SFX_TR3_BOB_FEET = 1359 ,
SFX_TR3_BOB_ATTACK = 1360 ,
SFX_TR3_BOB_DEATH = 1361 ,
SFX_TR3_BOB_CLIMB = 1362 ,
SFX_TR3_BOB_GET_DOWN = 1363 ,
SFX_TR3_FOOTSTEPS_MUD = 1364 ,
SFX_TR3_FOOTSTEPS_ICE = 1365 ,
SFX_TR3_FOOTSTEPS_GRAVEL = 1366 ,
SFX_TR3_FOOTSTEPS_SAND__AND__GRASS = 1367 ,
SFX_TR3_FOOTSTEPS_WOOD = 1368 ,
SFX_TR3_FOOTSTEPS_SNOW = 1369 ,
SFX_TR3_FOOTSTEPS_METAL = 1370 ,
SFX_TR3_LOOP_FOR_LONDON = 1371 ,
SFX_TR3_1ST_LOOP_FOR_BIG_DRILL = 1372 ,
SFX_TR3_SMALL_DOOR_SUBWAY_CLOSE = 1373 ,
SFX_TR3_2ND_LOOP_FOR_BIG_DRILL = 1374 ,
SFX_TR3_ENGLISH_HOY = 1375 ,
SFX_TR3_AMERCAN_HOY = 1376 ,
SFX_TR3_OIL_RED_SMG_DEATH = 1377 ,
SFX_TR3_RADIO_LOOP = 1378 ,
SFX_TR3_PUNK_ATTACK = 1379 ,
SFX_TR3_PUNK_DEATH = 1380 ,
SFX_TR3_SECURITY_GUARD_FIRE = 1381 ,
SFX_TR3_SECURITY_GUARD_DEATH = 1382 ,
SFX_TR3_LAZER_LOOP = 1383 ,
SFX_TR3_WINSTON_BRUSH_OFF = 1384 ,
SFX_TR3_WINSTON_CUPS = 1385 ,
SFX_TR3_WINSTON_HU = 1386 ,
SFX_TR3_WINSTON_BULLET_TRAY = 1387 ,
SFX_TR3_WINSTON_FOOTSTEPS = 1388 ,
SFX_TR3_WINSTON_TAKE_HIT = 1389 ,
SFX_TR3_WINSTON_GET_UP = 1390 ,
SFX_TR3_WINSTON_FART = 1391 ,
SFX_TR3_WALL_BLADES = 1392 ,
SFX_TR3_MACAQUE_CHATTER = 1393 ,
SFX_TR3_MACAQUE_ROLL = 1394 ,
SFX_TR3_WHALE_CALL = 1395 ,
SFX_TR3_GENERATOR_LOOP = 1396 ,
SFX_TR3_GENERATOR_SHITTING = 1397 ,
SFX_TR3_GASMETER = 1398 ,
SFX_TR3_LARA_TURN_WHEEL = 1399 ,
SFX_TR3_COBRA_HISS = 1400 ,
SFX_TR3_DART_SPITT = 1401 ,
SFX_TR3_RATTLE_SNAKE = 1402 ,
SFX_TR3_SWING_PUMP = 1403 ,
SFX_TR3_SQEEK = 1404 ,
SFX_TR3_DRIPS_REVERB = 1405 ,
SFX_TR3_TONK = 1406 ,
SFX_TR3_BOO_MUTE = 1407 ,
SFX_TR3_VENDING_MACHINE_LOOP = 1408 ,
SFX_TR3_VENDING_SPIT = 1409 ,
SFX_TR3_DOORBELL = 1410 ,
SFX_TR3_BURGLAR_ALARM = 1411 ,
SFX_TR3_BOAT_SCRAPE = 1412 ,
SFX_TR3_TICK_TOCK = 1413 ,
SFX_TR3_WILARD_FOOT_STEPS = 1414 ,
SFX_TR3_WILARD_ATTACK = 1415 ,
SFX_TR3_WILARD_TAKE_HIT = 1416 ,
SFX_TR3_WILARD_LEGS_SHUFFLE = 1417 ,
SFX_TR3_WILARD_FIRE_CHARGE = 1418 ,
SFX_TR3_WILARD_FIRE_SHOOT = 1419 ,
SFX_TR3_WILARD_ODD_NOISE = 1420 ,
SFX_TR3_WILARD_STAB = 1421 ,
SFX_TR3_LITTLE_SUB_LOOP = 1422 ,
SFX_TR3_LITTLE_SUB_START = 1423 ,
SFX_TR3_LITTLE_SUB_STOP = 1424 ,
SFX_TR3_LONDON_BOSS_DIE_PART_1 = 1425 ,
SFX_TR3_LONDON_BOSS_DIE_PART_2 = 1426 ,
SFX_TR3_LONDON_BOSS_FIRE = 1427 ,
SFX_TR3_LONDON_BOSS_SUMMON = 1428 ,
SFX_TR3_LONDON_BOSS_TAKE_HIT = 1429 ,
SFX_TR3_LONDON_BOSS_VAULT = 1430 ,
SFX_TR3_LONDON_BOSS_SUMMON_NOT = 1431 ,
SFX_TR3_LONDON_BOSS_LAUGH = 1432 ,
SFX_TR3_WATER_MILL = 1433 ,
SFX_TR3_PLUG_WINCH = 1434 ,
SFX_TR3_GIANT_METAL_WHEELS = 1435 ,
SFX_TR3_TRIBOSS_ATTACK = 1436 ,
SFX_TR3_TRIBOSS_TAKE_HIT = 1437 ,
SFX_TR3_TRIBOSS_TURN_CHAIR = 1438 ,
SFX_TR3_TRIBOSS_SHOOT = 1439 ,
