Sezz
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e9bbc0782a
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Fix vault bug when holding JUMP input after completing a vault
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2022-03-10 13:54:28 +11:00 |
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Sezz
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59fe5e419a
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Finish LaraInfo cleanup; general cleanup; update savegame schema
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2022-03-10 00:29:28 +11:00 |
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Sezz
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b5ccf0c405
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Lara weapon struct cleanup; general cleanup
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2022-03-09 20:37:26 +11:00 |
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Sezz
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6978cb94f0
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Refactor poison effect on Lara; LaraInfo cleanup; general cleanup; update savegame schema
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2022-03-09 17:04:19 +11:00 |
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Sezz
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c8d34bfccb
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Update animation script
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2022-03-04 15:51:53 +11:00 |
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Sezz
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bc1be155d5
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Add state dispatches in swandive state; allow more opportunity for climb up in hang state; tune run jump count from walk state; always look back when moving backward in jump up state
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2022-03-01 15:45:37 +11:00 |
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Sezz
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b4cd7d3091
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Cleanup
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2022-02-28 21:02:19 +11:00 |
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Sezz
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37c379a69b
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Simplify disabled smooth ledge angle adjustmnet
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2022-02-28 00:40:18 +11:00 |
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Sezz
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ad9dfb2ec2
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Fix auto jump for ladders; overhang cleanup
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2022-02-26 23:08:48 +11:00 |
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Sezz
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e8dafe6c6c
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Fix airborne status when landing on slopes or dying; cleanup more object files
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2022-02-25 16:24:08 +11:00 |
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Sezz
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3fcc7cb1d1
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Fix embedding bug when swandiving into sloped ceilings; do soft splat in swamps; update health.cpp; cleanup
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2022-02-25 14:28:28 +11:00 |
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Sezz
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7b7cef7ca2
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Fix landing bug; add soft splat functionality to sidestep states
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2022-02-18 21:43:45 +11:00 |
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Sezz
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224a84f865
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Allow vaults from sprint state in special circumstances
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2022-02-18 14:06:59 +11:00 |
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Sezz
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e19767468b
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Dispatch vaults in wade state (forgot); cleanup
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2022-02-18 01:57:30 +11:00 |
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Sezz
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32f3fda21c
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Fix crawl flex for the fifth time; set active state in walk forward state in the event of a soft splat
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2022-02-17 23:36:34 +11:00 |
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Sezz
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b619e5f555
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Add vault functionality to turn states; default to soft splat in walk state; cleanup
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2022-02-17 17:58:01 +11:00 |
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Sezz
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7fd54041a6
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Tweak vault state functions; cleanup
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2022-02-17 15:01:48 +11:00 |
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Sezz
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a85c8ad0e3
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Reintroduce vault functionality to run, walk, and wade states.
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2022-02-17 02:00:40 +11:00 |
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Sezz
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58e1fe938a
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Don't do soft splat in swamps
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2022-02-16 23:57:18 +11:00 |
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Sezz
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f3e2f9df0e
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Update look functions; extend soft splat feature; cleanup
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2022-02-16 18:13:07 +11:00 |
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Sezz
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c2a23696e8
|
Introduce soft splat; update animation enum
|
2022-02-16 14:20:26 +11:00 |
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Sezz
|
b18d6e24f7
|
LaraInfo cleanup; update savegame schema
|
2022-02-15 21:25:24 +11:00 |
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Sezz
|
43fcb34ee7
|
Cleanup
|
2022-02-14 17:05:52 +11:00 |
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Sezz
|
92b1489e02
|
Cleanup
|
2022-02-13 23:23:36 +11:00 |
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Sezz
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0e347f6326
|
Update GetLaraInfo(); disable smooth ledge angle adjustment for now; cleanup
|
2022-02-13 15:58:12 +11:00 |
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Sezz
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6116fa6dda
|
Refine implementation of adjustment to ledge angle
|
2022-02-12 20:23:45 +11:00 |
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Sezz
|
e3eded8705
|
Smoothly adjust to vault ledge angle (prototype); cleanup
|
2022-02-12 14:56:28 +11:00 |
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Sezz
|
fa6ced09eb
|
Introduce GetLaraInfo() and ResetLaraLean()
|
2022-02-12 00:25:05 +11:00 |
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Sezz
|
c2190ed872
|
LaraInfo cleanup; update savegame schema
|
2022-02-11 19:26:08 +11:00 |
|
Sezz
|
1e0f82b2c3
|
More LaraItem cleanup; update savegame schema; convert HandStatus and WaterStatus structs to enum class
|
2022-02-11 01:31:54 +11:00 |
|
Sezz
|
4ea2f10ec2
|
Further LaraInfo cleanup; update savegame schema
|
2022-02-10 16:18:15 +11:00 |
|
Sezz
|
5bba1df285
|
More LaraInfo cleanup; update savegame schema
|
2022-02-10 01:38:32 +11:00 |
|
Sezz
|
ed6ac2d7bc
|
Rename ITEM_INFO members to comply with conventions
|
2022-02-09 16:55:46 +11:00 |
|
Sezz
|
0eaf6f9d02
|
Begin tidying ITEM_INFO; update savegame schema
|
2022-02-09 13:20:57 +11:00 |
|
Sezz
|
ecfae534f8
|
Make stepping mechanism more abstract; elaborate comment; cleanup
|
2022-02-07 17:06:45 +11:00 |
|
Sezz
|
9fcd855f79
|
Adjust ledge snap distance; cleanup
|
2022-02-07 13:06:02 +11:00 |
|
Sezz
|
09bb109915
|
Adjust monkey movement test; fix errors
|
2022-02-06 00:27:25 +11:00 |
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Sezz
|
c40a98bef1
|
Completely rework vaulting
|
2022-02-05 23:13:31 +11:00 |
|
Sezz
|
1d9cad5ba6
|
Smoothly adapt to projected floor height when vaulting (prototype)
|
2022-02-04 19:06:59 +11:00 |
|
Sezz
|
daf5e69669
|
Merge branch 'master' into state_cleaning_tier_2
|
2022-02-03 19:29:07 +11:00 |
|
Sezz
|
ec2c4e63df
|
Cleanup
|
2022-02-03 12:21:28 +11:00 |
|
Sezz
|
5bd204fa83
|
Set slide state in jump states; cleanup
|
2022-02-02 21:59:34 +11:00 |
|
Sezz
|
be08902a5c
|
Tentatively rename animation-related ITEM_INFO members
|
2022-02-02 20:16:16 +11:00 |
|
Sezz
|
953742964e
|
Rename IN_DUCK to IN_CROUCH for consistency
|
2022-02-02 18:32:52 +11:00 |
|
Sezz
|
3387515626
|
Tentatively rename some COLL_SETUP struct members; update comments; cleanup
|
2022-01-30 14:43:33 +11:00 |
|
Sezz
|
b63ad23519
|
Fix merge error; update step test; cleanup
|
2022-01-27 20:56:05 +11:00 |
|
Sezz
|
9d253a732b
|
Introduce TestEnvironment()
|
2022-01-25 18:02:22 +11:00 |
|
Sezz
|
68817b3492
|
Cleanup
|
2022-01-22 22:36:29 +11:00 |
|
Sezz
|
7288c60aff
|
Supercede LaraLandedBad(); cleanup
|
2022-01-22 21:08:30 +11:00 |
|
Sezz
|
a257c902f1
|
Update run jump queue test
|
2022-01-22 00:22:24 +11:00 |
|