TombEngine/TR5Main/Game/text.cpp
2020-12-21 13:16:29 -03:00

9 lines
262 B
C++

#include "framework.h"
#include "text.h"
#include "draw.h"
#include "Renderer11.h"
namespace T5M::Renderer {
void PrintString(int x, int y, int unk1, char* string, int unk2) {
g_Renderer.drawString(x, y, string, D3DCOLOR_RGBA(0xFF, 0xFF, 0xFF, 255), 0);
}
}