SFX_TR3_TRIBOSS_DEATH_VOCAL = 1440 ,
SFX_TR3_TRIBOSS_CHAIR_2 = 1441 ,
SFX_TR3_TONY_BOSS_SHOOT_1 = 1442 ,
SFX_TR3_TONY_BOSS_SHOOT_2 = 1443 ,
SFX_TR3_TONY_BOSS_SHOOT_3 = 1444 ,
SFX_TR3_TONY_BOSS_ATTACK = 1445 ,
// TR4 sounds
SFX_TR4_LARA_FEET = 1446 ,
SFX_TR4_LARA_CLIMB2 = 1447 ,
SFX_TR4_LARA_NO = 1448 ,
SFX_TR4_LARA_SLIPPING = 1449 ,
SFX_TR4_LARA_LAND = 1450 ,
SFX_TR4_LARA_CLIMB1 = 1451 ,
SFX_TR4_LARA_DRAW = 1452 ,
SFX_TR4_LARA_HOLSTER = 1453 ,
SFX_TR4_LARA_FIRE = 1454 ,
SFX_TR4_LARA_RELOAD = 1455 ,
SFX_TR4_LARA_RICOCHET = 1456 ,
SFX_TR4_PUSH_BLOCK_END = 1457 ,
SFX_TR4_METAL_SCRAPE_LOOP = 1458 ,
SFX_TR4_SMALL_SCARAB_FEET = 1459 ,
SFX_TR4_BIG_SCARAB_ATTACK = 1460 ,
SFX_TR4_BIG_SCARAB_DEATH = 1461 ,
SFX_TR4_BIG_SCARAB_FLYING = 1462 ,
SFX_TR4_LARA_WET_FEET = 1463 ,
SFX_TR4_LARA_WADE = 1464 ,
SFX_TR4_RUMBLE_LOOP = 1465 ,
SFX_TR4_METAL_SCRAPE_LOOP1 = 1466 ,
SFX_TR4_CRICKET_LOOP = 1467 ,
SFX_TR4_WOOD_BRIDGE_FALL = 1468 ,
SFX_TR4_STARGATE_SWIRL = 1469 ,
SFX_TR4_LARA_KNEES_SHUFFLE = 1470 ,
SFX_TR4_PUSH_SPX_SWITCH = 1471 ,
SFX_TR4_LARA_CLIMB3 = 1472 ,
SFX_TR4_DON_T_USE_THIS_SPACE = 1473 ,
SFX_TR4_LARA_SHIMMY2 = 1474 ,
SFX_TR4_LARA_JUMP = 1475 ,
SFX_TR4_LARA_FALL = 1476 ,
SFX_TR4_LARA_INJURY = 1477 ,
SFX_TR4_LARA_ROLL = 1478 ,
SFX_TR4_LARA_SPLASH = 1479 ,
SFX_TR4_LARA_GETOUT = 1480 ,
SFX_TR4_LARA_SWIM = 1481 ,
SFX_TR4_LARA_BREATH = 1482 ,
SFX_TR4_LARA_BUBBLES = 1483 ,
SFX_TR4_SPINNING_PUZZLE = 1484 ,
SFX_TR4_LARA_KEY = 1485 ,
SFX_TR4_COG_RESAW_LIBRARY = 1486 ,
SFX_TR4_LARA_GENERAL_DEATH = 1487 ,
SFX_TR4_LARA_KNEES_DEATH = 1488 ,
SFX_TR4_LARA_UZI_FIRE = 1489 ,
SFX_TR4_LARA_UZI_STOP = 1490 ,
SFX_TR4_LARA_SHOTGUN = 1491 ,
SFX_TR4_LARA_BLOCK_PUSH1 = 1492 ,
SFX_TR4_LARA_BLOCK_PUSH2 = 1493 ,
SFX_TR4_SARLID_PALACES = 1494 ,
SFX_TR4_LARA_SHOTGUN_SHELL = 1495 ,
SFX_TR4_UNDERWATER_DOOR = 1496 ,
SFX_TR4_LARA_BLKPULL = 1497 ,
SFX_TR4_LARA_FLOATING = 1498 ,
SFX_TR4_LARA_FALLDETH = 1499 ,
SFX_TR4_LARA_GRABHAND = 1500 ,
SFX_TR4_LARA_GRABBODY = 1501 ,
SFX_TR4_LARA_GRABFEET = 1502 ,
SFX_TR4_RATCHET_3SHOT = 1503 ,
SFX_TR4_RATCHET_1SHOT = 1504 ,
SFX_TR4_WATER_LOOP_NOTINUSE = 1505 ,
SFX_TR4_UNDERWATER = 1506 ,
SFX_TR4_UNDERWATER_SWITCH = 1507 ,
SFX_TR4_LARA_PICKUP = 1508 ,
SFX_TR4_PUSHABLE_SOUND = 1509 ,
SFX_TR4_DOOR_GENERAL = 1510 ,
SFX_TR4_HELICOPTER_LOOP = 1511 ,
SFX_TR4_ROCK_FALL_CRUMBLE = 1512 ,
SFX_TR4_ROCK_FALL_LAND = 1513 ,
SFX_TR4_PENDULUM_BLADES = 1514 ,
SFX_TR4_STALEGTITE = 1515 ,
SFX_TR4_LARA_THUD = 1516 ,
SFX_TR4_GENERIC_SWOOSH = 1517 ,
SFX_TR4_GENERIC_HEAVY_THUD = 1518 ,
SFX_TR4_CROC_FEET = 1519 ,
SFX_TR4_SWINGING_FLAMES = 1520 ,
SFX_TR4_STONE_SCRAPE = 1521 ,
SFX_TR4_BLAST_CIRCLE = 1522 ,
