TombEngine/TR5Main/Game
2021-08-20 06:00:34 +02:00
..
debug Clean up files, fix build type for cso file 2021-08-19 12:28:39 +03:00
Lara Merge branch 'master' of https://github.com/MontyTRC89/TombEngine 2021-08-20 05:26:07 +02:00
memory Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
particle Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
pickup Change waterskin add/remove behaviour. 2021-08-08 23:42:30 +01:00
box.cpp Refactored cameras, sinks and sound sources; Added sound sources playback; 2021-07-10 06:55:37 +02:00
Box.h Refactored energy bubbles function names; Removed LanguageScript.cpp from the project; Working on ID_CROCODILE_GOD; 2021-08-20 06:00:34 +02:00
bubble.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
bubble.h Disable all bubbles when the game unloads to avoid crashing 2021-06-06 18:14:13 -04:00
camera.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
camera.h Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
chaffFX.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
chaffFX.h Added new SparkParticle 2020-06-15 16:36:52 +02:00
collide.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine 2021-08-20 05:26:07 +02:00
collide.h Add RefreshFloorGlobals hack to temporarily fix issues with monkeyswing and possibly other states 2021-08-19 18:43:52 +03:00
control.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine 2021-08-20 05:26:07 +02:00
control.h Fixed some GameFlowScript.cpp warnings: 2021-08-20 02:42:47 +01:00
debris.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
debris.h Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
door.cpp Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2021-05-27 05:33:17 +02:00
door.h Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
draw.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
draw.h Remove gnFrameCounter which is seemingly the same as GlobalCounter 2021-08-02 11:25:53 +03:00
drip.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
drip.h Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
effect.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
effect.h fix waterskin meshswaps 2021-06-05 22:15:25 -05:00
effect2.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
effect2.h Reorder renderer operations, redo debug output (use F10-F11 to switch pages), add debug sphere/box drawing 2021-08-06 11:12:34 +03:00
explosion.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
explosion.h Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
flmtorch.cpp Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
flmtorch.h Fix line endings 2020-12-21 13:16:29 -03:00
floordata.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
floordata.h Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
footprint.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
footprint.h Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
gameflow.cpp Fix line endings 2020-12-21 13:16:29 -03:00
gameflow.h Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
groundfx.h New project format (#206) 2020-05-27 09:21:20 +02:00
hair.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
hair.h Fix line endings 2020-12-21 13:16:29 -03:00
health.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
health.h Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
inventory.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
inventory.h clean up ring inventory code; fix KillItem(); 2021-05-26 01:58:30 -05:00
items.cpp Set luaName to blank in CreateItem to indicate the lack of a name. 2021-07-17 23:49:40 +01:00
items.h Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
lightning.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
lot.cpp Fixed ID_HAMMERHEAD 2021-08-16 05:44:55 +02:00
lot.h Fix line endings 2020-12-21 13:16:29 -03:00
misc.cpp Fixed GetRoomList; Fixed GetCollidedObjcts; Enabled again disabled weapons; 2020-08-09 17:18:21 +02:00
misc.h Fix line endings 2020-12-21 13:16:29 -03:00
missile.cpp Fix line endings 2020-12-21 13:16:29 -03:00
missile.h Fix line endings 2020-12-21 13:16:29 -03:00
newinv2.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
newinv2.h Make it explicit that item_options is a 64-bit int. 2021-08-11 01:29:38 +01:00
objects.cpp Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
objects.h Fix line endings 2020-12-21 13:16:29 -03:00
people.cpp Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
people.h Fix line endings 2020-12-21 13:16:29 -03:00
phd_global.h Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
pickup.cpp Remove ID_GOLDROSE_ITEM; the current plan is for secrets to be done via triggers instead of the pickup itself. 2021-07-12 16:13:52 +01:00
pickup.h Make GAME_OBJECT_ID a short in its underlying type (since that's the type that's mostly used to refer to it) and remove typedef to make VC++ stop giving tons of warnings. 2021-07-11 13:07:50 +01:00
prng.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
prng.h Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
puzzles_keys.cpp Restore original line now that the stack overflow is fixed. 2021-08-01 20:50:41 +01:00
puzzles_keys.h Refactor: move puzzle and keys out of pickup.cpp into their own file 2020-08-09 01:24:06 -05:00
room.h Add support for sphere volumes 2021-08-05 15:46:03 +03:00
rope.cpp Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
rope.h Fix line endings 2020-12-21 13:16:29 -03:00
savegame.cpp The explicit cast to void * made this line resolve to an assignment to an rvalue, but removing it fixes it. 2021-07-23 21:54:57 +01:00
savegame.h Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
smoke.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
smoke.h Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
sound.cpp Big audio & audio settings cleanup. 2021-08-12 00:38:15 +01:00
sound.h Big audio & audio settings cleanup. 2021-08-12 00:38:15 +01:00
spark.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
spark.h Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
sphere.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
sphere.h Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
spotcam.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
spotcam.h Fix #286 2021-07-31 03:47:56 +03:00
switch.cpp Moving to stringed keys for game strings 2021-06-19 07:11:22 +02:00
switch.h Fix line endings 2020-12-21 13:16:29 -03:00
text.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
text.h Fix line endings 2020-12-21 13:16:29 -03:00
tomb4fx.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
tomb4fx.h Fix some lasersight issues 2021-08-11 15:18:22 +03:00
traps.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
traps.h Added bridge collision to FALLING_BLOCK 2021-06-16 10:19:46 -04:00
trmath.cpp Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
trmath.h Added FROM_DEGREES function; Added quantity param to PickedUpObject(); LUA scripting refactoring WIP; 2021-06-29 05:00:15 +02:00