TombEngine/TR5Main
2021-08-21 00:15:56 +01:00
..
Game Refactored energy bubbles function names; Removed LanguageScript.cpp from the project; Working on ID_CROCODILE_GOD; 2021-08-20 06:00:34 +02:00
Libs Add spdlog 1.9.1. 2021-08-17 14:06:08 +01:00
Objects Fixed missile control routine; Improved ID_CROCODILE_GOD; 2021-08-20 16:03:53 +02:00
Renderer Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
Scripting Update SetScriptErrorMode call. 2021-08-21 00:15:56 +01:00
Shaders Added new Sprite Slots for Bars, Binoculars,(Lasersight) and Caustics 2021-08-04 10:21:45 +02:00
Specific Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00
Banner.bmp Rename project to TEN, add icon 2021-08-02 17:53:44 +03:00
framework.cpp New project format (#206) 2020-05-27 09:21:20 +02:00
framework.h Implement virtual rooms into floordata 2021-01-06 17:53:13 -03:00
packages.config Revert "Updated DirectXTK" 2020-09-20 18:21:38 +02:00
resource.h Rename project to TEN, add icon 2021-08-02 17:53:44 +03:00
Resources.aps Fix icon size 2021-08-03 09:42:15 +03:00
Resources.rc Rename project to TEN, add icon 2021-08-02 17:53:44 +03:00
RuleSet.ruleset Added the ID_XX from TR3 (only entity) 2019-12-04 16:12:53 +01:00
targetver.h First commit 2018-08-19 09:46:58 +02:00
ten.ico Fix icon size 2021-08-03 09:42:15 +03:00
TR5Main.vcxproj Set project to C++17, which apparently is what it should be. 2021-08-21 00:11:34 +01:00
TR5Main.vcxproj.filters Remove obsolete class. 2021-08-20 03:01:32 +01:00
TR5Main.vcxproj.user Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces; 2021-08-20 05:25:51 +02:00