SFX_TR4_BAZOOKA_FIRE = 1523 ,
SFX_TR4_HECKLER_AND_KOCH_FIRE = 1524 ,
SFX_TR4_WATERFALL_LOOP = 1525 ,
SFX_TR4_CROC_ATTACK = 1526 ,
SFX_TR4_CROC_DEATH = 1527 ,
SFX_TR4_PORTCULLIS_UP = 1528 ,
SFX_TR4_PORTCULLIS_DOWN = 1529 ,
SFX_TR4_DOUBLE_DOORS_BANG = 1530 ,
SFX_TR4_DOUBLE_DOORS_CREAK = 1531 ,
SFX_TR4_PETES_PYRA_STONE = 1532 ,
SFX_TR4_PETES_PYRA_PNEU = 1533 ,
SFX_TR4_AHMET_DIE = 1534 ,
SFX_TR4_AHMET_ATTACK = 1535 ,
SFX_TR4_AHMET_HANDS = 1536 ,
SFX_TR4_AHMET_FEET = 1537 ,
SFX_TR4_AHMET_SWIPE = 1538 ,
SFX_TR4_AHMET_WAIT = 1539 ,
SFX_TR4_GUIDE_JUMP = 1540 ,
SFX_TR4_GENERAL_FOOTSTEPS1 = 1541 ,
SFX_TR4_GUIDE_LAND_USENOT = 1542 ,
SFX_TR4_POUR = 1543 ,
SFX_TR4_SCALE1 = 1544 ,
SFX_TR4_SCALE2 = 1545 ,
SFX_TR4_BEETLARA_WINDUP = 1546 ,
SFX_TR4_BEETLE_CLK_WHIRR = 1547 ,
SFX_TR4_BEETLE_CLK_EXP = 1548 ,
SFX_TR4_MINE_EXP_OVERLAY = 1549 ,
SFX_TR4_HECKLER_AND_KOCH_STOP = 1550 ,
SFX_TR4_EXPLOSION1 = 1551 ,
SFX_TR4_EXPLOSION2_VOLWAS80 = 1552 ,
SFX_TR4_EARTHQUAKE_LOOP = 1553 ,
SFX_TR4_MENU_ROTATE = 1554 ,
SFX_TR4_MENU_SELECT = 1555 ,
SFX_TR4_MENU_EMPTY = 1556 ,
SFX_TR4_MENU_CHOOSE = 1557 ,
SFX_TR4_TICK_TOCK = 1558 ,
SFX_TR4_MENU_EMPTY1 = 1559 ,
SFX_TR4_MENU_COMBINE = 1560 ,
SFX_TR4_MENU_EMPTY2 = 1561 ,
SFX_TR4_MENU_MEDI = 1562 ,
SFX_TR4_LARA_CLIMB_WALLS_NOISE = 1563 ,
SFX_TR4_WATER_LOOP = 1564 ,
SFX_TR4_VONCROY_JUMP = 1565 ,
SFX_TR4_LOCUSTS_LOOP = 1566 ,
SFX_TR4_DESSERT_EAGLE_FIRE = 1567 ,
SFX_TR4_BOULDER_FALL = 1568 ,
SFX_TR4_LARA_MINI_LOAD = 1569 ,
SFX_TR4_LARA_MINI_LOCK = 1570 ,
SFX_TR4_LARA_MINI_FIRE = 1571 ,
SFX_TR4_GATE_OPENING = 1572 ,
SFX_TR4_LARA_ELECTRIC_LOOP = 1573 ,
SFX_TR4_LARA_ELECTRIC_CRACKLES = 1574 ,
SFX_TR4_BLOOD_LOOP = 1575 ,
SFX_TR4_BIKE_START = 1576 ,
SFX_TR4_BIKE_IDLE = 1577 ,
SFX_TR4_BIKE_ACCELERATE = 1578 ,
SFX_TR4_BIKE_MOVING = 1579 ,
SFX_TR4_BIKE_SIDE_IMPACT = 1580 ,
SFX_TR4_BIKE_FRONT_IMPACT = 1581 ,
SFX_TR4_SOFT_WIND_LOOP = 1582 ,
SFX_TR4_BIKE_LAND = 1583 ,
SFX_TR4_CROCGOD_ROAR = 1584 ,
SFX_TR4_CROCGOD_WINGS = 1585 ,
SFX_TR4_CROCGOD_LAND = 1586 ,
SFX_TR4_CROCGOD_FIRE_ROAR = 1587 ,
SFX_TR4_BIKE_STOP = 1588 ,
SFX_TR4_GENERIC_BODY_SLAM = 1589 ,
SFX_TR4_HECKER_AND_KOCH_OVERLAY = 1590 ,
SFX_TR4_LARA_SPIKE_DEATH = 1591 ,
SFX_TR4_LARA_DEATH3 = 1592 ,
SFX_TR4_ROLLING_BALL = 1593 ,
SFX_TR4_BLK_PLAT_RAISE_AND_LOW = 1594 ,
SFX_TR4_RUMBLE_NEXTDOOR = 1595 ,
SFX_TR4_LOOP_FOR_SMALL_FIRES = 1596 ,
SFX_TR4_CHAINS_LIBRARY = 1597 ,
SFX_TR4_JEEP_START = 1598 ,
SFX_TR4_JEEP_IDLE = 1599 ,
SFX_TR4_JEEP_ACCELERATE = 1600 ,
SFX_TR4_JEEP_MOVE = 1601 ,
SFX_TR4_JEEP_STOP = 1602 ,
SFX_TR4_BATS_1 = 1603 ,
SFX_TR4_ROLLING_DOOR = 1604 ,
SFX_TR4_LAUNCHER_1 = 1605 ,
SFX_TR4_LAUNCHER_2 = 1606 ,
