Commit graph

7168 commits

Author SHA1 Message Date
MontyTRC89
72710cb993 Decompiled guide 2018-11-30 20:18:17 +01:00
MontyTRC89
6797742173 Added harpy from TR4 2018-11-30 00:25:33 +01:00
MontyTRC89
040ffa6abf Added troops from TR4 2018-11-28 20:51:20 +01:00
MontyTRC89
d7582218e7 Fixed commit 2018-11-28 13:26:03 +01:00
MontyTRC89
39436dbbb5 Added scorpion from TR4 2018-11-28 13:19:01 +01:00
MontyTRC89
21f8a87b6e Added new functions; Added waterskins empty and scales from TR4; 2018-11-27 18:45:59 +01:00
MontyTRC89
949f72fabd Added sentry gun from TR4 2018-11-27 11:15:30 +01:00
MontyTRC89
70e15b5bda Added mine and Jean Yves from TR4; Started working on sentry gun; Fixed some bugs; 2018-11-26 23:01:24 +01:00
MontyTRC89
ee22d77411 Fixed demigod; Added knight templar; 2018-11-26 11:34:22 +01:00
MontyTRC89
bc696bc7bc Added new effects from TR4; Decompiled demigod from TR4; 2018-11-25 21:13:14 +01:00
MontyTRC89
71b72ef23c Fixed last commit 2018-11-24 18:00:27 +01:00
MontyTRC89
1ca3cbea45 Implemented Lara double from TR4 2018-11-24 17:56:01 +01:00
MontyTRC89
705830a27c Added more collision functions; Implemented sarcophagus from TR4; 2018-11-24 17:26:26 +01:00
MontyTRC89
44d9fa6697 Decompiled grenade launcher (needs fixing); Improved crossbow; Added new ammo types; Implemented stargate and slicer dicer from TR4; Decompiled some collision functions and variables; Started implementing knight templar from TR4; 2018-11-24 09:39:37 +01:00
MontyTRC89
0199efb56c Refactoring weapons system 2018-11-21 09:34:01 +01:00
MontyTRC89
9fa8771748 Decompiled GetCollidedObjects; Fixed bugs in crossbow; 2018-11-19 23:29:30 +01:00
MontyTRC89
3cbd413e85 Fixed serious bugs with TriggerShockwaves and Blood array; Improved crossbow; 2018-11-18 22:53:38 +01:00
MontyTRC89
3e3f8ef95b Improving crossbow; Fixed some weapons bugs; 2018-11-15 18:39:13 +01:00
MontyTRC89
d32192ff64 Partially implemented crossbow; Inventory refactoring; 2018-11-14 20:54:18 +01:00
MontyTRC89
8007f0562e Fixed and cleaned a bit weapon code; Solved crashes when firing; 2018-11-12 20:15:55 +01:00
MontyTRC89
150a8377aa Fixed inventory strings 2018-11-11 23:42:30 +01:00
MontyTRC89
7c0d327c1c Added missing files; Added rats, bats, spiders tos avegames; 2018-11-11 11:33:13 +01:00
MontyTRC89
b0e0a7bf29 Implemented binoculars and lasersight; Removed "No" always playing; 2018-11-11 11:16:37 +01:00
MontyTRC89
c3b4308309 Implemented debris rendering 2018-11-10 09:27:10 +01:00
MontyTRC89
6b72d1acfb Implemented pulse color; Implemented rumble effect; Implemented poisoning; Implemented bats, rats and spider; Implemented sound sources; 2018-11-08 23:05:25 +01:00
MontyTRC89
e7b220e606 Implemented splashes 2018-11-07 18:05:31 +01:00
MontyTRC89
c12a0d527a Implemented original Core way of rendering ropes 2018-11-06 23:01:00 +01:00
MontyTRC89
520f37ee49 Implemented billboard rotation; Better rope drawing; 2018-11-03 17:06:25 +01:00
MontyTRC89
7681570894 Added rope drawing test 2018-11-03 09:00:29 +01:00
MontyTRC89
6cbfe5b570 Fixed some bugs in grenade launcher; Implemented enemies explosion; Added harpoon gun; 2018-11-02 13:02:10 +01:00
MontyTRC89
7ef97c31df First grenade launcher test and fixes 2018-11-02 07:35:19 +01:00
MontyTRC89
153bbda34c Decompiled lot of code about weapons, need to fix and test; Implementing harpoon gun, grenade launcher, rocket launcher; 2018-11-01 22:45:59 +01:00
MontyTRC89
d44562c303 Remapped Weapons array; Grouped extra Lara stuff in a separated struct; 2018-11-01 09:10:32 +01:00
MontyTRC89
b425561e3f FIxed bars; Made debug infos configurable with LUA; 2018-10-30 18:49:16 +01:00
MontyTRC89
6ac474e18e Implemented drawing of effects like crumbling floor 2018-10-30 12:40:30 +01:00
MontyTRC89
21c6993bf6 Fixed loading bar position 2018-10-28 16:21:47 +01:00
MontyTRC89
a641259c03 Some code cleaning 2018-10-28 14:11:00 +01:00
MontyTRC89
a294cc7ef4 Fixed climb bug; Optimized light collection 2018-10-28 13:55:02 +01:00
MontyTRC89
e482f72473 Added loading screens from LUA 2018-10-28 11:45:53 +01:00
MontyTRC89
016a8fc2ec Implemented full screen background drawing; Implemented loading screens; 2018-10-28 11:34:29 +01:00
MontyTRC89
9f137a71b3 Added potentially working code for runtime items (not present in compiled level) 2018-10-25 23:53:57 +02:00
MontyTRC89
fa9b0569d1 Improved savegames; Fixed crashes; Added dynamic objects to savegame; Added quad to savegame; 2018-10-25 23:44:15 +02:00
MontyTRC89
e61572b14f New savegame system partially working 2018-10-24 23:32:22 +02:00
MontyTRC89
548f9c0ad8 Improved readLara(); Added LaraBurn(); Code cleaning in inventory; 2018-10-10 22:29:40 +02:00
MontyTRC89
94b5a6f61a Improved savegame system 2018-10-09 00:02:14 +02:00
MontyTRC89
5c376c0f95 New streams class; Refactored chunk IO; Added chunk writer; Started new savegame system; 2018-10-01 22:22:35 +02:00
MontyTRC89
c7995dae7f Started implementing new file format; Added new functions for scripting; 2018-09-24 21:34:43 +02:00
MontyTRC89
59c02796cb Implemented LUA trigger 2018-09-23 12:01:07 +02:00
MontyTRC89
63534298ed Fixed TestTriggers 2018-09-23 09:38:24 +02:00
MontyTRC89
b7dfc803d2 Refactored script system; Decompiled TestTriggers; Added some functions and variables; Fixed a couple of bugs in control phase; 2018-09-22 23:54:51 +02:00