TombEngine/TR5Main
TokyoSU 04e93b1998 Decompiled InitialiseHair() and InitialiseSpecialEffects()
- added macro for getting mesh: MESHES(slot, mesh).
- fixed duplicate array in vars.h.
- fixed lara left hand flare mesh.
2019-12-04 13:20:21 +01:00
..
Game Decompiled InitialiseHair() and InitialiseSpecialEffects() 2019-12-04 13:20:21 +01:00
Global Decompiled InitialiseHair() and InitialiseSpecialEffects() 2019-12-04 13:20:21 +01:00
Libs Added LUA; re-arranged file system; 2018-09-02 09:29:56 +02:00
Objects Decompiled InitialiseHair() and InitialiseSpecialEffects() 2019-12-04 13:20:21 +01:00
Renderer Merged branches 2019-12-02 09:11:21 +01:00
Scripting Merged branches 2019-12-02 09:11:21 +01:00
Shaders Refactoring inventory; Adding choose ammo, combine and separe; Started shadow maps; 2019-04-26 15:10:32 +02:00
Specific Decompiled InitialiseHair() and InitialiseSpecialEffects() 2019-12-04 13:20:21 +01:00
Banner.bmp New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
dllmain.cpp Decompiling Lara 2019-11-21 07:43:34 +01:00
packages.config Working on DX11 renderer 2019-01-13 21:57:16 +01:00
resource.h New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
Resources.aps New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
Resources.rc New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
targetver.h First commit 2018-08-19 09:46:58 +02:00
TR5Main.cpp First commit 2018-08-19 09:46:58 +02:00
TR5Main.sln First commit 2018-08-19 09:46:58 +02:00
TR5Main.vcxproj Added Sophia 2019-12-02 14:49:19 +01:00
TR5Main.vcxproj.filters Decompiled PICKUP.CPP; Decompiled PEOPLE.CPP; Fixed bugs; 2019-11-14 20:15:29 +01:00
TR5Main.vcxproj.user Optimized a bit the renderer 2019-01-06 12:27:56 +01:00