SFX_TR4_TRAPDOOR_OPEN = 1607 ,
SFX_TR4_TRAPDOOR_CLOSE = 1608 ,
SFX_TR4_EMPTY1609 = 1609 ,
SFX_TR4_BABOON_STAND_WAIT = 1610 ,
SFX_TR4_BABOON_ATTACK_LOW = 1611 ,
SFX_TR4_BABOON_ATTACK_JUMP = 1612 ,
SFX_TR4_BABOON_JUMP = 1613 ,
SFX_TR4_BABOON_DEATH = 1614 ,
SFX_TR4_BAT_SQUEAL_FULL = 1615 ,
SFX_TR4_BAT_SQK = 1616 ,
SFX_TR4_BAT_FLAP = 1617 ,
SFX_TR4_SPHINX_NOSE_RASP = 1618 ,
SFX_TR4_SPHINX_WALK = 1619 ,
SFX_TR4_SPHINX_NOISE = 1620 ,
SFX_TR4_DOG_HOWL = 1621 ,
SFX_TR4_DOG_HIT_GROUND = 1622 ,
SFX_TR4_FOUNTAIN_LOOP = 1623 ,
SFX_TR4_DOG_FOOT_1 = 1624 ,
SFX_TR4_DOG_JUMP = 1625 ,
SFX_TR4_DOG_BITE = 1626 ,
SFX_TR4_DOG_DEATH = 1627 ,
SFX_TR4_THUNDER_RUMBLE = 1628 ,
SFX_TR4_THUNDER_CRACK = 1629 ,
SFX_TR4_WRAITH_WHISPERS = 1630 ,
SFX_TR4_EMPTY1631 = 1631 ,
SFX_TR4_EMPTY1632 = 1632 ,
SFX_TR4_SKEL_FOOTSTEPS = 1633 ,
SFX_TR4_SKEL_ATTACK = 1634 ,
SFX_TR4_GENERIC_SWORD_SWOOSH = 1635 ,
SFX_TR4_SKEL_SWORD_CLANG = 1636 ,
SFX_TR4_SKEL_STICK_GROUND = 1637 ,
SFX_TR4_GEN_PULL_SWORD = 1638 ,
SFX_TR4_SKEL_LAND_HEAVY = 1639 ,
SFX_TR4_GUIDE_SCARE = 1640 ,
SFX_TR4_JEEP_DOOR_OPEN = 1641 ,
SFX_TR4_JEEP_DOOR_CLOSE = 1642 ,
SFX_TR4_ELEC_ARCING_LOOP = 1643 ,
SFX_TR4_ELEC_ONE_SHOT = 1644 ,
SFX_TR4_EMPTY1645 = 1645 ,
SFX_TR4_LIBRARY_COG_LOOP = 1646 ,
SFX_TR4_JEEP_SIDE_IMPACT = 1647 ,
SFX_TR4_JEEP_FRONT_IMPACT = 1648 ,
SFX_TR4_JEEP_LAND = 1649 ,
SFX_TR4_SPINNING_GEM_SLOTS = 1650 ,
SFX_TR4_RUMMBLE = 1651 ,
SFX_TR4_WARTHOG_HEADBUTT = 1652 ,
SFX_TR4_WARTHOG_DEATH = 1653 ,
SFX_TR4_SET_SPIKE_TIMER = 1654 ,
SFX_TR4_WARTHOG_SQUEAL = 1655 ,
SFX_TR4_WARTHOG_FEET = 1656 ,
SFX_TR4_WARTHOG_GRUNT = 1657 ,
SFX_TR4_SAVE_CRYSTAL = 1658 ,
SFX_TR4_HORSE_RICOCHETS = 1659 ,
SFX_TR4_METAL_SHUTTERS_SMASH = 1660 ,
SFX_TR4_GEM_DROP_ON_FLOOR = 1661 ,
SFX_TR4_SCORPION_SCREAM = 1662 ,
SFX_TR4_SCORPION_FEET = 1663 ,
SFX_TR4_SCORPION_CLAWS = 1664 ,
SFX_TR4_SCORPION_TAIL_WHIP = 1665 ,
SFX_TR4_SCORPION_SMALL_FEET = 1666 ,
SFX_TR4_METAL_GATE_OPEN = 1667 ,
SFX_TR4_HORSE_TROTTING = 1668 ,
SFX_TR4_KN_TEMPLAR_WALK = 1669 ,
SFX_TR4_KN_TEMPLAR_GURGLES = 1670 ,
SFX_TR4_KN_SWORD_SCRAPE = 1671 ,
SFX_TR4_KN_TEMPLAR_ATTACK = 1672 ,
SFX_TR4_KN_SWORD_CLANG = 1673 ,
SFX_TR4_KN_SWORD_SWOOSH = 1674 ,
SFX_TR4_MUMMY_ATTACK = 1675 ,
SFX_TR4_MUMMY_WALK = 1676 ,
SFX_TR4_MUMMY_GURGLES = 1677 ,
SFX_TR4_MUMMY_TAKE_HIT = 1678 ,
SFX_TR4_SMALL_FAN = 1679 ,
SFX_TR4_LARGE_FAN = 1680 ,
SFX_TR4_LARA_CROSSBOW = 1681 ,
SFX_TR4_SMALL_CREATURE_FEET = 1682 ,
SFX_TR4_SAS_GADGIE_DIE = 1683 ,
SFX_TR4_WATER_FLUSHES = 1684 ,
SFX_TR4_GUID_ZIPPO = 1685 ,
SFX_TR4_LEAP_SWITCH = 1686 ,
SFX_TR4_OLD_SWITCH = 1687 ,
SFX_TR4_DEMIGODS_FEET = 1688 ,
SFX_TR4_DEMIGODS_BULL_SNORT = 1689 ,
