TombEngine/TR5Main/Objects/TR5
2021-05-27 05:33:17 +02:00
..
Emitter Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
Entity Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2021-05-27 05:33:17 +02:00
Light Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
Object Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
Shatter Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
Switch Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
Trap Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
tr5_objects.cpp Possibly fixed DoRayBox and GetTargetOnLOS for working like in original game; Fixed ID_TROOPS; 2021-05-07 06:06:30 +02:00
tr5_objects.h Partially finished Entity Folder Refactoring 2020-05-27 19:07:34 +02:00