TombEngine/TR5Main/Game/pickup.h
TokyoSU b615a98c46 (Broken) Deleted Global Folder
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00

22 lines
918 B
C

#pragma once
#include "collide.h"
void InitialisePickup(short itemNumber);
void PickedUpObject(short objectNumber);
void RemoveObjectFromInventory(short objectNumber, int count);
void CollectCarriedItems(ITEM_INFO* item);
int PickupTrigger(short itemNum);
int KeyTrigger(short itemNum);
void PuzzleHoleCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
void PuzzleDoneCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
void KeyHoleCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
void PickupCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
void RegeneratePickups();
short* FindPlinth(ITEM_INFO* item);
void PuzzleDone(ITEM_INFO* item, short itemNum);
void PickupControl(short itemNum);
void InitialiseSearchObject(short itemNumber);
void SearchObjectCollision(short itemNumber, ITEM_INFO* laraitem, COLL_INFO* laracoll);
void SearchObjectControl(short itemNumber);