SFX_TR4_DEMIGODS_BULL_HAMMER = 1690 ,
SFX_TR4_DEMIGODS_S_WAVE_RUMB = 1691 ,
SFX_TR4_DEMIGOD_WEAP_SWOOSH = 1692 ,
SFX_TR4_DEMIGOD_FALCON_SQUEAL = 1693 ,
SFX_TR4_DEMIGOD_FALCON_PLAS = 1694 ,
SFX_TR4_DEMIGOD_RISE = 1695 ,
SFX_TR4_DEMI_TUT_PLASMA_SPRAY = 1696 ,
SFX_TR4_DEMI_SIREN_SWAVE = 1697 ,
SFX_TR4_DEMIGODS_TUT_GROWL = 1698 ,
SFX_TR4_JOBY_ELECTRIC_INSERT = 1699 ,
SFX_TR4_BAD_LAND = 1700 ,
SFX_TR4_DOOR_GEN_THUD = 1701 ,
SFX_TR4_BAD_GRUNTS = 1702 ,
SFX_TR4_BAD_DIE = 1703 ,
SFX_TR4_BAD_JUMP = 1704 ,
SFX_TR4_BAD_TROOP_STUN = 1705 ,
SFX_TR4_BAD_SWORDAWAY = 1706 ,
SFX_TR4_BAD_TROOP_UZI = 1707 ,
SFX_TR4_BAD_SWORD_RICO = 1708 ,
SFX_TR4_BAD_TROOP_UZI_END = 1709 ,
SFX_TR4_TROOP_SCORP_CRIES = 1710 ,
SFX_TR4_SAS_TROOP_FEET = 1711 ,
SFX_TR4_GENERIC_NRG_CHARGE = 1712 ,
SFX_TR4_SAS_MG_FIRE = 1713 ,
SFX_TR4_HAMMER_HEAD_WADE = 1714 ,
SFX_TR4_SMALL_SWITCH = 1715 ,
SFX_TR4_EMPTY1716 = 1716 ,
SFX_TR4_SIREN_WING_FLAP = 1717 ,
SFX_TR4_SIREN_NOIZES = 1718 ,
SFX_TR4_SIREN_ATTACK = 1719 ,
SFX_TR4_SIREN_DEATH = 1720 ,
SFX_TR4_SIREN_GEN_NOISES = 1721 ,
SFX_TR4_SETT_SIREN_PLASMA = 1722 ,
SFX_TR4_HAMMER_HEAD_ATK = 1723 ,
SFX_TR4_SMALL_DOOR_SUBWAY = 1724 ,
SFX_TR4_TRAIN_DOOR_OPEN = 1725 ,
SFX_TR4_TRAIN_DOOR_CLOSE = 1726 ,
SFX_TR4_VONCROY_KNIFE_SWISH = 1727 ,
SFX_TR4_TRAIN_UNLINK_BREAK = 1728 ,
SFX_TR4_OBJ_BOX_HIT = 1729 ,
SFX_TR4_OBJ_BOX_HIT_CHANCE = 1730 ,
SFX_TR4_OBJ_GEM_SMASH = 1731 ,
SFX_TR4_CATBLADES_DRAW = 1732 ,
SFX_TR4_SWIRLY_LONG_MOVE_SFX = 1733 ,
SFX_TR4_FOOTSTEPS_MUD = 1734 ,
SFX_TR4_HORSEMAN_HORSE_NEIGH = 1735 ,
SFX_TR4_FOOTSTEPS_GRAVEL = 1736 ,
SFX_TR4_FOOTSTEPS_SAND__AND__GRASS = 1737 ,
SFX_TR4_FOOTSTEPS_WOOD = 1738 ,
SFX_TR4_FOOTSTEPS_MARBLE = 1739 ,
SFX_TR4_FOOTSTEPS_METAL = 1740 ,
SFX_TR4_GEN_SPHINX_DOORTHD = 1741 ,
SFX_TR4_SETT_PLASMA_1 = 1742 ,
SFX_TR4_SETT_BOLT_1 = 1743 ,
SFX_TR4_SETT_FEET = 1744 ,
SFX_TR4_SETT_NRG_CHARGE = 1745 ,
SFX_TR4_SETT_NRG_CHARGE2 = 1746 ,
SFX_TR4_HORSEMAN_TAKEHIT = 1747 ,
SFX_TR4_HORSEMAN_WALK = 1748 ,
SFX_TR4_HORSEMAN_GRUNT = 1749 ,
SFX_TR4_HORSEMAN_FALL = 1750 ,
SFX_TR4_HORSEMAN_DIE = 1751 ,
SFX_TR4_MAPPER_SWITCH_ON = 1752 ,
SFX_TR4_MAPPER_OPEN = 1753 ,
SFX_TR4_MAPPER_LAZER = 1754 ,
SFX_TR4_MAPPER_MOVE = 1755 ,
SFX_TR4_MAPPER_CLUNK = 1756 ,
SFX_TR4_BLADES_DRAW = 1757 ,
SFX_TR4_BLADES_CLASH_LOUD = 1758 ,
SFX_TR4_BLADES_CLASH_QUIET = 1759 ,
SFX_TR4_HAMMER_TRAP_BANG = 1760 ,
SFX_TR4_DOOR_BIG_STONE = 1761 ,
SFX_TR4_SETT_BIG_ROAR = 1762 ,
SFX_TR4_BABOON_CHATTER = 1763 ,
SFX_TR4_BABOON_ROLL = 1764 ,
SFX_TR4_SWOOSH_SWIRLY_DOUBLE = 1765 ,
SFX_TR4_DOOR_SETTDOOR_SQK = 1766 ,
SFX_TR4_DOOR_SETTDOOR_CLANK = 1767 ,
SFX_TR4_SETT_JUMP_ATTACK = 1768 ,
SFX_TR4_JOBY_BLOCK = 1769 ,
