TombEngine/Scripts
Stranger1992 4292d0ef39 Fog implemented in default Gameflow.lua
Syntax for fog =

```level.fog = Fog.New(Red Value , Green Value , Blue Value , Distance fog starts (in sectors) , Distance fog ends (in sectors)```
2022-07-05 16:05:33 +01:00
..
Andrea1.lua Provide scripts file into repo 2021-12-01 15:31:39 +03:00
Gameflow.lua Fog implemented in default Gameflow.lua 2022-07-05 16:05:33 +01:00
Settings.lua Update animation bools and fix Settings.lua; use correct block in monkey idle state 2022-05-06 01:47:54 +10:00
Strings.lua Cubemap shadow (#558) 2022-06-29 17:54:48 +03:00
Title.lua Provide scripts file into repo 2021-12-01 15:31:39 +03:00
Util.lua Add Util script. 2022-04-02 17:52:39 +01:00