TombEngine/TR5Main/Game
2020-01-12 08:02:48 +01:00
..
anim.cpp Fixed lara draw 2019-12-15 19:07:38 +01:00
Anim.h Fixed lara draw 2019-12-15 19:07:38 +01:00
box.cpp Partially fixed ID_TR5_LARSON 2020-01-09 09:32:52 +01:00
Box.h Code cleaning 2020-01-08 18:26:29 +01:00
camera.cpp Fixed again spotcams 2020-01-04 15:26:31 +01:00
camera.h Decompiled RefreshCamera 2020-01-08 17:28:10 +01:00
collide.cpp Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
collide.h Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
control.cpp Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
control.h Code cleaning 2020-01-08 18:26:29 +01:00
debris.cpp misc fix & adding boat/kayak/snowmobile file 2019-11-20 11:24:36 +01:00
debris.h [Update] Project & UPV Prototype 2019-11-27 15:12:35 +01:00
delstuff.cpp misc fix & adding boat/kayak/snowmobile file 2019-11-20 11:24:36 +01:00
delstuff.h First commit 2018-08-19 09:46:58 +02:00
deltapak.cpp Updated some function, Added flag to Cupboard 2019-12-18 15:12:01 +01:00
deltapak.h Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP 2019-12-22 00:20:10 +01:00
door.cpp Decompiling ID_STEEL_DOOR; Added missing file; 2020-01-07 17:32:49 +01:00
door.h Code cleaning 2020-01-08 18:26:29 +01:00
draw.cpp Fix Swamp Flag, Added Old/New Object ID 2019-12-31 14:56:02 +01:00
draw.h Fix Swamp Flag, Added Old/New Object ID 2019-12-31 14:56:02 +01:00
effect2.cpp Splitted Renderer into multiple source files 2020-01-08 20:57:33 +01:00
effect2.h Code cleaning 2020-01-08 18:26:29 +01:00
effects.cpp Decompiled AnimateItem() 2020-01-08 13:25:42 +01:00
effects.h Code cleaning 2020-01-08 18:26:29 +01:00
flmtorch.cpp Fix Swamp Flag, Added Old/New Object ID 2019-12-31 14:56:02 +01:00
flmtorch.h Decompiled FLMTRCH.CPP 2019-12-22 19:01:36 +01:00
footprint.cpp Refactor 2020-01-07 17:07:45 +01:00
footprint.h Code cleaning 2020-01-08 18:26:29 +01:00
gameflow.cpp Added Sophia 2019-12-02 14:49:19 +01:00
gameflow.h Added Sophia 2019-12-02 14:49:19 +01:00
groundfx.h Refactor 2020-01-07 17:07:45 +01:00
guardian.cpp Fix KeyID, Move Function, AimWeapon 2019-11-12 12:28:54 +01:00
guardian.h [Update] Project & UPV Prototype 2019-11-27 15:12:35 +01:00
hair.cpp Fix Swamp Flag, Added Old/New Object ID 2019-12-31 14:56:02 +01:00
hair.h Some minor update 2019-12-13 13:52:47 +01:00
healt.cpp Decompiled bars system and possibly fixed sniper bug; Bars are now flashing when low values; 2020-01-04 13:26:22 +01:00
healt.h Decompiled bars system and possibly fixed sniper bug; Bars are now flashing when low values; 2020-01-04 13:26:22 +01:00
hydra.cpp misc fix & adding boat/kayak/snowmobile file 2019-11-20 11:24:36 +01:00
hydra.h First commit 2018-08-19 09:46:58 +02:00
inventory.cpp Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
inventory.h Inventory refactoring 2020-01-10 08:02:16 +01:00
items.cpp Fixing Larson; Fixed ITEM_INFO struct; Fixed some entities; Fixed InitialiseCreature; Fixed ClearItem; 2020-01-04 09:10:24 +01:00
items.h Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP 2019-12-22 00:20:10 +01:00
lara.cpp Decompiled bars system and possibly fixed sniper bug; Bars are now flashing when low values; 2020-01-04 13:26:22 +01:00
lara.h Inventory refactoring 2020-01-10 08:02:16 +01:00
lara1gun.cpp Fixed Lara fire light position 2020-01-04 10:08:52 +01:00
lara1gun.h Added Sophia 2019-12-02 14:49:19 +01:00
lara2gun.cpp Fixed Lara fire light position 2020-01-04 10:08:52 +01:00
lara2gun.h Added Sophia 2019-12-02 14:49:19 +01:00
laraclmb.cpp Fix left/right climbing on ladders 2019-12-13 23:30:25 -03:00
laraclmb.h Added Sophia 2019-12-02 14:49:19 +01:00
larafire.cpp Inventory refactoring 2020-01-10 08:02:16 +01:00
larafire.h Decompiled FLMTRCH.CPP 2019-12-22 19:01:36 +01:00