SFX_TR4_SETT_TAKE_HIT = 1770 ,
SFX_TR4_DART_SPITT = 1771 ,
SFX_TR4_LARA_CROWBAR_GEM = 1772 ,
SFX_TR4_CROWBAR_DOOR_OPEN = 1773 ,
SFX_TR4_LARA_LEVER_GEN_SQKS = 1774 ,
SFX_TR4_HORSEMAN_GETUP = 1775 ,
SFX_TR4_EXH_BASKET_OPEN = 1776 ,
SFX_TR4_EXH_MUMCOFF_OPE1 = 1777 ,
SFX_TR4_EXH_MUMCOFF_OPE2 = 1778 ,
SFX_TR4_EXH_MUM_JOLT = 1779 ,
SFX_TR4_EXH_MUMHEAD_SPIN = 1780 ,
SFX_TR4_EXH_MUMMY_RAHHH = 1781 ,
SFX_TR4_EXH_ROLLER_BLINDS = 1782 ,
SFX_TR4_LARA_LEVER_PART1 = 1783 ,
SFX_TR4_LARA_LEVER_PART2 = 1784 ,
SFX_TR4_LARA_POLE_CLIMB = 1785 ,
SFX_TR4_LARA_POLE_LOOP = 1786 ,
SFX_TR4_TRAP_SPIKEBALL_SPK = 1787 ,
SFX_TR4_LARA_PULLEY = 1788 ,
SFX_TR4_TEETH_SPIKES = 1789 ,
SFX_TR4_SAND_LOOP = 1790 ,
SFX_TR4_LARA_USE_OBJECT = 1791 ,
SFX_TR4_LIBRARY_COG_SQKS = 1792 ,
SFX_TR4_HIT_ROCK = 1793 ,
SFX_TR4_LARA_NO_FRENCH = 1794 ,
SFX_TR4_LARA_NO_JAPAN = 1795 ,
SFX_TR4_LARA_CROW_WRENCH = 1796 ,
SFX_TR4_LARA_ROPE_CREAK = 1797 ,
SFX_TR4_BOWLANIM = 1798 ,
SFX_TR4_SPHINX_DOOR_WOODCRACK = 1799 ,
SFX_TR4_BEETLE_CLK_WHIRR1 = 1800 ,
SFX_TR4_MAPPER_PYRAMID_OPEN = 1801 ,
SFX_TR4_LIGHT_BEAM_JOBY = 1802 ,
SFX_TR4_GUIDE_FIRE_LIGHT = 1803 ,
SFX_TR4_AUTOGUNS = 1804 ,
SFX_TR4_PULLEY_ANDY = 1805 ,
SFX_TR4_STEAM = 1806 ,
SFX_TR4_JOBY_GARAGE_DOOR = 1807 ,
SFX_TR4_JOBY_WIND = 1808 ,
SFX_TR4_SANDHAM_IN_THE_HOUSE = 1809 ,
SFX_TR4_SANDHAM_CONVEYS = 1810 ,
SFX_TR4_CRANKY_GRAPE_CRUSH = 1811 ,
SFX_TR4_BIKE_HIT_OBJECTS = 1812 ,
SFX_TR4_BIKE_HIT_ENEMIES = 1813 ,
SFX_TR4_FLAME_EMITTER = 1814 ,
SFX_TR4_LARA_CLICK_SWITCH = 1815 ,
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NUM_SFX
} ;
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# define SFX_ALWAYS 2
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# define PITCH_SHIFT 4
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# define SOUND_BASS_UNITS 1.0f / 1024.0f // TR->BASS distance unit coefficient
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# define SOUND_MAXVOL_RADIUS 1024.0f // Max. volume hearing distance
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# define SOUND_OMNIPRESENT_ORIGIN Vector3(1.17549e-038f, 1.17549e-038f, 1.17549e-038f)
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# define SOUND_MAX_SAMPLES 8192 // Original was 1024, reallocate original 3-dword DX handle struct to just 1-dword memory pointer
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# define SOUND_MAX_CHANNELS 32 // Original was 24, reallocate original 36-byte struct with 24-byte SoundEffectSlot struct
# define SOUND_LEGACY_SOUNDMAP_SIZE 450
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# define SOUND_NEW_SOUNDMAP_MAX_SIZE 4096
