TombEngine/TR5Main/Game/deltapak.cpp
TokyoSU 3670fddc71 Added Sophia
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.

- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00

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442 B
C++

#include "deltapak.h"
#include "..\Global\global.h"
#include <stdio.h>
ITEM_INFO* FindItem(short objectNumber)
{
#ifdef DEBUG
printf("Called FindItem()\n");
#endif
DB_Log(0, "FindItem - DLL");
if (LevelItems > 0)
{
for (int i = 0; i < LevelItems; i++)
{
if (Items[i].objectNumber == objectNumber)
return &Items[i];
}
}
return NULL;
}
void Inject_DeltaPak()
{
INJECT(0x00423470, FindItem);
}