TombEngine/TR5Main/Objects/TR4/Object
2021-11-25 23:38:59 +11:00
..
tr4_clockwork_beetle.cpp Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections 2021-11-25 23:38:59 +11:00
tr4_clockwork_beetle.h decompile clockwork beetle; 2021-05-27 16:07:57 -05:00
tr4_element_puzzle.cpp Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections 2021-11-25 23:38:59 +11:00
tr4_element_puzzle.h Cleaned ID_MAPPER, ID_ELEMENT_PUZZLE and ID_MINE 2021-09-20 05:50:47 +02:00
tr4_laradouble.cpp Fix Lara double damage 2021-10-02 19:52:37 +03:00
tr4_laradouble.h (Broken) Deleted Global Folder 2020-05-30 15:55:23 +02:00
tr4_mapper.cpp Cleanup 2021-09-25 16:00:30 +03:00
tr4_mapper.h Cleaned ID_MAPPER, ID_ELEMENT_PUZZLE and ID_MINE 2021-09-20 05:50:47 +02:00
tr4_obelisk.cpp Cleanup 2021-09-25 16:00:30 +03:00
tr4_obelisk.h Decompiled ID_OBELISK 2021-09-10 05:30:07 +02:00
tr4_sarcophagus.cpp Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections 2021-11-25 23:38:59 +11:00
tr4_sarcophagus.h (Broken) Deleted Global Folder 2020-05-30 15:55:23 +02:00
tr4_scales.cpp Decipher hex stuff 2021-10-27 19:00:30 +03:00
tr4_scales.h (Broken) Deleted Global Folder 2020-05-30 15:55:23 +02:00
tr4_senet.cpp Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections 2021-11-25 23:38:59 +11:00
tr4_senet.h SenetControl(); add senet things to tr4_objects.cpp 2021-05-24 16:04:13 -05:00