Commit graph

93 commits

Author SHA1 Message Date
Woops
9974661747 add booleans for optionality, add crawl 2 crawl down anim 2020-05-26 07:36:09 -05:00
Woops
f0d3655184 add crouch pullup func. and corner anims 2020-05-24 03:10:00 -05:00
Woops
90cc3a048f fixes and remove some comments 2020-05-23 16:50:53 -05:00
Woops
6771d8a3d0 initial commit 2020-05-23 15:59:18 -05:00
Woops
7e45be030a water crawlspaces and crawl handling 2020-05-20 22:07:27 -05:00
Woops
5615785de9 add 2/1 click crawlspace exits and 1click crawl maneuver 2020-05-20 06:31:17 -05:00
Woops
ace4743319 actually fix swandive to run transition 2020-05-20 03:18:36 -05:00
Woops
ab7ffa98a6 fix backwards slide state 2020-05-19 20:42:06 -05:00
Woops
b502235274 fix monkeybar vault in 3 click areas 2020-05-19 19:33:40 -05:00
Wuups
444615a887
Merge pull request #198 from MontyTRC89/new_anims
add swandive roll to run, slide to run, and 2/3 click crawlspace flex
2020-05-19 13:55:57 -05:00
Woops
96e73614e3 add swandive roll to run, slide to run, and 2/3 click crawlspace flex 2020-05-19 13:54:35 -05:00
TokyoSU
1fc746dac2 Implemented Motorbike
- need to fix shift bug, and lara position
- need to fix collision.
2020-05-19 13:20:44 +02:00
Wuups
9cf1e9de3e
crouchroll launch fix for specific geometry 2020-05-18 21:59:13 -05:00
Wuups
bdf62d5fa0
fix crouch roll embedding in 1-2 click ledges 2020-05-18 02:22:00 -05:00
Wuups
6d30eb227c
fix crawling responsiveness 2020-05-08 12:17:35 -05:00
Wuups
a28bd5e582
Merge pull request #183 from MontyTRC89/CrouchRoll
Enable the crouch roll animation
2020-05-06 00:07:22 -05:00
Wuups
1751989bd2
Merge pull request #185 from MontyTRC89/monkeyswing-roll
enable the monkeyswing roll
2020-05-06 00:07:07 -05:00
Wuups
b696d5174e
Update lara.cpp 2020-05-02 21:49:44 -05:00
Wuups
912d1047b4
enable the monkeyswing roll
- The Core animation is missing an animation command to turn her around.
2020-05-02 14:05:56 -05:00
Wuups
ca3917a32a
done 2020-05-02 12:05:42 -05:00
Wuups
c5a9514e07
remove couple useless stuff 2020-05-01 21:47:35 -05:00
Wuups
9a0ef9e977 work 2020-05-01 21:19:03 -05:00
woopstombraider
e947f290e5 Fix Lara being able to take her guns out during the forwards crawlspace exit 2020-05-01 09:55:36 -05:00
woopstombraider
184d23b9f6 Revert "Fix Lara being able to take her guns out during the forwards crawlspace exit"
This reverts commit f02e4bf51c.
