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tr2_barracuda.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |
tr2_birdmonster.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |
tr2_dragon.cpp
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Now release mode is compatible
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2019-12-15 16:19:01 +01:00 |
tr2_knifethrower.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |
tr2_mercenary.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |
tr2_monk.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |
tr2_rat.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |
tr2_shark.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |
tr2_silencer.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |
tr2_skidman.cpp
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Decompiled GetCollisionInfo
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2019-12-08 07:38:22 +01:00 |
tr2_spear_guardian.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |
tr2_spider.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |
tr2_sword_guardian.cpp
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Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP
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2019-12-22 00:20:10 +01:00 |
tr2_worker_dualrevolver.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |
tr2_worker_flamethrower.cpp
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Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP
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2019-12-22 00:20:10 +01:00 |
tr2_worker_machinegun.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |
tr2_worker_shotgun.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |
tr2_yeti.cpp
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Restructured the Entity Files
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2019-12-05 17:35:57 +01:00 |