Commit graph

15 commits

Author SHA1 Message Date
MontyTRC89
57f243ac0e Working on DX11 renderer 2019-01-13 21:57:16 +01:00
MontyTRC89
209a49ad88 Rewritten WinAppProc; Handled toggle fullscreen; Handled device lost; 2018-12-28 12:12:58 +01:00
MontyTRC89
6b72d1acfb Implemented pulse color; Implemented rumble effect; Implemented poisoning; Implemented bats, rats and spider; Implemented sound sources; 2018-11-08 23:05:25 +01:00
MontyTRC89
6ac474e18e Implemented drawing of effects like crumbling floor 2018-10-30 12:40:30 +01:00
MontyTRC89
e482f72473 Added loading screens from LUA 2018-10-28 11:45:53 +01:00
MontyTRC89
b7dfc803d2 Refactored script system; Decompiled TestTriggers; Added some functions and variables; Fixed a couple of bugs in control phase; 2018-09-22 23:54:51 +02:00
MontyTRC89
c17496be6c Implemented ResetHUB 2018-09-09 22:07:28 +02:00
MontyTRC89
6a9b90c0a8 Started implementing new enemies; Fixed bones in shader; Added small scorpion and wild boar from TR4; 2018-09-08 18:44:18 +02:00
MontyTRC89
1d0cfa8554 Improved fades and cinematic bars 2018-09-07 18:34:35 +02:00
MontyTRC89
e80146e6bf Fixed young Lara hairs; Added more levels; Added Lara type to LUA; Fixed de-allocation bug; 2018-09-05 23:56:39 +02:00
MontyTRC89
fc927db655 Fixed text rendering 2018-09-04 07:57:52 +02:00
MontyTRC89
66a9bd6330 Added more levels to Gameflow.lua; Added rain and snow to LUA; 2018-09-03 22:09:32 +02:00
MontyTRC89
f9257af1e4 Added levels to Gameflow.lua 2018-09-03 21:24:03 +02:00
MontyTRC89
59db94695d Implemented gameflow; Added load (bugged) and save; 2018-09-03 21:08:40 +02:00
MontyTRC89
6c051717d6 Implemented basic gameflow 2018-09-02 21:13:48 +02:00