2020-05-01 09:53:19 -05:00
woopstombraider
f02e4bf51c Fix Lara being able to take her guns out during the forwards crawlspace exit 2020-05-01 09:52:16 -05:00
Montagna Marco
3cf3b1d2dc Fixed look camera; Fixed bugs with gunflashes and smoke positions; 2020-04-29 06:43:53 +02:00
Montagna Marco
46f2db3481 Merged LARA_INFO and LaraExtraInfo into LaraInfo 2020-04-27 14:01:00 +02:00
Montagna Marco
20bd242052 Started math refactoring 2020-04-25 16:23:53 +02:00
Montagna Marco
85e462f6a2 First EXE build successfully 2020-04-24 19:15:05 +02:00
Montagna Marco
4cc46789e9 Decompiled input 2020-04-23 19:22:01 +02:00
Montagna Marco
9f05715977 Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib; 2020-04-22 14:12:10 +02:00
Montagna Marco
32bafa9893 PHD Math removal 1 2020-04-20 14:17:01 +02:00
asasas9500
0fafb8afdf Fix Lara functions; Fix flare animations; Add gun type and status to diagnostics 2020-04-03 23:55:22 -03:00
asasas9500
a2fce84b72 Fix lara_col_back() 2020-03-31 21:03:28 -03:00
asasas9500
7d528c4cc2 Improve LaraHangTest(); Add lara_col_climbstnc() 2020-03-28 16:24:17 -03:00
asasas9500
ed12194a59 Uncomment ExplodeItemNode(); Remove duplicated GetClimbTrigger(); Fix LaraHangLeftCornerTest(), LaraHangRightCornerTest() and TestLaraVault(); Correct ANIM_FRAME struct definition 2020-03-27 19:27:21 -03:00
asasas9500
a5b35de898 Add LaraHangTest(); Fix LaraTestHangOnClimbWall(); Place function markers 2020-03-21 14:48:37 -03:00
Montagna Marco
631c9fb327 Decompiled ID_DEATH_SLIDE 2020-01-29 08:29:15 +01:00
asasas9500
68daee7d6a Place function markers; Remove collision from ID_ANIMATING13, ID_ANIMATING14, ID_ANIMATING15 and ID_ANIMATING16 2020-01-27 00:13:39 -03:00
asasas9500
c00c8750cb Replace NormalizeVector() with NormaliseRopeVector(); Fix Lara functions 2020-01-25 23:31:26 -03:00
asasas9500
8930887f8a Move CurrentPendulum, ApplyVelocityToRope() and SetPendulumVelocity() to rope.cpp; Fix InitialiseRope(), PrepareRope() and NormaliseRopeVector(); Add rope functions 2020-01-21 12:22:52 -03:00
asasas9500
5e6a2278e4 Fix ropes 2020-01-15 22:26:49 -03:00
TokyoSU
3f3136f5c6 Updated Lara, Fixed Flycheat Speed
- updated GetFloorHeight() a bit.
2020-01-14 14:25:37 +01:00
TokyoSU
cd6f239e1b Update Lot and ExtraAnims 2020-01-13 13:18:55 +01:00
Montagna Marco
41732b5cde Decompiled bars system and possibly fixed sniper bug; Bars are now flashing when low values; 2020-01-04 13:26:22 +01:00
TokyoSU
c89394d528 Fix Swamp Flag, Added Old/New Object ID
- fixed swamp flag.
- fixed phd_PopDxMatrix() not being used anymore.
- deleted ENV_FLAG_SFX_ALWAYS and ENV_FLAG_PITCH_SHIFT and use the sound.h define instead.
- fixed loadlevel update progress not correct at 90%.
- updated GAME_OBJECT_ID, now you can use the new one, but TR5_DEBUG is defined by default to use the old one !
2019-12-31 14:56:02 +01:00
TokyoSU
7298149783 Swamp Flag Implementation Part 2
- the end part will be the camera.
2019-12-29 20:35:25 +01:00
Montagna Marco
aedd8c8ca4 Possibly fixed #90 2019-12-26 07:24:39 +01:00
asasas9500
a2af1f91cb Fix input handling; Fix poles 2019-12-22 17:07:52 -03:00
TokyoSU
177a9c9197 Changed mgLOS to TR5 instead of using TR3 one
- changed mgLOS from TR3 to TR5.
- changed a bit GetTiltType() that normally return short.
- changed a bit CollideStaticObjects() and LaraBaddieCollision() to use "vector<short>" instead of "array".
- fixed GetCollidedObjects() where "collidedItems[numItems] = NULL" is called before last return.
- created GetRoomList() to get the roomList with vector or array return.
- structured some function.
2019-12-17 17:37:53 +01:00