TombEngine/TR5Main/Game/debris.h
TokyoSU dc888f2c9c [Update] Project & UPV Prototype
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
2019-11-27 15:12:35 +01:00

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C

#pragma once
#include "..\Global\global.h"
#define ShatterObject ((void (__cdecl*)(SHATTER_ITEM*, MESH_INFO*, short, short, int)) 0x0041D6B0)