TombEngine/TR5Main/Game/guardian.h
TokyoSU c3555a1fd1 [Update] Project & UPV Prototype
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
2019-11-27 15:12:35 +01:00

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C

#pragma once
#include "..\Global\global.h"
#define InitialiseLaserHead ((void (__cdecl*)(short)) 0x00436FE0)
#define ControlLaserHead ((void (__cdecl*)(short)) 0x00437680)