TombEngine/TR5Main/Objects/TR3/tr3_cobra.cpp
TokyoSU 7432353bed Restructured the Entity Files
- Moved GetWaterSurface to Control.cpp.
- Added mineL/mineR in LaraExtraInfo.
2019-12-05 17:35:57 +01:00

108 lines
No EOL
2.4 KiB
C++

#include "../newobjects.h"
#include "../../Game/Box.h"
#include "../../Game/effects.h"
BITE_INFO cobraBite = { 0, 0, 0, 13 };
void InitialiseCobra(short itemNum)
{
ITEM_INFO* item = &Items[itemNum];
InitialiseCreature(itemNum);
item->animNumber = Objects[item->objectNumber].animIndex + 2;
item->frameNumber = Anims[item->animNumber].frameBase + 45;
item->currentAnimState = item->goalAnimState = 3;
item->itemFlags[2] = item->hitStatus;
}
void CobraControl(short itemNum)
{
if (!CreatureActive(itemNum))
return;
ITEM_INFO* item = &Items[itemNum];
CREATURE_INFO* creature = (CREATURE_INFO*)item->data;
short head = 0;
short angle = 0;
short tilt = 0;
if (item->hitPoints <= 0)
{
if (item->currentAnimState != 4)
{
item->animNumber = Objects[item->objectNumber].animIndex + 4;
item->frameNumber = Anims[item->animNumber].frameBase;
item->currentAnimState = 4;
}
}
else
{
AI_INFO info;
CreatureAIInfo(item, &info);
info.angle += 0xC00;
GetCreatureMood(item, &info, 1);
CreatureMood(item, &info, 1);
creature->target.x = LaraItem->pos.xPos;
creature->target.z = LaraItem->pos.zPos;
angle = CreatureTurn(item, creature->maximumTurn);
if (info.ahead)
head = info.angle;
if (abs(info.angle) < ANGLE(10))
item->pos.yRot += info.angle;
else if (info.angle < 0)
item->pos.yRot -= ANGLE(10);
else
item->pos.yRot += ANGLE(10);
switch (item->currentAnimState)
{
case 1:
creature->flags = 0;
if (info.distance > SQUARE(2560))
item->goalAnimState = 3;
else if ((LaraItem->hitPoints > 0) && ((info.ahead && info.distance < SQUARE(1024)) || item->hitStatus || (LaraItem->speed > 15)))
item->goalAnimState = 2;
break;
case 3:
creature->flags = 0;
if (item->hitPoints != -16384)
{
item->itemFlags[2] = item->hitPoints;
item->hitPoints = -16384;
}
if (info.distance < SQUARE(1536) && LaraItem->hitPoints > 0)
{
item->goalAnimState = 0;
item->hitPoints = item->itemFlags[2];
}
break;
case 2:
if (creature->flags != 1 && (item->touchBits & 0x2000))
{
creature->flags = 1;
LaraItem->hitPoints -= 80;
LaraItem->hitStatus = true;
Lara.poisoned = 0x100;
CreatureEffect(item, &cobraBite, DoBloodSplat);
}
break;
case 0:
item->hitPoints = item->itemFlags[2];
break;
}
}
CreatureTilt(item, tilt);
CreatureJoint(item, 0, head >> 1);
CreatureJoint(item, 1, head >> 1);
CreatureAnimation(itemNum, angle, tilt);
}