TombEngine/TombEngine
2024-10-28 23:41:56 +00:00
..
Game Update collide_item.cpp 2024-10-28 15:05:50 +01:00
Logs All files under the same project; Renamed TR5Main to TombEngine; Cleaned repository; 2022-05-08 06:52:04 +02:00
Math Round angle calculation 2024-07-27 01:44:18 +10:00
Objects Merge branch 'develop' into implement_willard 2024-10-28 23:41:56 +00:00
Renderer Decopypaste camera interpolation 2024-10-28 07:46:28 +01:00
Scripting Merge branch 'develop' into develop_60fps 2024-10-26 21:12:37 +02:00
Shaders Added animated textures support in G-Buffer creation for rooms 2024-05-14 11:53:54 +02:00
Sound Adngel smoke emitter update (#1377) 2024-10-26 22:28:29 +03:00
Specific Added visible mouse pointer in windowed mode 2024-10-28 00:29:39 +01:00
framework.cpp All files under the same project; Renamed TR5Main to TombEngine; Cleaned repository; 2022-05-08 06:52:04 +02:00
framework.h Global access to debug objects (#1382) 2024-06-27 21:10:19 +10:00
packages.config Instancing - further renderer fixes (#984) 2023-02-25 10:20:21 +00:00
resource.h Renderer refactor (#1287) 2024-01-05 22:19:52 +00:00
Resources.aps Fix tr5 laser barriers (#1093) 2023-05-18 16:26:55 +01:00
Resources.rc Merge 2024-04-16 16:50:49 +10:00
RuleSet.ruleset All files under the same project; Renamed TR5Main to TombEngine; Cleaned repository; 2022-05-08 06:52:04 +02:00
targetver.h All files under the same project; Renamed TR5Main to TombEngine; Cleaned repository; 2022-05-08 06:52:04 +02:00
ten.ico All files under the same project; Renamed TR5Main to TombEngine; Cleaned repository; 2022-05-08 06:52:04 +02:00
TombEngine - Backup.vcxproj.user Implemented fog bulb (#1110) 2023-05-31 09:12:20 +01:00
TombEngine.vcxproj Merge branch 'develop' into implement_willard 2024-10-27 10:05:34 +01:00
TombEngine.vcxproj.user Add willard (WIP) 2024-08-14 18:11:09 +02:00