TombEngine/TR5Main/Objects/TR5/tr5_objects.h
TokyoSU 963706c3af Partially finished Entity Folder Refactoring
- Less Compile Time
- ObjectInfo now use std::function.
- added isPickup and isPuzzleHole in ObjectInfo.
- Renamed EVIL_LARA to LARA_DOPPELGANGER (DOPPELGANGER in xml)
- Removed TR1 Larson/Pierre and TR1 Raptor.
2020-05-27 19:07:34 +02:00

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C

#pragma once
void InitialiseTR5Objects();
void AllocTR5Objects();