MontyTRC89
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57f243ac0e
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Working on DX11 renderer
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2019-01-13 21:57:16 +01:00 |
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MontyTRC89
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209a49ad88
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Rewritten WinAppProc; Handled toggle fullscreen; Handled device lost;
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2018-12-28 12:12:58 +01:00 |
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MontyTRC89
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6b72d1acfb
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Implemented pulse color; Implemented rumble effect; Implemented poisoning; Implemented bats, rats and spider; Implemented sound sources;
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2018-11-08 23:05:25 +01:00 |
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MontyTRC89
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6ac474e18e
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Implemented drawing of effects like crumbling floor
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2018-10-30 12:40:30 +01:00 |
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MontyTRC89
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e482f72473
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Added loading screens from LUA
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2018-10-28 11:45:53 +01:00 |
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MontyTRC89
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b7dfc803d2
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Refactored script system; Decompiled TestTriggers; Added some functions and variables; Fixed a couple of bugs in control phase;
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2018-09-22 23:54:51 +02:00 |
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MontyTRC89
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c17496be6c
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Implemented ResetHUB
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2018-09-09 22:07:28 +02:00 |
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MontyTRC89
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6a9b90c0a8
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Started implementing new enemies; Fixed bones in shader; Added small scorpion and wild boar from TR4;
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2018-09-08 18:44:18 +02:00 |
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MontyTRC89
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1d0cfa8554
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Improved fades and cinematic bars
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2018-09-07 18:34:35 +02:00 |
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MontyTRC89
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e80146e6bf
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Fixed young Lara hairs; Added more levels; Added Lara type to LUA; Fixed de-allocation bug;
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2018-09-05 23:56:39 +02:00 |
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MontyTRC89
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fc927db655
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Fixed text rendering
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2018-09-04 07:57:52 +02:00 |
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MontyTRC89
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66a9bd6330
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Added more levels to Gameflow.lua; Added rain and snow to LUA;
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2018-09-03 22:09:32 +02:00 |
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MontyTRC89
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f9257af1e4
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Added levels to Gameflow.lua
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2018-09-03 21:24:03 +02:00 |
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MontyTRC89
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59db94695d
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Implemented gameflow; Added load (bugged) and save;
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2018-09-03 21:08:40 +02:00 |
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MontyTRC89
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6c051717d6
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Implemented basic gameflow
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2018-09-02 21:13:48 +02:00 |
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