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# define SOUND_LEGACY_TRACKTABLE_SIZE 136
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# define SOUND_FLAG_NO_PAN (1<<12) // Unused flag
# define SOUND_FLAG_RND_PITCH (1<<13)
# define SOUND_FLAG_RND_GAIN (1<<14)
# define SOUND_MAX_PITCH_CHANGE 0.09f
# define SOUND_MAX_GAIN_CHANGE 0.0625f
# define SOUND_32BIT_SILENCE_LEVEL 4.9e-04f
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# define SOUND_SAMPLE_FLAGS (BASS_SAMPLE_MONO | BASS_SAMPLE_FLOAT)
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# define SOUND_XFADETIME_BGM 5000
# define SOUND_XFADETIME_BGM_START 1500
# define SOUND_XFADETIME_ONESHOT 200
# define SOUND_XFADETIME_CUTSOUND 100
# define SOUND_XFADETIME_HIJACKSOUND 50
# define SOUND_BGM_DAMP_COEFFICIENT 0.6f
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typedef struct SoundEffectSlot
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{
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short state ;
short effectID ;
float gain ;
HCHANNEL channel ;
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Vector3 origin ;
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} ;
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typedef struct SoundTrackSlot
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{
HSTREAM channel ;
short trackID ;
} ;
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typedef enum sound_track_types
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{
SOUND_TRACK_ONESHOT ,
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SOUND_TRACK_BGM ,
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NUM_SOUND_TRACK_TYPES
} ;
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typedef enum sound_filters
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{
SOUND_FILTER_REVERB ,
SOUND_FILTER_COMPRESSOR ,
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SOUND_FILTER_LOWPASS ,
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NUM_SOUND_FILTERS
} ;
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typedef enum sound_states
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{
SOUND_STATE_IDLE ,
SOUND_STATE_ENDING ,
SOUND_STATE_ENDED
} ;
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typedef enum sound_flags
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{
SOUND_NORMAL ,
SOUND_WAIT ,
SOUND_RESTART ,
SOUND_LOOPED
} ;
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typedef enum reverb_type
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{
RVB_OUTSIDE , // 0x00 no reverberation
RVB_SMALL_ROOM , // 0x01 little reverberation
RVB_MEDIUM_ROOM , // 0x02
