TombEngine/TR5Main/Game/deltapak.cpp
TokyoSU 2f7100d544 Updated some function, Added flag to Cupboard
- Fixed SequenceDoorControl() for Heavy Triggers && door->opened value.
- Cupboard Flag Added
- Updated:
UnderwaterDoorCollision()
DoubleDoorCollision()
PushPullKickDoorCollision()
PushPullKickDoorControl() // not really
DoorCollision()
DoorControl()
2019-12-18 15:12:01 +01:00

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443 B
C++

#include "deltapak.h"
#include "..\Global\global.h"
#include <stdio.h>
ITEM_INFO* FindItem(short objectNumber)
{
#ifdef _DEBUG
printf("Called FindItem()\n");
#endif
DB_Log(0, "FindItem - DLL");
if (LevelItems > 0)
{
for (int i = 0; i < LevelItems; i++)
{
if (Items[i].objectNumber == objectNumber)
return &Items[i];
}
}
return NULL;
}
void Inject_DeltaPak()
{
INJECT(0x00423470, FindItem);
}