hispidence
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4155d5faa4
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Change ExecuteScript and ExecuteString to return void and throw a TENScriptException on error. Remove my old comments which didn't really add info. Implement SetSettings.
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2021-08-03 15:12:24 +01:00 |
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MontyTRC89
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a455a091c0
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Removed test code; Removed scripts from project (they will be created by LD); Added some missing strings for inventory; Added scripting for puzzles; Removed some old code for scripting;
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2021-06-23 05:58:24 +02:00 |
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hispidence
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046c712402
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Add LuaHandler class to hold some repeated functionality between GameFlowScript and GameLogicScript.
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2021-06-16 14:32:42 +01:00 |
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