RVB_LARGE_ROOM , // 0x03
RVB_PIPE , // 0x04 highest reverberation, almost never used
NUM_REVERB_TYPES
} ;
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typedef struct SAMPLE_INFO
{
short number ;
byte volume ;
byte radius ;
byte randomness ;
signed char pitch ;
short flags ;
} ;
typedef struct AudioTrack
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{
char * Name ;
byte Mask ;
} ;
using namespace std ;
extern vector < AudioTrack > g_AudioTracks ;
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extern short SampleLUT [ SOUND_NEW_SOUNDMAP_MAX_SIZE ] ;
extern short SoundMapSize ;
extern int NumSamplesInfos ;
extern SAMPLE_INFO * SampleInfo ;
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extern int GlobalMusicVolume ;
extern int GlobalFXVolume ;
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long SoundEffect ( int effectID , PHD_3DPOS * position , int env_flags ) ;
void StopSoundEffect ( short effectID ) ;
bool Sound_LoadSample ( char * buffer , int compSize , int uncompSize , int currentIndex ) ;
void Sound_FreeSamples ( ) ;
void SOUND_Stop ( ) ;
void S_CDPlay ( short index , unsigned int mode ) ;
void S_CDPlayEx ( short index , DWORD mask , DWORD unknown ) ;
void S_CDStop ( ) ;
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void SayNo ( ) ;
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static void CALLBACK Sound_FinishOneshotTrack ( HSYNC handle , DWORD channel , DWORD data , void * userData ) ;
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void Sound_Init ( ) ;
void Sound_DeInit ( ) ;
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bool Sound_CheckBASSError ( const char * message , bool verbose , . . . ) ;
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void Sound_UpdateScene ( ) ;
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void Sound_FreeSample ( int index ) ;
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int Sound_GetFreeSlot ( ) ;
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void Sound_FreeSlot ( int index , unsigned int fadeout = 0 ) ;
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int Sound_EffectIsPlaying ( int effectID , PHD_3DPOS * position ) ;
float Sound_DistanceToListener ( PHD_3DPOS * position ) ;
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float Sound_DistanceToListener ( Vector3 position ) ;
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float Sound_Attenuate ( float gain , float distance , float radius ) ;
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bool Sound_UpdateEffectPosition ( int index , PHD_3DPOS * position , bool force = false ) ;