hispidence
55e7de24b8
Add default member initialisers and default constructor for GameScriptRotation.
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These aren't intended (at the moment) to be exposed to the script writer; it's needed so that classes with a GameScriptRotation member can have a default member initialiser.
2021-08-11 14:39:26 +01:00
hispidence
dbe6ffdd5c
Add __tostring metamethod to GameScriptPosition, GameScriptRotation and GameScriptColor.
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Make their properties lowercase to keep them consistent with the properties of other classes.
Move documentation from GameScriptPosition.h to GameScriptPosition.cpp.
2021-07-23 02:06:50 +01:00
hispidence
2d1b9c8178
Move documentation from GameScriptRotation.h to ".cpp.
2021-07-20 17:49:14 +01:00
hispidence
c6d680fa07
Add initial documentation comments for GameScriptPosition and GameScriptRotation.
2021-07-17 23:51:01 +01:00
hispidence
f88d2ac4bb
Clean headers a bit.
2021-07-03 23:08:46 +01:00
hispidence
5f0b5f699f
Make GameScriptPosition and GameScriptRotation convertible from PHD_3POS and add a function which puts their position or rotation data into a PHD_3POS. Make their members public since their setters and getters were trivial, aside from some tests which seem to serve no purpose (an int can't be larger than INT_MAX or smaller than INT_MIN).
2021-07-03 23:07:21 +01:00
hispidence
d00428f3fb
Add Register and ConvertRotation member functions. ConvertRotation converts from degrees to the -32768 to 32767 system the renderer seems to expect.
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Changed clamp values to -359 and 359, as 360 = -360 = 0.
2021-07-01 19:25:44 +01:00
hispidence
461f7cd1aa
Make getters of GameScriptPosition and GameScriptRotation const.
2021-06-30 14:08:46 +01:00
MontyTRC89
a507e9e1be
Moved GameScriptPosition, GameScriptRotation and GameScriptColor classes in separate files
2021-06-29 05:28:17 +02:00