MontyTRC89
f81d8e439f
Added FROM_DEGREES function; Added quantity param to PickedUpObject(); LUA scripting refactoring WIP;
2021-06-29 05:00:15 +02:00
Brad Ellis
514a691836
GameLogicScript inherits from LuaHandler now.
2021-06-16 14:39:43 +01:00
Nils Gaitzsch
c860919616
Fixed std namespace collisions
...
Refactored ChunkID/ChunkReader/Writer
2020-06-20 23:39:08 +02:00
Nils Gaitzsch
232458472b
resolving namespace std conflicts
2020-06-18 15:54:08 +02:00
asasas9500
1732048a00
Scripting ( #211 )
...
* Create template for variables; Rename properties; Improve console input
* Improve console input again
2020-06-09 09:16:51 +02:00
TokyoSU
ee59d27517
(Broken) Deleted Global Folder
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- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00
TokyoSU
9c1c4517d7
New project format ( #206 )
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* Starting Reformat the project
- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time
* Refactoring the Project
- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.
* Update Some Code Before Switching to Master
* Finished the NewProjectFormat Template
- need to finish entity in the master later.
* Added Monty NewFileFormat
* Fixed Monty NewFileFormat Include
* Revert "Fixed Monty NewFileFormat Include"
This reverts commit ebf0afca10
.
* Trying to fix conflits for NewFileFormat
* Fixed .filters
* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
Nils Gaitzsch
ca12b10ec3
Added Debug Console Window
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Added Script function that handles standalone script commands
2020-05-01 20:42:17 +02:00
MontyTRC
6b16828381
Merge branch 'master' into scripting
2020-04-30 21:52:16 +02:00
asasas9500
960110196e
Improve Lua scripting
2020-04-28 12:24:10 -03:00
Montagna Marco
20bd242052
Started math refactoring
2020-04-25 16:23:53 +02:00
Montagna Marco
97c6fe0dd8
Decompiled FixedCamera() and CameraBoundsCollide()
2020-04-09 14:19:18 +02:00
Montagna Marco
d5f6858a01
Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP
2019-12-22 00:20:10 +01:00
Montagna Marco
09c2957f4f
Merged branches
2019-12-02 09:11:21 +01:00
Montagna Marco
2443494349
Decompiling Lara
2019-11-21 07:43:34 +01:00
MontyTRC89
548f9c0ad8
Improved readLara(); Added LaraBurn(); Code cleaning in inventory;
2018-10-10 22:29:40 +02:00
MontyTRC89
94b5a6f61a
Improved savegame system
2018-10-09 00:02:14 +02:00
MontyTRC89
5c376c0f95
New streams class; Refactored chunk IO; Added chunk writer; Started new savegame system;
2018-10-01 22:22:35 +02:00
MontyTRC89
c7995dae7f
Started implementing new file format; Added new functions for scripting;
2018-09-24 21:34:43 +02:00
MontyTRC89
59c02796cb
Implemented LUA trigger
2018-09-23 12:01:07 +02:00
MontyTRC89
b7dfc803d2
Refactored script system; Decompiled TestTriggers; Added some functions and variables; Fixed a couple of bugs in control phase;
2018-09-22 23:54:51 +02:00