laraflar.cpp Fix Swamp Flag, Added Old/New Object ID 2019-12-31 14:56:02 +01:00
laraflar.h Now release mode is compatible 2019-12-15 16:19:01 +01:00
laramisc.cpp Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
laramisc.h Added TR3 style DOZY cheat 2019-12-26 07:44:01 +01:00
larasurf.cpp Fix lara_col_surftread(); Fix ANGLE(); Replace some ANGLE() calls 2019-12-17 21:49:33 -03:00
larasurf.h Merged branches 2019-12-02 09:11:21 +01:00
laraswim.cpp Swamp Flag Implementation Part 2 2019-12-29 20:35:25 +01:00
laraswim.h Added Sophia 2019-12-02 14:49:19 +01:00
lion.cpp Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP 2019-12-22 00:20:10 +01:00
lion.h Added Sophia 2019-12-02 14:49:19 +01:00
lot.cpp Fixed some think, Added zoneType feature 2019-12-13 19:00:59 +01:00
lot.h Added Sophia 2019-12-02 14:49:19 +01:00
mafia.cpp Moved Mafia to tr5_guard.cpp 2019-12-30 00:01:00 +01:00
mafia.h Moved Mafia to tr5_guard.cpp 2019-12-30 00:01:00 +01:00
misc.cpp Changed mgLOS to TR5 instead of using TR3 one 2019-12-17 17:37:53 +01:00
misc.h Changed mgLOS to TR5 instead of using TR3 one 2019-12-17 17:37:53 +01:00
missile.cpp Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP 2019-12-22 00:20:10 +01:00
missile.h Added Entity 2019-12-06 15:26:18 +01:00
newinv2.cpp misc fix & adding boat/kayak/snowmobile file 2019-11-20 11:24:36 +01:00
newinv2.h First commit 2018-08-19 09:46:58 +02:00
objects.cpp Fix flat bridges; Add wrecking ball functions 2019-12-23 20:08:52 -03:00
objects.h Decompiled ID_TWOBLOCKS_PLATFORM and ID_RAISING_COG 2020-01-07 15:22:13 +01:00
objlight.cpp misc fix & adding boat/kayak/snowmobile file 2019-11-20 11:24:36 +01:00
objlight.h First commit 2018-08-19 09:46:58 +02:00
people.cpp Partially fixed ID_TR5_LARSON 2020-01-09 09:32:52 +01:00
people.h Added Sophia 2019-12-02 14:49:19 +01:00
pickup.cpp Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
pickup.h Inventory refactoring 2020-01-10 08:02:16 +01:00
rat.cpp misc fix & adding boat/kayak/snowmobile file 2019-11-20 11:24:36 +01:00
rat.h Decompiling little rats 2019-12-29 23:53:48 +01:00
rope.cpp Decompiled 2/3 of COLLIDE.CPP; Decompiled some rope functions; Refactoring; 2019-12-07 08:36:13 +01:00
rope.h Decompiled 2/3 of COLLIDE.CPP; Decompiled some rope functions; Refactoring; 2019-12-07 08:36:13 +01:00
savegame.cpp Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
savegame.h Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
sound.cpp Fix Swamp Flag, Added Old/New Object ID 2019-12-31 14:56:02 +01:00
sound.h Fix Swamp Flag, Added Old/New Object ID 2019-12-31 14:56:02 +01:00
sphere.cpp Decompiled TestCollision 2020-01-01 11:45:09 +01:00
sphere.h Decompiled TestCollision 2020-01-01 11:45:09 +01:00
spikewall.h First commit 2018-08-19 09:46:58 +02:00
spotcam.cpp Fixed again spotcams 2020-01-04 15:26:31 +01:00
spotcam.h Fixed flyby decompilation issues; Fixed cinematic bars; 2019-12-29 08:05:58 +01:00
swat.cpp Added Sophia 2019-12-02 14:49:19 +01:00
swat.h Decompiled PICKUP.CPP; Decompiled PEOPLE.CPP; Fixed bugs; 2019-11-14 20:15:29 +01:00
switch.cpp Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
switch.h Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
text.cpp Added Sophia 2019-12-02 14:49:19 +01:00
text.h Added Sophia 2019-12-02 14:49:19 +01:00
tomb4fx.cpp Merge 2019-12-29 14:23:39 +01:00
tomb4fx.h Splitted Renderer into multiple source files 2020-01-08 20:57:33 +01:00
traps.cpp Fix flat bridges; Add wrecking ball functions 2019-12-23 20:08:52 -03:00
traps.h Decompiled ID_TWOBLOCKS_PLATFORM and ID_RAISING_COG 2020-01-07 15:22:13 +01:00
twogun.cpp misc fix & adding boat/kayak/snowmobile file 2019-11-20 11:24:36 +01:00
twogun.h First commit 2018-08-19 09:46:58 +02:00