TombEngine/TR5Main/Objects/TR2
2020-03-14 07:48:35 +01:00
..
tr2_barracuda.cpp Restructured the Entity Files 2019-12-05 17:35:57 +01:00
tr2_birdmonster.cpp Restructured the Entity Files 2019-12-05 17:35:57 +01:00
tr2_dragon.cpp Now release mode is compatible 2019-12-15 16:19:01 +01:00
tr2_knifethrower.cpp Implemented meshs waps and more swap slots; Renamed guards slots; 2020-03-14 07:48:35 +01:00
tr2_mercenary.cpp Restructured the Entity Files 2019-12-05 17:35:57 +01:00
tr2_monk.cpp Refactoring; Added all sounds from all TR; Removed trash legacy functions for skinning and meshes processing; New skinning procedure, without fixed arrays; Code cleaning; Decompiled LoadSamples; Dynamic size sound map; 2020-03-02 09:49:11 +01:00
tr2_rat.cpp Restructured the Entity Files 2019-12-05 17:35:57 +01:00
tr2_shark.cpp Restructured the Entity Files 2019-12-05 17:35:57 +01:00
tr2_silencer.cpp Restructured the Entity Files 2019-12-05 17:35:57 +01:00
tr2_skidman.cpp Decompiled GetCollisionInfo 2019-12-08 07:38:22 +01:00
tr2_spear_guardian.cpp Refactoring; Added all sounds from all TR; Removed trash legacy functions for skinning and meshes processing; New skinning procedure, without fixed arrays; Code cleaning; Decompiled LoadSamples; Dynamic size sound map; 2020-03-02 09:49:11 +01:00
tr2_spider.cpp Restructured the Entity Files 2019-12-05 17:35:57 +01:00
tr2_sword_guardian.cpp Refactoring; Added all sounds from all TR; Removed trash legacy functions for skinning and meshes processing; New skinning procedure, without fixed arrays; Code cleaning; Decompiled LoadSamples; Dynamic size sound map; 2020-03-02 09:49:11 +01:00
tr2_worker_dualrevolver.cpp Restructured the Entity Files 2019-12-05 17:35:57 +01:00
tr2_worker_flamethrower.cpp Fixing Larson; Fixed ITEM_INFO struct; Fixed some entities; Fixed InitialiseCreature; Fixed ClearItem; 2020-01-04 09:10:24 +01:00
tr2_worker_machinegun.cpp Fixing Larson; Fixed ITEM_INFO struct; Fixed some entities; Fixed InitialiseCreature; Fixed ClearItem; 2020-01-04 09:10:24 +01:00
tr2_worker_shotgun.cpp Fixing Larson; Fixed ITEM_INFO struct; Fixed some entities; Fixed InitialiseCreature; Fixed ClearItem; 2020-01-04 09:10:24 +01:00
tr2_yeti.cpp Fixing Larson; Fixed ITEM_INFO struct; Fixed some entities; Fixed InitialiseCreature; Fixed ClearItem; 2020-01-04 09:10:24 +01:00